yea, I'm currently working on tools and such to make UMC development a little easier...
one of which (SIDE) I really need because HexEdit can't pull it's weight when it comes to DAT file hacking.
I have a fully operational template with my new pathfinder method, but it can't be used on files with more than 0x180 pointers or it may freeze.
but at least I'm finding out that model edits might just be possible and that my idea of pointer reference was wrong.
Z
zankyou
has a theory that the referencing is done via the matanim root node in Pl model files.
if that's right, that means
we can structure the data however we want and just update the pointers in the matanim section.
heck I'll even add support for the missing string table
(Wii Channel TV actually makes use of it)