• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

No More Pedos - SMIF

Weed

Smash Lord
Joined
Mar 2, 2007
Messages
1,531
Location
Vancouver
With all this talk of "Real Men" and whatnot, I'm surprised Sakurai even cares about things like interweb communication.
 

SU_Remo

Remo Knows
Joined
Nov 28, 2007
Messages
479
Location
Houston, TX
Sakurai has to consider the entire audience, not just us. Halo was aimed almost exclusively at a more mature audience, so they don't have that problem, which gave Bungie more freedom online. However, characters like Mario, Sonic and Link have as many young fans as they do mature fans.
I can't stand when people say this. Halo is the most popular videogame in the country. Everyone is one is playing it, from middle schoolers to 40 year olds. And just because a game has bullets and blood, it doesn't mean it's only for a "mature" audience.

And in the same way, SSBB (and all Nintendo franchise games) are not only for younger kids or for some family type setting. Again, everyone is playing it. When you label these Nintendo games like this, you're just feeding the fires for the Sony and Microsoft fanboys insults of Nintendo games are only for little kids. We know that's not true at all.

When you have competitive, popular games like SSB, Halo and the like, you can't partition the groups of people who "should" be playing them; we all are. So, Sakurai stop treating us like kids, please. Be aware that your demographic isn't just the eleven year olds you've outlined your online strategy towards.
 

EDreams

Smash Journeyman
Joined
Feb 24, 2007
Messages
330
KingRemo, did you even read his post?

All he's saying is that Halo is an M-rated game and that Brawl has characters that appeal to younger gamers. Things that are obviously true.

Don't try to find problems in his wording that aren't even there.
 

platnum

Smash Lord
Joined
Sep 26, 2007
Messages
1,728
Location
LINUX!!!!
here is what i think...



sakurai HATES the interzweb and ALOT of smashers are on this board and ALOT of people on this board use interzweb speak.




sakurai+interwebz speak=ANGRY.





JK




but realy tho i think nintendo needs to overhaul there online...ALOT!
 

Chi's Finest

Smash Lord
Joined
Dec 18, 2005
Messages
1,988
Location
Chicago
I skimmed through the first post, and didn't read any of the replies hehe.

I agree that we really need more freedom for online. Nintendo's entire scance on Online play is centered around privacy, limits, and the worry of pedofiles everywhere. The end.
 

smashmv

Smash Apprentice
Joined
Jan 1, 2007
Messages
182
I think the online should be more free, given the game has the T rating kids under 13 shouldn't, even though they obviously do, play it any way.
 

commonyoshi

Smash Hero
Joined
Jan 16, 2006
Messages
6,215
Location
dainty perfect
I can't stand when people say this. Halo is the most popular videogame in the country. Everyone is one is playing it, from middle schoolers to 40 year olds. And just because a game has bullets and blood, it doesn't mean it's only for a "mature" audience.
I already posted about this. Even if everyone else is advocating violence, sex, drugs, or whatever to little children, should Nintendo do the same? Think about it this way. If the people in your town started rioting and stealing from stores, would it be ethically right for you to join in? The answer to both of these questions is a solid NO.
And in the same way, SSBB (and all Nintendo franchise games) are not only for younger kids or for some family type setting. Again, everyone is playing it. When you label these Nintendo games like this, you're just feeding the fires for the Sony and Microsoft fanboys insults of Nintendo games are only for little kids. We know that's not true at all.
Again, anyone who doesn't put children ahead of themselves needs to grow up. I can understand our frustration, but we really do have to accept it for the better good.
You've got two unused USB ports right in the back of the Wii. Get creative. Also, I thought the Wii had Parental Controls...

Wonder if we could, I dunno, use them? :/
Parents suck and dont use them. Parents in general aren't going to start catching on to the whole technology thing for a good ten years from now.

I still think we should allow online chat with a purchase of a headset though. No self-respecting parent is going to purchase a heaset for their eight year old to play online (I cant think anyone would be that stupid), and if store managers have a minimum age limit then the whole pedo problem will be solved.
 

RDK

Smash Hero
Joined
Jan 3, 2006
Messages
6,390
Here's a marvelous idea--how about parents don't let their younger kids use Wii's online at all? If I was a parent, I wouldn't let my 8 year old boy go on Xbox Live. Why should it be different for the Wii?

Bottom line, the internet and online in general is not a good place for children to go roaming around on. People are going to take advantage of the customizable titles and taunts, and put things in it that I'd rather not have my children seeing, if I had any.

Honestly, it's the parents' faults for letting their children be exposed to that, not Nintendo's. People use online in bad ways. Nintendo is merely providing the service.
 

TheMagicalKuja

Smash Champion
Joined
Jul 25, 2001
Messages
2,079
Location
I'm not telling you psychos
3DS FC
2020-0988-7919
I skimmed through the first post, and didn't read any of the replies hehe.

I agree that we really need more freedom for online. Nintendo's entire scance on Online play is centered around privacy, limits, and the worry of pedofiles everywhere. The end.
NOBODY paid attention to my post?!

I TOLD YOU that's just NoA damage control, and that Nintendo's online caters to the Japanese audience! *multiple facepalm*
 

SU_Remo

Remo Knows
Joined
Nov 28, 2007
Messages
479
Location
Houston, TX
I already posted about this. Even if everyone else is advocating violence, sex, drugs, or whatever to little children, should Nintendo do the same? Think about it this way. If the people in your town started rioting and stealing from stores, would it be ethically right for you to join in? The answer to both of these questions is a solid NO.
I never said that Nintendo has to have blood & guts and violence., but I just don't understand why do we have to sugar coat everything? I like Nintendo games plenty.

Again, anyone who doesn't put children ahead of themselves needs to grow up. I can understand our frustration, but we really do have to accept it for the better good.
What? This isn't Sesame Street, bro. Those little kids that I should "put ahead of myself" are not to primary demographic for these games. I don't even get your point. "For the better good"? This isn't giving to charity. It's videogames. Calm down, bud. Whether you like it or not, children much younger than you and me are playing all kinds of games, including violent ones. You're delusional if you think kids should just play cute E-rated games until they graduate high school.

Who are you to say parents suck? Who are you to judge what parents should or shouldn't buy for their kid? And if you think a parent won't buy a headset for online chat, you're crazy. I would love to know how many younger kids are using their headsets right now playing Halo 3 on XBL. The number would make your head spin. Wake up and smell the proverbial coffee.
 

commonyoshi

Smash Hero
Joined
Jan 16, 2006
Messages
6,215
Location
dainty perfect
Red Darkstar Kirby gets it.

So parents do buy headsets for their eight year old kids? As someone who doesn't have a 360, I didn't know that. But you know what? Rather than defeating my arguement, you have only made it stronger. Thanks.
I never said that Nintendo has to have blood & guts and violence., but I just don't understand why do we have to sugar coat everything? I like Nintendo games plenty.
Seeing as how you have been vaguely unclear, I have no idea what you're talking about. Give examples, not generalizations.
What? This isn't Sesame Street, bro. Those little kids that I should "put ahead of myself" are not to primary demographic for these games. I don't even get your point. "For the better good"? This isn't giving to charity. It's videogames. Calm down, bud. Whether you like it or not, children much younger than you and me are playing all kinds of games, including violent ones. You're delusional if you think kids should just play cute E-rated games until they graduate high school.
Do you know how to read comprehensively? I already addressed all of this stuff. You're exactly the type of person I was talking about when I told people they needed growing up to do. Maybe one day when you actually have to bear the responsibility for someone younger than you like a child you will understand this. Because right now you just seem ignorant.

Four year olds should't have to listen to people verbally abusing them over the internet.
Who are you to say parents suck? Who are you to judge what parents should or shouldn't buy for their kid?
I am a human, and as a human, I have every right to say parent suck. Have you ever criticized a movie, a politician, or book? Of course you have.
 

SU_Remo

Remo Knows
Joined
Nov 28, 2007
Messages
479
Location
Houston, TX
I should apologize. Admittedly, I didn't spend the time to read your post before posting myself. But, after doing that, I still don't understand your view points.

A lot of people are criticizing Nintendo for looking after the interest of little kids and ignoring the rest of the audience.
Why is it necessary to cater to the safety of the younger audience rather than the enjoyment of the older gamers? You use words like 'selfish' and 'for the better good' as if choosing my needs over some unknown eleven year old is some carnal sin. Now, I agree with you in that I wouldn't want Lilttle Jonny being cussed out online. But, man, Little Jonny isn't as fragile as you say he is.

Nintendo hasn't made any kind of happy medium between the competitive teenager and the "impressionable" youth, which I believe is a definite possibility. But, dude, don't accuse me of using generalizations when you've done the same thing. Your whole argument is based around some thought that all kids can't handle online communication, all parents suck, and all online gamers are evil, foul-mouthed horrors.

I get that you care about the younger audience, but instead of trashing me and check it out from the other side or maybe present a equal compromise. I'm not an "ignorant, selfish person who needs growing up to do" just because I want a good, competitive online experience.
 

TheMagicalKuja

Smash Champion
Joined
Jul 25, 2001
Messages
2,079
Location
I'm not telling you psychos
3DS FC
2020-0988-7919
Wow, I think the thread is noble yet almost all wrong :/

People, let me lay it down for you.

I'm not contesting Nintendo's lackluster online. It's crap. No way to meet and greet online strangers, no voicechat for games that would need it, no good customization, Final Destination (etc.). It may be irrelevant to me since I don't game online, but I **** well know it's nowhere near the best. But let me let you in on a secret... Nintendo of America's lines about their online being weak to protect the innocent?

Bull****.

This is merely NoA's damage control for a largely Japanese way of doing things. Nintendo of Japan calls the shots on Nintendo's online. Why? Because Nintendo's online is largely made for a Japanese audience. Unlike us Americans, the Japanese don't talk much online, they're weary of strangers, and they simply don't use the same services we do, even though their internet is 253% superior. Thusly Nintendo builds an online to cater to them, not us.

Have a complaint about it? Take it up with Nintendo of Japan. Don't bother whining to Nintendo of America, they can't do a thing about it.
Quoting myself one last time.
 

SU_Remo

Remo Knows
Joined
Nov 28, 2007
Messages
479
Location
Houston, TX
Quoting myself one last time.
Alright, Kuja. I can see that your lonely or bored or something. I'll give you a bite.

I would love to know where you've gotten these facts about the relationship between NoA and Nintendo of Japan. You must work in the industry. Must be nice. Frankly, even this whole 'damage control' business is true... I DON'T CARE! I don't care who's fault it is why the online is worse than it should be. It doesn't matter. We just want to be better.

And the Japanese don't use voice chat in gaming? I really, really doubt that. You said it yourself. "Their internet is 253% superior." (Whatever that is supposed to mean.) Why would they just be sitting around in silence? I can't prove anything because I'm just some kid from the States. But, obviously you know that's true since you've so well involved in the Japanese gaming community. Obviously.

So, Kuja, let me lay it down for you. All of this looks like is unfounded claims and "facts" that don't really have to do with anything, other than saying the same thing others are thinking - The online isn't right. You said it yourself; you agree that the online is messed up. So, what's the point? How relevant is your opinion anyways for someone who "doesn't game online". Hopefully, you'll stick to your word and you're certainly are quoting yourself for the last time.
 

Sliq

Smash Master
Joined
Jan 13, 2006
Messages
4,871
I don't understand why they don't release awesome online, and only restrict it to the Wii's that have a parental lock on it or something. Would it be that hard to have a crap ton of options, but be able to disable them (i.e. a parent would have to give 2 ****s and set it up) so that 1.) the older audience gets the online they want and 2.) the younger audience gets the online they probably don't care about (seriously, anyone 12 or older is old enough to deal with anonymous internet people being idiots, and anyone younger than that, I don't see extensively using online).

Nintendo is to online what 4Kids is to anime dubbing.
 

Skywalker

Space Jump
Joined
May 7, 2006
Messages
2,317
lolz
Four year olds should't have to listen to people verbally abusing them over the internet.
Also, words like "d***", "c***", "b******" are meaningless if a little child doesn't repeat them. This applies to insults in general. I'm pretty sure someone else already said this, but I'll repost it anyway: The voice communication is optional.
 

Sinvoid

Smash Apprentice
Joined
Sep 5, 2007
Messages
145
I take offense to the young preteens mindlessly swearing and middle aged men naked on a couch asking for lil boys, sorry im neither. Though the naked man on a couch is oddly true about some internet surfers out their you could really portray it a better way instead of trying to generalize the whole communiy into 1. I am a 17 year old going off to college i dont see how i fit into either catagory, and my friend who plays, plays link hes not a preteen. Hes 17. So **** you
 

Viral

Smash Apprentice
Joined
Dec 2, 2007
Messages
103
Location
London
I take offense to the young preteens mindlessly swearing and middle aged men naked on a couch asking for lil boys, sorry im neither. Though the naked man on a couch is oddly true about some internet surfers out their you could really portray it a better way instead of trying to generalize the whole communiy into 1. I am a 17 year old going off to college i dont see how i fit into either catagory, and my friend who plays, plays link hes not a preteen. Hes 17. So **** you
That part was sarcastic ;). (or are you being sarcastic too? O_o)

I always thought this with Nintendo's Wi-Fi and wasn't surprised to see a lack of gaming rooms and communication with Brawl. Parents are just too afraid of their children talking to nasty people or seeing horrible things on the internet and since Nintendo wants to promote itself as a fun family company who provide games for everyone then it's obviously going to try and keep these people happy.

I don't think it's a lack of technology (it might be, what do I know?) but more a measure to "protect" people and nintendo's image. If we could talk to random people on wifi then these parents will be in an uproar, Fox news will do a special about it etc etc.
 

TheMagicalKuja

Smash Champion
Joined
Jul 25, 2001
Messages
2,079
Location
I'm not telling you psychos
3DS FC
2020-0988-7919
Alright, Kuja. I can see that your lonely or bored or something. I'll give you a bite.

I would love to know where you've gotten these facts about the relationship between NoA and Nintendo of Japan. You must work in the industry. Must be nice. Frankly, even this whole 'damage control' business is true... I DON'T CARE! I don't care who's fault it is why the online is worse than it should be. It doesn't matter. We just want to be better.

And the Japanese don't use voice chat in gaming? I really, really doubt that. You said it yourself. "Their internet is 253% superior." (Whatever that is supposed to mean.) Why would they just be sitting around in silence? I can't prove anything because I'm just some kid from the States. But, obviously you know that's true since you've so well involved in the Japanese gaming community. Obviously.

So, Kuja, let me lay it down for you. All of this looks like is unfounded claims and "facts" that don't really have to do with anything, other than saying the same thing others are thinking - The online isn't right. You said it yourself; you agree that the online is messed up. So, what's the point? How relevant is your opinion anyways for someone who "doesn't game online". Hopefully, you'll stick to your word and you're certainly are quoting yourself for the last time.

My entire beef with this thread is not the complaints of online (why do you think I'm diverting that subject in what I say?), but the reasons why it is so are erroneous.

http://www.gamasutra.com/features/20060327/waugh_01.shtml
http://www.gamasutra.com/php-bin/news_index.php?story=15313

Check out articles like these (The first few paragraphs, mainly. I'm looking for much better sources now). Many of them report that online gaming is extremely recent phenomenon in Japan--more recent than Nintendo's online strategy. Unlike Microsoft, which is made in America and therefore mostly catering to Americans, Nintendo is first and foremost a Japanese company--they're gonna cater to the Japanese first.

Actually, you need to look no further than Microsoft.

They've got the best online, right? Good services, voice chat, the works. So how come their sales are so poor in Japan? The gaming choices don't fit them. And of those that buy it, how come even a smaller fraction than that use the online service? Simple: the majority of Japan doesn't use it. Online is big, online gaming sure isn't. That's why Nintendo's online features are lacking--their target audience hardly uses it!

While I don't have any proof on the following, NoA would probably disagree (looks at Metroid Prime Hunters), but since they aren't the head company and NoJ is, they can't do anything about it. This is why I'm arguing in this thread. The whole notion that Nintendo's online is weak because they're doing it to protect children is little more than a lucky coincidence to mollify soccer moms and NoA's version of damage control. I don't see Nintendo of Europe pulling the same thing, and therefore I don't see any real point to this thread.
 

Skywalker

Space Jump
Joined
May 7, 2006
Messages
2,317
My entire beef with this thread is not the complaints of online (why do you think I'm diverting that subject in what I say?), but the reasons why it is so are erroneous.

http://www.gamasutra.com/features/20060327/waugh_01.shtml
http://www.gamasutra.com/php-bin/news_index.php?story=15313

Check out articles like these (The first few paragraphs, mainly. I'm looking for much better sources now). Many of them report that online gaming is extremely recent phenomenon in Japan--more recent than Nintendo's online strategy. Unlike Microsoft, which is made in America and therefore mostly catering to Americans, Nintendo is first and foremost a Japanese company--they're gonna cater to the Japanese first.

Actually, you need to look no further than Microsoft.

They've got the best online, right? Good services, voice chat, the works. So how come their sales are so poor in Japan? The gaming choices don't fit them. And of those that buy it, how come even a smaller fraction than that use the online service? Simple: the majority of Japan doesn't use it. Online is big, online gaming sure isn't. That's why Nintendo's online features are lacking--their target audience hardly uses it!

While I don't have any proof on the following, NoA would probably disagree (looks at Metroid Prime Hunters), but since they aren't the head company and NoJ is, they can't do anything about it. This is why I'm arguing in this thread. The whole notion that Nintendo's online is weak because they're doing it to protect children is little more than a lucky coincidence to mollify soccer moms and NoA's version of damage control. I don't see Nintendo of Europe pulling the same thing, and therefore I don't see any real point to this thread.
I'm pretty sure that giving a game enhanced online features is actually a cost-effective method, even in Japan. Bandwidth is directly related to the amount of people playing, so no matter how few Japanese gamers use Brawl's online feature, the expenses of paying for the servers will always be covered, especially when Americans are more than happy to get scoop up the newest online games.
 

Chi's Finest

Smash Lord
Joined
Dec 18, 2005
Messages
1,988
Location
Chicago
Not just in this thread, but in many threads, why is sales in Japan so important? Don't most of us live in N.A? or in Europe?
 

Limit

Smash Apprentice
Joined
Nov 5, 2007
Messages
105
The game just needs to have another menu under the options section for online.

Make two giant-*** circles like Sakurai just loves to do, one labeled "Younger Audience", and the other "Mature Audience", and you select which online mode you want.

The Younger Audience would be the current online setup, and the Mature Audience would include that and everything we've been asking for.

The game would ship with younger audience mode as default.

And with that, we have the kiddies playing against the kiddies, and the people who want to compete playing against those who want to compete.
 

Mzero

Smash Cadet
Joined
Apr 21, 2007
Messages
66
Location
NYC
Wats all this Saturday Morning Internet Fun? I dont understand wat that is. Who said it?
 

Mr. M

Smash Journeyman
Joined
Jul 7, 2006
Messages
306
Location
Pensacola, FL Wargh! King Dedede, how dare you be
The game just needs to have another menu under the options section for online.

Make two giant-*** circles like Sakurai just loves to do, one labeled "Younger Audience", and the other "Mature Audience", and you select which online mode you want.

The Younger Audience would be the current online setup, and the Mature Audience would include that and everything we've been asking for.

The game would ship with younger audience mode as default.

And with that, we have the kiddies playing against the kiddies, and the people who want to compete playing against those who want to compete.

Let's give that Younger Audience/Older Audience a step up too:

You have to get a password online, from Nintendo, in order to access Older Audience mode, so the kiddies really can't get into that mode. Mail them a code from the manual of the game in a form on the Brawl site, with age, and some sort of secret password hidden deep in the manual that only 13+ year olds would understand how to figure it out.


Or something. :|
 

Zycor

Smash Apprentice
Joined
Nov 20, 2007
Messages
85
I think that they shouldn't make a separate friend code for every Wii game... Why can't we just use the code that is embedded into the Wii that you use to send messages to friends and junk? I just wish we could use our system numbers because I don't want to add a new number for all of my friends getting Brawl... I understand it for DS games, as they have no other way of setting up online play unless they sacrifice some of the SRAM and FlashRAM to have a profile type thing. (heck they might be able to work that out) I just hope they make a profile mode where you pick how you like to play.

I think also they should have some sort of voice chat for your friends at least.
 

Drik Khaail

Smash Ace
Joined
Jul 25, 2006
Messages
584
Location
huh
Seriously people, can't you just go through your Brawl match without a sweaty headset pasted to your face, talking into it thus frightening anyone who passes through the room? some arguments make sense towards this, what they're arguing towards is a different story.
 

Banjodorf

Dynamic Duo
Joined
Nov 15, 2007
Messages
8,455
NNID
bluefalcon27
3DS FC
2105-8715-5493
I agree with you, we should discuss this in depth. I propose we meet at an abandoned pier tomorrow night. Go alone, and don't tell your parents.

Also, please be sure to wear something sexy. ;)

awesome, this made me lol hard. :laugh:
 

maelstrom218

Smash Lord
Joined
Apr 23, 2004
Messages
1,040
Location
Madison, WI
You know, as sarcastic as the topic creator was, I think that the points he made were legitimate if you think about it. Anyone who has spent any amount of time on the internet knows that it's a terrible place to be: anonymity encourages uncouth behavior, simply because we can't be held accountable for our actions. We can be as much as a jerk/a-hole as we want, and no one can do a thing about it. And this isn't even counting the grammar issue and possibility of "bad" content.

I'm not a dad yet (not even close), but my brother's wife is having her baby in 2 weeks, so the issue of child care and parenting is constantly on my mind now. And that said, I can COMPLETELY understand why Sakurai is being overprotective. When I have a kid, I don't want him exposed to the bad grammar, profanity, immaturity and loli/hentai that runs rampant online. Picking up bad habits from fighting game forums/lobbies would be a nightmare.

Does this make it fair for us older gamers? No, not really. But remember, the Smash community (and Street Fighter community before us) thrived well and good before online matchmaking, so having poor online service shouldn't be much of an issue, anyways.
 

Goopygoo

Smash Ace
Joined
Jun 8, 2007
Messages
774
Location
Looking for our princess in another castle.
Voice chat in "With Friends" mode would be awesome. However, why bother with the "With Anyone" mode? We can easily just use "With Friends" if we want an online match.

It would be nice if "With Friends" had a spectator mode. That would be better than in "With Anyone"
 

JaimeHR

Smash Ace
Joined
Oct 25, 2005
Messages
912
Location
Mexicali, Baja California, Mexico
This is why Friend Codes = Win


This is a log from Kaillera, where you can play SSB64 online using an emulator.

Please someone tell this guy how Fox's Shine works xS...

JaimeHR joined the game's partyline!
<Server> KailleraGameImpl.AutofireDetectionOn
<Server> KailleraGameImpl.AutofireCurrentSensitivity
<Server> KailleraGameImpl.GameHelp
<Server> Input Delay is: 2
<Server> type /setdelay {1 to 15}
* Leo joined the game's partyline!
* Neji[N0wn's best speedrunner : joined the game's partyline!
<Neji[N0wn's best speedrunner :> nub
<Neji[N0wn's best speedrunner :> only nubs play kirby
<Neji[N0wn's best speedrunner :> wtf is qwith the rock
<Neji[N0wn's best speedrunner :> use shorthopping dum kirby
* Player 2 (Leo) dropped from the current game.
* Leo left the game's partyline.
<Neji[N0wn's best speedrunner :> danmit
<Neji[N0wn's best speedrunner :> u use a troller
<JaimeHR> troller?
<Neji[N0wn's best speedrunner :> use a keyboard
<Neji[N0wn's best speedrunner :> controller!
<JaimeHR> oh
<Neji[N0wn's best speedrunner :> duh!
<JaimeHR> so you want me to use keyboard?
<Neji[N0wn's best speedrunner :> yeah
<Neji[N0wn's best speedrunner :> so its fair
<JaimeHR> ok wait
<JaimeHR> þ0CLOSE
* Player 3 (Neji[N0wn's best speedrunner :) dropped from the current game.
<Neji[N0wn's best speedrunner :> you have a handicap
<JaimeHR> þ0CLOSE
* Player 1 (JaimeHR) dropped from the current game.
<JaimeHR> hey let's try another server
<JaimeHR> or it's ok here?
<Neji[N0wn's best speedrunner :> what serv?
<Neji[N0wn's best speedrunner :> its ok here
<JaimeHR> fragbox
<Neji[N0wn's best speedrunner :> never heard of it
<JaimeHR> 64.151.85.210
<JaimeHR> that's the ip
* D.K is mad joined the game's partyline!
* D.K is mad left the game's partyline.
<Neji[N0wn's best speedrunner :> ok...
<Neji[N0wn's best speedrunner :> 5 stock makes matches too long
<JaimeHR> it wont be long
<Neji[N0wn's best speedrunner :> wtf
<Neji[N0wn's best speedrunner :> abuser
<JaimeHR> kb is good too
<Neji[N0wn's best speedrunner :> cheapass
<Neji[N0wn's best speedrunner :> u abused the wall
<JaimeHR> what should i do for not being cheap?
<Neji[N0wn's best speedrunner :> uh dont abuse pplz recovery
<JaimeHR> ok
<Neji[N0wn's best speedrunner :> how did u win
<Neji[N0wn's best speedrunner :> luigi is da best in da game
<JaimeHR> who told you that?
<Neji[N0wn's best speedrunner :> uh lol
<Neji[N0wn's best speedrunner :> He best comboer
<Neji[N0wn's best speedrunner :> hooo cares if Pika top tier
<Neji[N0wn's best speedrunner :> pika is too light
<JaimeHR> mmm you dont seem to be comboing enough
<Neji[N0wn's best speedrunner :> wtf
<Neji[N0wn's best speedrunner :> I killed all your lives
<Neji[N0wn's best speedrunner :> Im best keyboard smasher in my clan
<JaimeHR> i had 3 left
<Neji[N0wn's best speedrunner :> u cant win
<JaimeHR> why?
<Neji[N0wn's best speedrunner :> If you won then why am I the Mast3h Smash3h
<Neji[N0wn's best speedrunner :> I grabbed u
<Neji[N0wn's best speedrunner :> then u rolled
<Neji[N0wn's best speedrunner :> wtf
<JaimeHR> that grab is too slow
<Neji[N0wn's best speedrunner :> u can grab pplz while they r rolling
<JaimeHR> fox's roll is just too fast for it
<Neji[N0wn's best speedrunner :> im not playing cheater
<Neji[N0wn's best speedrunner :> u cant do that
<Neji[N0wn's best speedrunner :> ive tried it
<Neji[N0wn's best speedrunner :> it makes u explode
<JaimeHR> reflector returns back any ranged attack
* Player 2 (Neji[N0wn's best speedrunner :) dropped from the current game.
<Neji[N0wn's best speedrunner :> then **** you
<JaimeHR> þ0CLOSE
* Player 1 (JaimeHR) dropped from the current game.
<Neji[N0wn's best speedrunner :> cuz u cheat
<Neji[N0wn's best speedrunner :> reflector is for hitting ppl
<JaimeHR> how did i cheat?
<Neji[N0wn's best speedrunner :> not reflecting missiles
<Neji[N0wn's best speedrunner :> dun work dat way
<JaimeHR> no, it reflects attacks, it's meant to be used that way
<Neji[N0wn's best speedrunner :> no
<Neji[N0wn's best speedrunner :> It spikes
<Neji[N0wn's best speedrunner :> besides you cant reflect
<Neji[N0wn's best speedrunner :> you dunno how
<Neji[N0wn's best speedrunner :> u hafto jump first
<JaimeHR> it's called fox's reflector for some reason
* {-SSN-} blazinlink joined the game's partyline!
<Neji[N0wn's best speedrunner :> u hafto jump then reflect
<Neji[N0wn's best speedrunner :> blazin dun bother with this guy
<Neji[N0wn's best speedrunner :> hes cheap
<JaimeHR> who told you that?
<Neji[N0wn's best speedrunner :> uhhh
<{-SSN-} blazinlink> lol
<{-SSN-} blazinlink> k
* mario90 \\|*§MB*|// .iXi. joined the game's partyline!
<Neji[N0wn's best speedrunner :> lol its called AHTP
* Neji[N0wn's best speedrunner : left the game's partyline.
<JaimeHR> whatever

BEEF!
 

TheMagicalKuja

Smash Champion
Joined
Jul 25, 2001
Messages
2,079
Location
I'm not telling you psychos
3DS FC
2020-0988-7919
Not just in this thread, but in many threads, why is sales in Japan so important? Don't most of us live in N.A? or in Europe?
It's important, but only in some cases. This is largely because Nintendo is a Japanese based company, so what they do closer to home would impact them more than sales here.

In regards the the actual subject of pedophiles, and by that, if Nintendo actually DID limit their online for that reason (which they really didn't, but oh well), I'd say that they should advertise and use parental controls. It'd stop underage swearers, allows parents to observe their children and keep Nintendo from being liable for any chaos. Then again, this seems to be a largely American problem, as while I'm sure it happens elsewhere, it's not as nearly advertised or sensationalized anywhere else (making it more certain that NoA had no say in the Wii's online policy)...
 

DraginHikari

Emerald Star Legacy
Joined
Sep 20, 2007
Messages
2,821
Location
Omaha, NE
NNID
Draginhikari
3DS FC
4940-5455-2427
Switch FC
SW-7120-1891-0342
Nintendo's policy is what it is... it's not going to change right now or anytime so. The developers are using the same system they've always used, a limited rather basic online system that costs almost nothing to opearate.

It's never going to be X-box LIVE, people just need to take it for what it is... it's barely worth ranting about.
 

shadydentist

Smash Lord
Joined
Feb 4, 2006
Messages
1,035
Location
La Jolla, CA
When you have to organize games with your friends by going somewhere off the game console, you know that your online matchmaking system needs work. The overwhelming amount of roadblocks that Nintendo puts on online play will prevent the majority of Wii users from spending any significant amount of time using its connectivity capabilities.

I can see why Nintendo chose to use friend codes, but requiring a separate code for every game is simply a foolish decision.
 

SU_Remo

Remo Knows
Joined
Nov 28, 2007
Messages
479
Location
Houston, TX
My entire beef with this thread is not the complaints of online (why do you think I'm diverting that subject in what I say?), but the reasons why it is so are erroneous.
Okay, I get your point. I appreciate the sources and the articles over the gaming society in Japan are quite interesting. But, if what all you say is true, if this has nothing to do with safety but is more of a cultural thing (safety reason, aside), it doesn't change the fact that Nintendo is one of the biggest gaming companies in the world -- the whole world, not just Japan. Nintendo knows that online gaming is the next stepping stone in the industry and cleared they're trying to put their foot in the door, and it's obvious Microsoft knows what's up in that department. The success of Halo is based on more than their near-perfect gameplay mechanics or the elaborate campaign; it's the multiplayer. Reminds me of an another game...hmm. And Microsoft's Xbox Live is the perfect way to game online, pretty much.

So, if I was a CEO at Nintendo, I would recognize this and try my best to put out a quality product that will yield more profit, something similar to XBL. As someone said, this would be more than cost-effective because Brawl's sales will sky-rocket after less than die-hard gamers hear about it's wonderful online mulitplayer. To me, that sounds reasonable and just good business. As SamuraiPanda said in his podcast, Brawl is going to be the biggest, best-selling, and overall greatest game for the Wii's lifetime, sold all over the world. I can't imagine that such an important part of it would be dictated based on the gaming traits of one country, even it happens to be Japan. If you're right and that is actually what's happening, _I_ need to be CEO of Nintendo.

And that said, I can COMPLETELY understand why Sakurai is being overprotective. When I have a kid, I don't want him exposed to the bad grammar, profanity, immaturity and loli/hentai that runs rampant online.
Bad grammar? "OH NO! Shield your eyes, Little Jimmy! That bad man ended his sentence with a preposition!" heh, jk
 
Top Bottom