M.K
Level 55
I'd like some truly intellectual responses to this thread, not a bunch of flaming. In any case, I'm holding my Flame sheild just in case. Many people may be criticizing Super Smash Bros. Brawl because of the lack of "advanced" techniques, such as Wavedashing and L-Cancelling. Many believe these techniques hold the foundation of a competitive Super Smash Bros. game. I've been sitting in the observer's chair, watching the tournament players shy away from Brawl and the casual players acting victorious. I just had a simple thought, maybe one that I'd like to emphasize on.
Ever since the E for All Demo, many players have commented on the "auto" L-cancelling of most moves. They believed the game flowed more smoothly, and was slower paced. The automatic L-Cancelling was favorable, not requiring any button input. Now may I ask this question: How could you complain or disdain the removal of such techniques if they are applied in a more modern approach? Other than having to adapt to NOT pressing a button, I don't see how this could be problamatic to Brawl's competitive edge.
On a similar note, Wavedashing was used to better set-up your position on an opponent, or to appear tricky. Utilizing the slower pace and floatier air mechanics, I'd see even more of a chance to immediatly get in an optimal position to attack or defend on spot. Realizing that the lack of this technique may affect your playstyle, my instincts would tell me that I could learn to get in the best position FIRST, without having to adjust after landing or recovering.
The fact of the matter is, with each technique that Melee possesed, the competitive scene got trickier, better, faster, stronger, and even smarter. However, Brawl has been a new, maybe not-so-fresh experience to some of the more expert players of Melee. If you step back, and look at Brawl, you may find that some of the techniques you relied so heavily on in Melee for positioning, attacking, defending, or mind-gaming are obselete. You've tricked your mind into believing that the techniques make the game, however, it is quite the opposite, as many have found out. I'm completely aware that Brawl will have it's SLEW of techniques in the coming years that will better the competitive standpoint compared to the non-competitive view. However, the techniques that many refuse to let go are the ones that are holding us back from acheiving optimal Brawl competitiveness. You can't teach an old dog new tricks, but if you get a new dog, you can teach it all the tricks you want.
Ever since the E for All Demo, many players have commented on the "auto" L-cancelling of most moves. They believed the game flowed more smoothly, and was slower paced. The automatic L-Cancelling was favorable, not requiring any button input. Now may I ask this question: How could you complain or disdain the removal of such techniques if they are applied in a more modern approach? Other than having to adapt to NOT pressing a button, I don't see how this could be problamatic to Brawl's competitive edge.
On a similar note, Wavedashing was used to better set-up your position on an opponent, or to appear tricky. Utilizing the slower pace and floatier air mechanics, I'd see even more of a chance to immediatly get in an optimal position to attack or defend on spot. Realizing that the lack of this technique may affect your playstyle, my instincts would tell me that I could learn to get in the best position FIRST, without having to adjust after landing or recovering.
The fact of the matter is, with each technique that Melee possesed, the competitive scene got trickier, better, faster, stronger, and even smarter. However, Brawl has been a new, maybe not-so-fresh experience to some of the more expert players of Melee. If you step back, and look at Brawl, you may find that some of the techniques you relied so heavily on in Melee for positioning, attacking, defending, or mind-gaming are obselete. You've tricked your mind into believing that the techniques make the game, however, it is quite the opposite, as many have found out. I'm completely aware that Brawl will have it's SLEW of techniques in the coming years that will better the competitive standpoint compared to the non-competitive view. However, the techniques that many refuse to let go are the ones that are holding us back from acheiving optimal Brawl competitiveness. You can't teach an old dog new tricks, but if you get a new dog, you can teach it all the tricks you want.