nindgod
Smash Journeyman
One of the things that makes Halo 2/3's multi player so successful is the sastifaction of it. You get to see the ranks of everybody you are battling, and you get a better rank with each win. Of course , you get penalized if you leave the battle so everybody is encouraged (black-mailed) to play til the end.
Now... Super Smash Brothers Brawl can EASILY do this. Maybe not to the extent of Halo 3, but with a ranking, so you are matched up to people that challenge you. (Not saying that giving n00bs the smack-down will be fun, but it will get old fast.)
But the method that Sakurai is hinting at is that there will BE no record.. and no recognition of who you're fighting. Where's the fun in that, really..... it gives no incentive of competition, and definitely not knowing that you could be facing some l33t person is a bummer.
I am not sure which way Nintendo will go, but I hope they choose the way that Halo 3 went.
Post your thoughts, comments.
Now... Super Smash Brothers Brawl can EASILY do this. Maybe not to the extent of Halo 3, but with a ranking, so you are matched up to people that challenge you. (Not saying that giving n00bs the smack-down will be fun, but it will get old fast.)
But the method that Sakurai is hinting at is that there will BE no record.. and no recognition of who you're fighting. Where's the fun in that, really..... it gives no incentive of competition, and definitely not knowing that you could be facing some l33t person is a bummer.
I am not sure which way Nintendo will go, but I hope they choose the way that Halo 3 went.
Post your thoughts, comments.