Stealth Raptor
Smash Legend
name searching pika? sorta like pikapik@?
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i actually would use thunder on a shield like that, except i would jump first so the thunder would land right on top of the shield, and i wouldnt do it vs characters that can punish it>_> Everybody has the same amount of unpredictability unless you suck. I mean I don't go out of my way to be unpredictable, like I randomly won't thunder when somebody is shielding right next to me because "They will never expect it." What is predictable? What is unpredictable?
That's not true. In terms of Pika players, I'd say Anther is by far more unpredictable than most Pikas, even other top-level ones. He does a lot of things that "shouldn't" work and often punishes in unconventional ways -- at least compared to other Pikas, who usually go for the safe, guaranteed punish.>_> Everybody has the same amount of unpredictability unless you suck.
I don't QAC at all except for recovery/escape, but if it's working for you, keep using it. QAC gets less and less effective against better opponents, though...... they learn to shield before the aerial comes out.-Does anyone use QAC into Dair a lot? I've been using it frequently, but I dunno if anyone else does, lol.
Nope.-Is there a way to cancel the ending lag of Skull Bash?
Are you telling me you never QAC across the stage into a thunder? Shoot, I've gotten plenty of star KO's that way that left my opponents speechless. I even once did it against ChuDat back in VA and he told me "Good sh**".I don't QAC at all except for recovery/escape, but if it's working for you, keep using it. QAC gets less and less effective against better opponents, though...... they learn to shield before the aerial comes out.
You can skull bash from the stage and slide off the ledge, to grab it. It can work as a bit of a surprise if you hit someone off the other side, they really don't expect you to charge up a skull bash. When you start it, they think you're going to try and hit them, but misstimed horribly.Question:
-Does anyone use QAC into Dair a lot? I've been using it frequently, but I dunno if anyone else does, lol.
also:
-Is there a way to cancel the ending lag of Skull Bash?
That's what I'm telling you.Are you telling me you never QAC across the stage into a thunder? Shoot, I've gotten plenty of star KO's that way that left my opponents speechless. I even once did it against ChuDat back in VA and he told me "Good sh**".![]()
Question, I've been playing against Allied's snake...which, well, is so far above my level it's ridiculous (though I can do pretty well against his mk and some of his other peeps), so my question is, how do I deal with Snake?
I can never seem to approach him at all and killing him is a huge problem because he just. doesn't. die. ever.
Any tips?
Thanks for that tidbit.Stealth, you are saying the wrong %s. He means falco CGing pika, not pika CGing falco.
His D-throw will have too much knockback ~35% fresh.
I think you should be able to buffer an airdodge to get away from a buffer DACUS, or just DI up and you shouldn't get hit by it. I mean, you might get hit by the back end, but then you are at like 60%, and then you just wait patiently for your grab. I hope you weren't rushing in too much...that's a no-no in this Matchup.
Thanks for that tidbit.
Should it combo to u-smash at that point? I was wondering if I could take non-grab damage up until the point that I can't be grabbed again, or smacked by u-smash/d-air.
I was "somewhat rushing in past 30%, but then, he still "sorta-chained" me into smashes and stuff. Kismet, he spams lasers sparingly and approaches pretty smart, mixed with insta-illusions and all that crap.I think you should be able to buffer an airdodge to get away from a buffer DACUS, or just DI up and you shouldn't get hit by it. I mean, you might get hit by the back end, but then you are at like 60%, and then you just wait patiently for your grab. I hope you weren't rushing in too much...that's a no-no in this Matchup.
That's probably the most awesome use of a Naruto reference I've ever seen, since it fits you so perfectly :D
Sharingan... calibrated... ^_^
use it mainly to avoid grabs or moves with short-lasting hitboxes,
Spotdodging is good for grabs and attack that have one hitbox
but definitely don't abuse it. Good players will start to read your spotdodges,
Couldn't help myself, LOL. This happens a lot...... maybe I subconsciously control ESAM's mind.If you over-use it, pros will start to **** you for it.
i dunno, i like ftilt in those type of situations. maybe another tilt. something that gets decent percent and i don't have to worry about it taking so long it can be powershielded and it can be sdi'd out of.only if its your only option really. try to go for a stronger one if possible, but if all you can do is ftilt ANGLE IT UP lol