Sars_Pirate
Smash Lord
- Joined
- Aug 14, 2005
- Messages
- 1,266
BEOTCH, it'll get worse from here.
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Yeah. I think it would be courteous to share the reward with 2nd and 3rd place players, at the very least, but then again considering that 2nd and 3rd place of the Halo tournaments only get $25 and $10 giftcards, it might not be enough to make sharing worthwhile.I might make that Brawl tournament, though I don't like that only first place gets money.
Points for getting a Wii:Is there a point in getting a Wii?
Yawara, are you going to order another 30949304 dollar one from Japan?
PS3..hmm.....SF4 and rockband I guess?
i can not figure out what you have? a *****? anyway, thats why im looking at a 89 or 90. not only can i pick them up cheaper, but auto insurance (atleast here) is cheaper on older cars.Meh, I don't think I need a car with HP in the 2's yet. I'd love one, it's just that since I"m a Louisiana resident, if I get anything that's either a coupe or a sports car, since I have a *****, my insurance will skyrocket. Yeah, it's pretty gay.
And now I have to pay for: Cellphone bills, food, college, and apartment. T_T I don't really feel like adding this to the list of my worries. Oh, and I took myself off of my auto-insurance thing so I'm driving without insurance right now. Doesn't really matter anyway since my brake tag is expired.
Is it the Asian?And I think I have to be a doctor now guys.
It's funny how it's always the characters that are already really good that get the broken techniques. And how Brawl has so much aids in it despite how Sakurai wanted to make it "perfect", even delaying the game twice in an attempt to do so.
LOL. This has indeed become the Nintendo paradigm.“What I find what is fun about music [games] is when you really get into a good rhythm and you have a great time performing. But the challenge is then, how do you do that in a way where people don’t have to worry about hitting the wrong note or making a mistake? So, that’s really been our focus with designing Wii Music.” - Shigeru Miyamoto
wtf does that even mean.
“What I find what is fun about fighting [games] is when you really get into a good combo and you have a great time fighting. But the challenge is then, how do you do that in a way where people don’t have to worry about losing or being competitive? So, that’s really been our focus with designing Brawl.”
I am so original.