S_B
Too Drunk to Smash
So Nair DOES have reduced ending lag on landing? It still feels like an eternity to me...I misread what that frame speed multiplier was referring to.
I don't think it is.The shield stun thing is huge. I'm stuck at work, but I've been dying to test. Can someone record a video of Bowser's jab followups on shield, because jab to down-b, our loyal frame trap, had a 3 frame window for them to react previously. The amount of shield stun pushes jab's shield stun way over meaning it's quite possibly a shield break combo now. I am dying at the fact I can't test right now.
I tried testing it against CPUs, and while it was difficult to get the CPUs to shield instead of perfect shield, I believe I was able to jab a shield and then followup with a down+B a few times with the CPU still being able to drop shield and move...
Obviously, human testing would be superior, here, but I had no one to test it with and I need to go back to work now...
We may be overestimating the amount of shieldstun a single jab is generating...
Last edited: