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Me neitherJoke’s on you. I have no replays.
What if I told you Link was Ninten in disguise this whole time? :X Files theme plays:
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Me neitherJoke’s on you. I have no replays.
What if I told you Link was Ninten in disguise this whole time? :X Files theme plays:
It just gets more and more suspicious as time goes on.Funny thing, iirc, Link's Awakening was the first Zelda Aonuma ever worked on. I think he was a dungeon designer for that game. Far from the head of the series he is now.
That's why I think it's interesting that he chose to remake his first game now in this artstyle.
Like I said, in terms of lore, plot, and characters, Link's Awakening draws a lot of parallels to Mother.It just gets more and more suspicious as time goes on.
There are a lot of firsts and one-times with the LA remake, so it could be a test game for a Mother trilogy remake.
Inb4 Lucas and Ness get buffed more.I have no replays either, just thought I'd send that message. Also, character balancing updates will come. Maybe Captain Falcon will be fun again so I won't have to drop him.
I mean, I could believe it. Link is a very weird character all things considered.
Yeah. Especially with Link's design lmao.Like I said, in terms of lore, plot, and characters, Link's Awakening draws a lot of parallels to Mother.
No joke, I'm 100% considering picking up Ness as a secondary, possibly a main if Falcon continues to stink like this. I'm absolutely annihilating people at my college with him.Inb4 Lucas and Ness get buffed more.
And Ninten is quite the man of mystery.
I'm talking about more than the character design. For example, we literally spend the entirety of Link's Awakening gathering eight pieces of music to a song? Sound familiar?Yeah. Especially with Link's design lmao.
Yes please. I want to make people Skybound.Inb4 Lucas and Ness get buffed more.
And Ninten is quite the man of mystery.
Hmm....I'm not sure. Let me ask my Mother!No joke, I'm 100% considering picking up Ness as a secondary, possibly a main if Falcon continues to stink like this. I'm absolutely annihilating people at my college with him.
I'm talking about more than the character design. For example, we literally spend the entirety of Link's Awakening gathering eight pieces of music to a song? Sound familiar?
My only issue is that I suck at recovering with Ness, but I've been practicing and I'm pretty decent now. I can hit PK Thunder correctly maybe 6 out of 10 times.Yes please. I want to make people Skybound.
Hmm....I'm not sure. Let me ask my Mother!
Yeah, PK Thunder was that one recovery I could not get at all. But after a while I was able to get the hang of it.My only issue is that I suck at recovering with Ness, but I've been practicing and I'm pretty decent now. I can hit PK Thunder correctly maybe 6 out of 10 times.
There's also Marin, vocalist of the Ballad of the Wind Fish. Very similar to Queen Mary.
But Ness' kit is way too much fun otherwise to not use, especially on walk-offs. F-throw is overpowered on walk-offs.Yeah, PK Thunder was that one recovery I could not get at all. But after a while I was able to get the hang of it.
And yeah, agreed on Marin. Maybe that's another reason they may have decided to use this game as a test game, since it already had similarities to Mother.
Very much agree. He's just so mobile and floaty in the air (and the ground of course) as well, so using aerials and PK moves are really fun as well. Not to mention sniping people with PK Thunder or PK Flash.But Ness' kit is way too much fun otherwise to not use, especially on walk-offs. F-throw is overpowered on walk-offs.
I could go on when it comes to similarities between Mother and LA, but I just thought I'd point some of them out.
I think my favorite move is F-Smash. No one expects how fast it comes out, nor that it acts as a reflector.Very much agree. He's just so mobile and floaty in the air (and the ground of course) as well, so using aerials and PK moves are really fun as well. Not to mention sniping people with PK Thunder or PK Flash.
And yeah. It makes a lot of sense that they could use Link's Awakening as a test for a Mother trilogy remake. And the 3D and HD art style just matched so well with it.
The F-Smash is fun to use. Especially when you hit with the tip.I think my favorite move is F-Smash. No one expects how fast it comes out, nor that it acts as a reflector.
Yeah, my prediction was that they would use the Toon Link artstyle, which they didn't for some reason.
They pretty much always use the Toon Link style outside of the "major" titles. And they could have tied it into Link Between Worlds if they used the Toon Link artstyle. So why not?The F-Smash is fun to use. Especially when you hit with the tip.
The Toon Link art style would've made sense too I think. Huh, now that would actually be kinda interesting to see.
Can I preorder this now?Yeah. Oh and I found a concept for Earthbound remade:
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Yeah! You just gotta talk to Giygas.Can I preorder this now?
Excuse me while I go call the aliens.Yeah! You just gotta talk to Giygas.
If it helps, for both Ness and Lucas. When you want to recovery at a diagonal angle, try to make PK Thunder circle around into Ness/Lucas as fast as possible.My only issue is that I suck at recovering with Ness, but I've been practicing and I'm pretty decent now. I can hit PK Thunder correctly maybe 6 out of 10 times.
Personally I don't believe that they're using assets from a Mother trilogy remake.I feel like everyone may be reading into the art style a little too much. Link's chibi design is similar to the Mother series character design, but I think that it's much more likely that they wanted it to resemble the Game Boy's sprites than it is that they lifted assets from a mother trilogy remake.
Eh, for a Zelda Gameboy game remake, I'd feel that's kind of an odd direction to go in. It was given a completely unique art style for a remake of a gameboy game when it could've resembled something like a Toon art style.I feel like everyone may be reading into the art style a little too much. Link's chibi design is similar to the Mother series character design, but I think that it's much more likely that they wanted it to resemble the Game Boy's sprites than it is that they lifted assets from a mother trilogy remake.
Huh, I didn't know it was that different. It took a bigger change for a canonical sequel of the game.Sorry for the double post, but I'd figure I'd actually include images to make my point.
Granted, it's not quite a Toon Link design (though Trforce Heroes did use that for some reason). But as you can see, Link's Awakening and Link to the Past had similar spritework, but their remakes have come out in entirely different styles. That's what I find weird.
Also keep in mind: Canonically, Link's Awakening is a direct sequel to Link to the Past. It's the same Link anyway. Shouldn't their remakes, releasing only about 6 or 7 years apart and what we can only assume is the same team, feature an at least somewhat similar artstyle?
If you had told me a Link's Awakening remake was happening like 4 or 5 months ago, I would have guessed it was being done by Grezzo in the artstyle of A Link Between Worlds as a direct sequel. I never thought this would happen, and no one did. As you can see, the Link in A Link Between Worlds actually matches the Link in the opening cinematic of Link's Awakening, so why not use that style?Huh, I didn't know it was that different. It took a bigger change for a canonical sequel of the game.
Even if there are dome differences in Link like his eyes having pupils, it's still a completely different art style they used.
Exactly. The character actually looks like a human in LBW, and, yes, it would fit the opening cinematic better.If you had told me a Link's Awakening remake was happening like 4 or 5 months ago, I would have guessed it was being done by Grezzo in the artstyle of A Link Between Worlds as a direct sequel. I never thought this would happen, and no one did. As you can see, the Link in A Link Between Worlds actually matches the Link in the opening cinematic of Link's Awakening, so why not use that style?
Wait they use the Mother 1 logo for the Japanese site?View attachment 224813
Am I the only one that thinks it’s weird that on the Japanese site, the Mother logo is the only one that isn’t a clear png? Even the English site uses a clear png.
It just looks so weird here I can’t help but laugh at it.
From my understanding, when they were planning to localize Mother 1, they were still going to call it Earthbound. My headcanon is that this was done to make the game seem less girly and feminine for the "macho" Western audience.I'm curious as to why they changed the series' name to EarthBound when localizing it.
It still fits, but Mother is a clever name, referencing Mother Earth and fitting with the game's nice themes.
I guess since the first game's localization was originally canned, though, it would've been weird to have Mother 2 and not the first game; from what I remember, however, they were already planning the name change when the first game's localization was in development.
Ani and I have been having a fit over this. It makes no dang sense.Wait they use the Mother 1 logo for the Japanese site?
I didn't even know that.
A Link Between Worlds isn’t really a remake (at least, it isn’t in Aonuma’s eyes), so I don’t think the same logic can be applied here.I'd like to point out that Link to the Past had a very similar pixel art style, granted with more pixels, but Link Between Worlds went with Toon Link still.
Heck, if they wanted to be faithful with Link to the Past, they'd have made Link have pink hair!
It's still a sort of revamping of a Zelda game with an art style that could be used for other Zelda games though.A Link Between Worlds isn’t really a remake (at least, it isn’t in Aonuma’s eyes), so I don’t think the same logic can be applied here.
Link Between Worlds is a weird game. It straddles the line between remake and sequel, what I call a "reimagining". Basically, it's what Link to the Past would have looked like if it released today. It tried to stick to the original game in a lot of ways.A Link Between Worlds isn’t really a remake (at least, it isn’t in Aonuma’s eyes), so I don’t think the same logic can be applied here.
Yeah. Maybe they changed it because they could be adding a character from Mother 1?From my understanding, when they were planning to localize Mother 1, they were still going to call it Earthbound. My headcanon is that this was done to make the game seem less girly and feminine for the "macho" Western audience.
Ani and I have been having a fit over this. It makes no dang sense.
That was my theoryYeah. Maybe they changed it because they could be adding a character from Mother 1?
Armors?Who else thinks the armors are difficult as hell?
Oh, it's an enemy in Mother 1. A reaaaally annoying one lol.Armors?