Mama
Smash Ace
Well you can't really argue/understand if you don't have the game to see anything for yourself.I'm actually quite surprised that you even NEED someone of importance to tell you how bad Ganon is. Bashing Yoshi for his limited approach and then praising Ganon is pretty hypocritical, considering that the only aerial move Ganon can afford to use close to the ground is his Uar, and his ground game mostly consists of Side B and "hope-your-opponent-doesn't-see-it-coming-a-mile-off" tilts. His fastest moves are his jab and up smash, both of which have no disjointed hitboxes and limited range. Projectile users like Lucas have a field day. And it's not like Ganon has tricks to get his hits in like Ike and Dedede do.
Then on the topic of Lucario, you say he doesn't have any approach either, but I couldn't help but notice that nobody in your group actually uses his extremely fast and effective disjointed-hitbox laden tilts. All the Lucario gameplay I've seen coming from Montage consists of Lucario using mostly his slow smash attacks and the occasional down air. No clever use of his down B or Side B at close range, etc and not one up tilt! Lucario has plenty of ways to advance on the opponent, much more so than Ganon. And unlike Ganon, he doesn't just have to rely on two moves to get opponents off his case.
Basically, I'd just like a bit more explanation on how you came up with some of the stranger ratings, especially since the rest of your impressions seem spot on. And why on earth does Ganon get a massive 2.5 boost from being able to suicide with his Side B and having a bit of power, while other characters with much more important edits end up getting 1.0's or 0.5's.
And also, oh thank you so much for stating the obvious about any character "working" if you're good. But that's not what I was talking about. Your assessment of the character's strengths and weaknesses are incorrect by majority and I'm pointing it out: Lucario does not have any problems with the range of his smash attacks, since all of them include disjointed hitboxes. His Fsmash has about the same range as Ike's Fsmash, which is widely accepted to be a move with "awesome range".
However I don't think any sort of tier list or rankings list created now would be all that accurate in the future. Don't get all bent out of shape if he disagrees with your favorite characters. As far as I know nobody has taken the game itself up to the next level. Not trying to say theres a right or wrong way to play it but I think that a lot of people may still have Melee-ish tendencies sitting at the back of their brains for the first couple of months of Brawl play.
We should see game play trends pop up in a couple of weeks like off stage aerial play becoming more common and stuff like that. When the trends begin to develop thats when people will reassess the preliminary tier/ranking lists like this one. Though some things may not change greatly...