bloodpeach
Smash Journeyman
We should just cut to chase and make all matches pika dittos. Pika dittos are essentially infinitely deep. Why should we let extraneous 'character gimmicks' distract us from the true game, which is reading and understanding your opponent. Character options are boring and static; they are always the same in a given situation. It's just artificial difficulty. Only the play of your opponent is truly dynamic and interesting. Everything else should be removed.
... I dont actually care about stage list, but this argument is really dumb.
... I dont actually care about stage list, but this argument is really dumb.