Jterr
Smash Apprentice
- Joined
- Oct 19, 2015
- Messages
- 189
- NNID
- PinoyPlayerJ
- 3DS FC
- 4167-4991-9631
Ike was meh in the beginning of Smash 4, and I remember down throw to Aether was like the only throw combo for Ike that wasn't very consistent. Ever since the buffs he's been better and just in general more fun to use. Ike is special to me because he one of the first Lords I remembered playing Fire Emblem for the first time. I think he might be the most buffed character in 1 patch in Smash 4. Idk, I might be wrong.
Nair combos are awesome. Down tilt to fair is useful, and his grab combos are amazing. His dash attack covers a wide range and is really powerful. Down tilt is also good for punishing no ledge invincibility. Back air is disgustingly strong.
One thing I wish Ike could do is Quick Draw to Aether in midair, like Fox and Falco. It would improve his recovery a lot, but his recovery isn't bad. Also I kinda wish default Aether threw shock waves when he lands, just like in the Tellius games.
Nair combos are awesome. Down tilt to fair is useful, and his grab combos are amazing. His dash attack covers a wide range and is really powerful. Down tilt is also good for punishing no ledge invincibility. Back air is disgustingly strong.
One thing I wish Ike could do is Quick Draw to Aether in midair, like Fox and Falco. It would improve his recovery a lot, but his recovery isn't bad. Also I kinda wish default Aether threw shock waves when he lands, just like in the Tellius games.