thegreatkazoo
Smash Master
Yeah, it's on the Smashboards Information Network.hahah i was just being a troll. didn't know there were official wolf mentors out there o_O
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Yeah, it's on the Smashboards Information Network.hahah i was just being a troll. didn't know there were official wolf mentors out there o_O
It's all good homes.I think it'd be best to give the matchups a break for a while tbh, especially because the SBR is coming out with new character discussions. Until they're done with that and out with the next tier list, I think we'd be better off focusing on the punishment thread and other projects that won't fluctuate as much as matchups do. If you're still up to running a matchup thread after that happens though, you have my support :3
Will do :3 I doubt they'll be moving Wolf up though... just a feeling :xIt's all good homes.
Update us as needed on that char discussion, I'm interested if they'll place Wolf any higher.
Thanks.
why not? kain and choice have been making a lot of noiseWill do :3 I doubt they'll be moving Wolf up though... just a feeling :x
wolfs aren't abusing running away reverse blaster (wolf's is one of the best characters to do this with) and different mixups he can do out of itThen, as far as those that make the tier list are concerned, it might as well not exist D:
Also, tell me lol, because if you're being serious I think I missed it >_>
Not gonna lie, there are a few matchups that are not helping Wolf move up the TL.
*coughfalcocough*
Who will be the first to actually get this matchup down I wonder?
I used to do this for some time but I honestly don't see why it's better than just short hop away und blaster. You have more options during a jump, can still control your momentum and you can control the height of the blaster out of a SH so there is a higher chance to shield stab or to hit someone out of a short hop (character depending though).wolfs aren't abusing running away reverse blaster (wolf's is one of the best characters to do this with) and different mixups he can do out of it
it's also a really cool way of camping and it looks nice and smooth
how does it have more options than running away?I used to do this for some time but I honestly don't see why it's better than just short hop away und blaster. You have more options during a jump, can still control your momentum and you can control the height of the blaster out of a SH so there is a higher chance to shield stab or to hit someone out of a short hop (character depending though).
Yeah, Wolf doesn't really have any runaway MUs :Othat matchup is actually down actually lol. It's a close matchup actually
NOW I get ithow does it have more options than running away?
once you jump you inherently have less options. also, the point of it isn't to rack up a ton of damage, it's to get metaknight to jump in the air
if you see him closing the distance, don't blaster. (the goal is to get him in the air, and if he didn't jump you have to continue to run away)I actually did a lot of runaway blaster against Lain's MK in a friendly last month. Meta's still really fast and can close the distance quick
Well if you jump away you can still decide to Bair him instead of blastering if he follows you. You can jump out of running, but then there is the jump startup, and a rising Bair will not hit MK for example.how does it have more options than running away?
once you jump you inherently have less options. also, the point of it isn't to rack up a ton of damage, it's to get metaknight to jump in the air
Well if you jump away you can still decide to Bair him instead of blastering if he follows you. You can jump out of running, but then there is the jump startup, and a rising Bair will not hit MK for example.
You can control your momentum in the air which is the most important point.
Hm this is too much theory stuff at all, I'm gonna try this again next time. When I think about this there are still some pretty good things you can do out of a dash (shield, jump (-shine), pivot grab, blaster).
if mk is dashing at you, a short hop rising bair DOES hit mk,Well if you jump away you can still decide to Bair him instead of blastering if he follows you. You can jump out of running, but then there is the jump startup, and a rising Bair will not hit MK for example.
You can control your momentum in the air which is the most important point.
Hm this is too much theory stuff at all, I'm gonna try this again next time. When I think about this there are still some pretty good things you can do out of a dash (shield, jump (-shine), pivot grab, blaster).
If somebody dashes towards me I pivot grab
If he starts spotdodging I run behind him and pivot grab him then
Pivot grab *****
The end
and if you do that a lot, he can just run up and up B. (LOVES THEORYCRAFTING)Well if he tries to dash -> shield my shorthops then I just do a FF to grab if he does it a lot *shrug*
Have fun actually trying to get it to work though."I'm not sure but is Fair > than Marth's fair? someone test that out. Punish any of his missed smashes with a fsmash. Light so he's pretty easy to kill. All i have to say is Wolf's aerial game beats his"
Wolf's Fair does beat Marth's Fair in terms of priority but not range.
sometimes fair is a better option due to potential juggling damageHow is it stock dependent u can use a fair whenever a Marth whiffs a fair and is in range or even if u read a fair n react accordingly..n doesnt really matter since bair is a much better option
I was talking about using a fair in general (more so for OOS application or something like that...)How is it stock dependent u can use a fair whenever a Marth whiffs a fair and is in range or even if u read a fair n react accordingly..n doesnt really matter since bair is a much better option
oh i know that i was jus confused why he said fair was stock dependent n made it seem like its a big risk to use itsometimes fair is a better option due to potential juggling damage
with who?I was talking about using a fair in general (more so for OOS application or something like that...)
This guy...oh i know that i was jus confused why he said fair was stock dependent n made it seem like its a big risk to use it
with who?
"I'm not sure but is Fair > than Marth's fair? someone test that out. Punish any of his missed smashes with a fsmash. Light so he's pretty easy to kill. All i have to say is Wolf's aerial game beats his"
Wolf's Fair does beat Marth's Fair in terms of priority but not range.
It is stock dependentthis guy...ur not even stating why u said using fair is stock dependent basically saying its not good to use...why dont u say why already? Has higher priority than Marth's, good for starting juggles...so why is it stock dependent???
My eyes were blind but now i seeeeeeeeeeeeeee!!!!It is stock dependent
If you are up by 1 stock use fair a lot
if you are up by 2 stocks use fair a lot
if you are down by 1 stock use fair a lot
if you are down by 2 stocks use fair a lot
Any other time, don't use fair
If you miss the fair, it's an easy punish for Marth.this guy...ur not even stating why u said using fair is stock dependent basically saying its not good to use...why dont u say why already? Has higher priority than Marth's, good for starting juggles...so why is it stock dependent???
This logic applies to almost every single move in the game hope u knowIf you miss the fair, it's an easy punish for Marth.
If he perfect shields it, it's a fsmash. Or a grab, tilt, or sword dance.
Duly noted.... same thing goes for Marth's fair then, pretty much.