D
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That's because Nintendo doesn't know what a Bounty Hunter is.You know, it's always kinda bothered me that Samus is a bounty hunter but she rarely ever does that. She's mostly seen and used as a "hero for hire" of sorts instead of a straight up bounty hunter.
I'm not saying they should make an EDGY Metroid game, but I hope a future entry shows the ""darker"" side of being a bounty hunter.
http://www.nintendolife.com/news/20...oper_reflects_on_cut_content_from_the_trilogy
"Another fascinating tidbit was that Metroid Prime 3: Corruption was supposed to be oriented around Samus actually being a bounty hunter, with the player picking up jobs and flying all over the galaxy. Nintendo ended up shooting down the idea because they had a different definition of what a bounty hunter does. Here’s what he said"
I don’t recall any code being written to support the concept, but I remember it being documented and thought through extensively. The inventory system as it was would not have needed significant changes to support the design, and while my recollection is hazy, I believe that the whole misunderstanding of the “bounty” in “bounty hunter” was discovered and talked through pretty quickly after we presented the game concept to Japan. I don’t know how much of the story was fleshed out at this point, Dark Samus or otherwise. I just remember that the original core concept revolved around Samus and her ship doing jobs around the galaxy to both get stronger.
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