Jack Kieser
Smash Champion
Whew, now that the afternoon rush is over with, I can explain this. First of all, I'd like to direct you to this thread; it is the discussion thread for the actual ruleset we use for entire tournaments, as opposed to this thread (which is for debating item rulings). All of the real in-depth info is there.wait, what?
you can counterpick items?
i don't understand
As for your question... it works just like counterpicking stages. Here is the progression of a basic ISP set:
1st Match:
Item Bans (1 each) - We allow each player to ban a single item (either neutral or CP) from the entirety of the set; this is optional, however, and is not required.
Stage Bans (1 each) - See the above sentence, but replace 'item' with 'stage'.
Double-Blind Character Selection - Each player tells a neutral party who they plan on using for the first match; the players choose their characters on-screen and the neutral party(s) confirm that neither player has switched his/her choice.
Match Begin (Neutral Stage, Neutral Items) - The 1st match begins. The match is played on a randomly selected stage from the approved neutral list and the only items active are items considered 'neutral' by 'ISP'.
2nd Match (and on):
Loser Item Slob Pick (1) - The loser of the previous round switches one item on the list either on or off; available items are in the neutral and counterpick lists, but banned items cannot be turned on at any time.
Winner Item Slob Pick (1) - The winner of the previous round switches an item of his/her choosing, just like the loser did before.
Loser Item Slob Pick (1) - The loser of the previous match gets to switch the status of an item one more time.
Loser Picks Stage - Stage is selected by the loser of the previous round; cannot pick a stage he won on in any previous round of the set.
Winner Picks Character - Self-explanatory.
Loser Picks Character - See above.
Match Begins - See above.
And so on and so forth.