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Outside of the ledge mechanic change to Pikachu, he the same character that he was before the patch. He shares an expansive combo game, good rushdown abilities and a strong neutral game with Pre 1.06 Diddy. But that's about it. He requires more work, technical profiency and finesse (higher skill cap will scare away frauds). In addition,he has no "easy" kill options. You have to work for it. He's far from Diddy in terms of overall theme of playstyle.If it turns out Pikachu is the new "Diddy Kong" to the community I might just give up. I feel like a lot of people will start to argue about Pikachu, Wario, and Luigi now. Truth is, we don't need anymore nerfs, we just need to buff other characters in the roster. I'm fine with balancing, but now I'm afraid of the game eventually becoming slower paced because of everyone getting nerfed.
From the sounds of it, it sounds like Pika is either bad or not a tier material character.. I've heard many controversial things. Well I'm still trying to learn competitive play, so there's that. But I can agree with what you stated.I find that KOs are difficult to get after an opponent is at 120+ damage. Typically, if I can get a thunder combo going on an opponent at 100% near the edge and they don't see it coming/can't DI, I get my kill and I'm good. Once I can't get my thunder combo, I have the same problem.
Edge guarding with Pika is fairly safe, if you tried to get kills that way. F-Airs are useful for keeping an opponent offstage, and if you can get a recovery to fail it's highly unlikely that Pika wouldn't be able to make it back to the edge. ouo
Otherwise, yeah I can see where you're coming from. XP
You are totally right. I guess I was just worried a bit and said that out of freaking out, I would hate for my favorite Smash character and main to be low tier. XD But yeah You are right about everything you said, although I'm not the best yet. I'm still learning to be competitive. XDNot tier material?? Hah! Pikachu may have a little more trouble with his kills, but I assure you, he's competitive gold and definitely tier material. His combo and air game is amazing, and even if you can't get kills as easily I can't tell you how many times I've watched a competitive Pikachu user do some crazy stuff off stage to get a kill. His recovery is one of the best and I have yet to see pika fail to get back to the stage after edge guarding. @u@
That's the great thing about Pika, he's harder to use but once you can master him, he's amazing. :3
Thunder isn't broken, nor cheap... Uh in competitive play.I know this isn't the exact reason, but still it got annoying. Especially when Thunder isn't a cheap move, but yet complain it's cheap. Typical whiny fans. -.- I may not be competitive yet, but I can at least admit my mistakes.
I'd have to agree whole heartily. I have yet to land myself in a match where I feel my Pikachu couldn't handle it with his current default move set.Pika is probably best in the game now, legit. I'll be winning CEO
lol Pikachu is not the hardest character to use in the game. Have you tried controlling Palutena with Lightweight? And you can't afford to accidentally do a tilt or whiff a grab cuz you're punished to the the max. Palutena doesn't have easy automatic pressure like Villager just sending out his Lloyd or Pikachu sending out a thunder jolt. And a lot of Pikachu's moves are safe to just throw out. Almost all of Palutena's ground moves you have to make it count. And I don't think precision is associated with Pikachu other than QA canceling and Thunder spike but even then those are very lenient. Precision is more appropriate for characters like Zelda. But speed and consistency I agree.People can complain about Pikachu all they want, they don't realize that he is the hardest character to use in the game. He can overwhelm the opponent with attacks, but my God-the amount of precision, speed, and consistency required is incomparable, and what balances it all out
You have to literally stay on your opponent's *** just to do well with Pikachu
He is because he has an extremely high learning curve-the characters you just mentioned are much easier to learnlol Pikachu is not the hardest character to use in the game. Have you tried controlling Palutena with Lightweight? And you can't afford to accidentally do a tilt or whiff a grab cuz you're punished to the the max. Palutena doesn't have easy automatic pressure like Villager just sending out his Lloyd or Pikachu sending out a thunder jolt. And a lot of Pikachu's moves are safe to just throw out. Almost all of Palutena's ground moves you have to make it count. And I don't think precision is associated with Pikachu other than QA canceling and Thunder spike but even then those are very lenient. Precision is more appropriate for characters like Zelda. But speed and consistency I agree.
Pikachu is a great character that ends up doing most of the approaching cuz most other characters obviously are overwhelmed and struggle when dealing with Pikachu and thus end up being defensive. And yes Pikachu has to work hard and persistent and has a lot of button inputs. But Pikachu is not the hardest character to use in the game. And it's not hard to win with Pikachu either. He's super unpunishable and very safe but the times top Pikachu players lose is because you can see they don't have patience and just hate not being overly aggressive, cuz Pikachu can afford to always be overly aggressive if precision is mastered. It seems like the better one is with Pikachu, we just all end up can't standing being campy with Pikachu, unlike Shiek mains and her needles and Rosalina.
But Pikachu is definitely not the hardest character to use in the game.
That can be said about any high/top tier character in the game, the level of skill required simply varies.He is because he has an extremely high learning curve-the characters you just mentioned are much easier to learn
Pikachu is very, very, very powerful, but it takes an incredibly high degree of knowledge to utilize his power to the point of him being top tier. Pikachu is essentially low-mid tier until one breaks a certain level of skill and control with him
I was really drunk >>Even a high level player like Kenny can fail to execute a quick attack.
https://youtu.be/uAYKr3BKcPw?t=8m18s
What 'it' are you referring to?Not a fan of it personally at all lol
It's awesome till you lose. Specially on a recording setup.Haha well that's interesting ><
I wonder how awesome it would feel to play smash drunk xD
Yeah, do not recommend.Not a fan of it personally at all lol
No no no no no.People can complain about Pikachu all they want, they don't realize that he is the hardest character to use in the game. He can overwhelm the opponent with attacks, but my God-the amount of precision, speed, and consistency required is incomparable, and what balances it all out
You have to literally stay on your opponent's *** just to do well with Pikachu
I mean they are, but... at the end of the day if you only use QA into the ground [or on platforms] and to recover, you're still playing an at least decently viable, certainly top-half-of-the-cast character. Great boxing is still there and you still have an insane gimp game and recovery, you just are less mobile...which is still a big deal, but it's... just like being every other character without QA?QA ledge cancels ARE pretty important overall.