steelguttey
mei is bei
- Joined
- Mar 25, 2014
- Messages
- 1,674
ignoreeeeeeeeeee
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This is all I need to say. SHFFL N-Air them all day, easy separate. Yet again, like others, NOBODY PLAYS ICs. No one.I don't know a lot about this matchup.
But I do know that Olimar's N-Air is pretty much a free ICs separator. SHFFL N-Air is very effective against ICs.
WHAT.In this video showcasing different situational Ivysaur tactics, Machiavelli highlights some weird interactions between Ivysaur's neutral-B and Olimar's pikmin at 2:33
http://youtu.be/-k4NMbJtmQs?t=2m33s
Dat post format tho! Alright since you are a Brawlimar, lemme explain some things.I am a brawl olimar main and I will share with you what I know
Since people don't apparently pikmin throw or grab here
Characters that don't sweet spot the ledge but hit away Pikmin could be grabbed before they grab the ledge
So dk, bowser, marth, roy, well anyone really except for tether characters
You can grab them before they grab and since it's a grab Pikmin can't be hit
But will grab them
And if the character happens to hit you they will grab releas them lower and at that point the characters get their double jump back but most people panic because they don't know that so usually up b again
Against Charizard
Red Pikmin are your friends if you want to camp them out because most of charizard's moves are fire based they will absorb the fire attacks also if like you guys said before if you get Pikmin on his head I believe his nair won't take them off because since the Pikmin spin with him they don't hit the nair hitbox
It's worth noting that Pikmin all have elemental advantages too
You mustn't forget those elements are not just cosmetic
Red absorb fire moves and hit through fire attacks so moves like charizard's b or over b won't do anything
You can fsmash Kirby through his fire Kirby attack ect
They beat samus regular missiles
Mario's fire balls
Yellow Pikmin beats out pikachu's electric moves or at least doesn't flinch so if you latch them on they will continuously add damage to them
Blue beats squirtle smash attacks and water based moves
Because they are also an element
So if you know your line up and manage your Pikmin you can effectively camp people until they mess up because if they don't approach Pikmin will bloom whether they approach or not
Bloomed Pikmin do about 4-5 damage when latched on as opposed to 2-3 on leafed Pikmin
So if you can camp they will be pressured
Also on a lot of games I have played when I effectively hit them with a fair
I Pikmin throw immidiately because it tends to latch on and forces a panic either get up attack or predictable roll because Pikmin will do damage even while they are down
With dk I just stay away and camp
If he approaches I defend with a pivot grab
Most of them will grab him
Also I believe you guys should look into the surface terrain theory for olimar
Metal surfaces yield more frequent purple Pikmin so ideally places like pokemon stadium 1&2 and Lailat cruise are great for olimar
Depending on the region you're in Lailat is a counter pick so if they don't strike it pick it
And as for ivy knowledge
I play humble dojo and makiavelle or however you spell it
Often I am from SoCal
All I can say is Pikmin throw gets beaten by razor leaf
And unless Pikmin are directly on the bulb sweet spot they will spur spot them
Also upair beats their spiking up air
So if they are trying to spike you with it
Which they do to me just upair
Also flowered purple Pikmin eats razor leaf so if you are Pikmin throwing you can cancel razor leaf and hit ivy as well
The only thing I can't do is beat razor leaf if I don't have a purple
I need to find moves that can beat or clash without leaving myself too open because all Pikmin attacks fail against oncoming razor leaf approaches
Also ivy bair beats all olimar attacks
So either shield it or cc it because it is nasty and free kill on olimar
Also mix up your recoveries
Either recover low to avoid bairs or high to go over ivy because ivy can't go to high up but she can make it back from really low
About the white Pikmin
Either toss it out or let it bloom because they aren't too useful when they have low damage
If the white Pikmin blooms
Throw it on opponents
Let it hit once then call it back
Because hey are squishy and will die
The reason to call back a flowered white is because they will leave a flower on their head
It will gradually do damage to them like a Pikmin would so you can potentially stack it more on them if they are a low level player
Also the timer of white Pikmin on the opponent is dependent according to the damage the opponent has
So opponents at high damage will cause the white Pikmin to explode way faster or even instantly when latched on with Pikmin throw
Most players don't know that but use that to your advantage because most opponents ignore white because they are the weakest
So if you have a white and want to disrupt them and they have high damage
Throw it on them
Also purple Pikmin throw on a downed low damage opponent will basically be a ranged jab reset
So if the opponent is too heavy to chain grab up throw into purple Pikmin will cause jab reset into another grab at low damages
Also something that sometimes throws me off balance is flowered blue and purple throws are harder to follow up on light characters
So that's when yellow and red throws are useful for chain grabs or up smash follow ups
Also blue back forward and occasionally up throws are kill throws
So do learn when and what damages you can kill opponents with back throw because it's crazy strong
Also people will die easily due to poor id because they will expect down throw into fair/up smash follow up so distort them with blue back or forward throws because they are surprisingly quick too
I agree I was just listing all the cons. His priority is not fine. If it were a little faster, Olimar would be so much better. I love Olimar, but it is my humble opinion that him, Jigglypuff, and maybe Ganon are the worst characters NOT Tink and G&W! His MU spread is not the best because he has trouble against pressure, projectiles, range, and gimping alike. But it's to be expected since he is a newish character from the latest version. Same thing happened with Icies and Yoshi. Compared to other characters his strengths aren't as impressive as you say. 3.5 better fix him up!dude. everyone is good inthis gameexcept jigglypuff.just because olimar got nerfed doesnt make him bad lol. and no, his specials arent defensive at all. up b is recovery and side b (with a purple at least) is one of the best offensive projectiles in the game. a common misconception with olimar is that he needs do either play defensively or offensively the whole match but really you can be a mix of both. the best olimar is axpecialpassive aggresive one that baits with pivot grabs but when they open up goes in. olimar is fine in this game. he just needs a better up b and no more rng, his priority is fine and his weight isnt ap roblem cause hes tiny and has a stupid combo game to makeup for it
It is true that you can set up traps if you're expecting her to react in one of three ways, but an experienced Ivy won't let that happen. You're probably waiting for her to respond, so she could instead hit you with RL and them break off the Pikmin while you're caught in multi-hit or coming out of shield (though the extra damage the Pikmin does in the meantime does negate the healing). Besides that, usmash is very quick, especially if L-canceled. So yeah, there definitely are situations where you can get some work done, but it's not easy.Also on the topic of throwing Pikmin. I don't think it's something you should never do. True she can U-Air, D-Air, or U-Smash them for healing and charge, but those three attacks are some of her most punishable. You can get big damage on Ivy should she choose to use those moves.