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Biggest issue is not being able to get hurt. However, if you can still drown while under the rock then it should be allowed since the person doing so is making a trade off; remaining safe from the opponent for a short time while running the risk of drowning. I could easily see that being fine.Is there anything wrong, from a tournament-legal standpoint, with using the key to get under the rock? I guess you can't be hurt and all, but you aren't in there for long.
No it's not really a "bad" stage for G&W, it's more of a "why pick this stage when you can get a larger advantage taking someone to RC or Corneria?" and etc.It should be noted that Ike is amazing on this stage.
I don't see anything on this stage hurting G&W, but the water helps many characters with good spikes/ban recoveries.
This is definitely not one of your counterpicks, but is it ban worthy (rating of 1-3)? According to the thread, "Counterpicking Made Easy," this is one of G&W's worst stages.
Delfino is better vs Falco then Halberd is. It's also better vs Olimar and IC's. And several other characters so I don't really know where you're getting that from...I would counterpick this stage before any other stage. I would jump into the water in front of the ship at the start and stay in there as long as possible; Mr. Game & Watch is probably the best character in the game in the water. A lot of characters (such as Falco) seem pretty much unable to answer him just playing in the water all day, and drowning isn't really a risk at all. The only reason I'd say the rock gimmick should be tournament legal is that it's temporary and is just like playing campily to stall out forms of Pokemon Stadium, but I suppose I should also note that I have managed to knock a Meta Knight under the rock by down smashing them on the rock just as it's appearing and a lot of characters can use their own plunging down aerials to join you down there (if they dare).
Let me be clear. I can see how the Pirate Ship would be a little tricky for Mr. Game & Watch to fight on. However, I don't see how the Great Sea is anything but amazing for him if not broken completely. The stage is just in the way; all that is worth paying attention to is the water (though the bow of the ship is a really useful hazard!).
Anyway, as an aside, there's basically no reason to ever counterpick Delfino unless your opponent is dumb enough to join you in the water there; the Halberd does the same things but better really (and you can probably do better than the Halberd unless your list is super conservative).
I've never seen Hylian plank in a serious match ever.but tahts super lame hylan.
Haha. It doesn't make it any worse.but tahts super lame hylan.
Planking is great with GW... just don't go overboard with it (LOL a pun)but tahts super lame hylan.