thesage
Smash Hero
Wow, if the skill level that I saw in those videos made it to the top 8, >_>;;;;;;;
WC must really suck at brawl.
WC must really suck at brawl.
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If something crazy like that happened, I probably would have been informed of it (like how BarDulL was a victim of a bad FS in his match). I was told the ending was an edge guard. Beyond that, I don't know.So does anyone have videos of the last match?
If CPU beat Ken because of items(like, at that last minute, some item like a bomb or something appears next to CPU, or an exploding crate appears ontop of Ken and explodes), we have evidence to prove that items introduce luck(it doesn't overtake skill but it certainly introduces luck), maybe they might change their rules next year.
Loads of Laughter, I can't wait till Ken graces our presence once again at tournaments.Wait...
I thought it was a level 9 CPU?
Wow...I'm saddened already just reading about this. I don't care about Ken losing or anything to CPU or anything (this CPU kiddo sounds godly, more details please), but still...I can't believe you guys would say that about Evo. ;_;
I wanted to go to Evo2k8 *always wanted to go*. I could've had a chance to compete and stuff. ><; But my family cancelled the trip to Vegas. Snickerdoodle! Maybe next year.
To be honest, I think it's actually good Evo decided to put items and not ban certain stages. Why? Because it actually would make you work harder to "fight against luck". To me, that takes more skill than staying on the ruleset of "no items, these certain tiers only, final destination". 'Cuz if someone could also play skillfully with items and whacky stages, then that's some **** skill right there.
Aside from that, I hope next year Brawl is there with the same ruleset and that there's more games.
Edit: I also found out CPU used "Sky World". EPIC RITE THAR. That place and Distant Planet = favorite places.
What about the skill involved to make said item an advantage? And the skill of the opponent to turn that item into a disadvantage? Very few items in this game can be compared to win button upon, and the few that can are typically removed from play anyway.What about when a useful item appears right next to you? >.> What skill did you use to make it come. They pop up randomly with varying level of power that screams luck. The match will probably still come down to skill but there far more opportunities for lucky wins which people playing at a competitive level hate especially when they are clearly better.
On the other hand items do make it a bit more fun I suppose, but that shouldn't be an important factor when there's money on the line.