i come off very rude usually i enjoy arousing peoples egos and being a ****.
anyway the competitive aspect of brawl is different than melee not lacking. in melee the competition was a rhythmic sequence of buttons that became muscle memory. the skill was in the finger dexterity, timing, and execution of these sequences. with hitstun you are given more frames to react, think, and press buttons than in brawl. with guaranteed combos you dont need to know anything but what buttons to press. in brawl the lack of hitstun gives another variable to the match which means you have to think faster, react faster, and press buttons faster. i give credit to those who can do all those fancy tricks in melee because i cant (i havent taken the time to and honestly dont care to). but to say that brawl isnt competitive because it lacks certain definites of hitstun, DI possibilities, recovery options, and a trip-free environment is ignorant. im not discrediting melee in the sense that it doesnt require thinking and playing smart, but not at the magnitude brawl requires. brawl is a game more of the mind while melee is a game more of technique. brawl is chess, melee is the slam dunk contest. melee is flashier and technical, while brawl is longer and intellectual.