The Stoopid Unikorn
Spiciest of Guacamoles
Because I feel like it, Imma do a bit of predictioning (I don't care if it's not a real world) when it comes to some of the new units' stats based on obvervations.
Obviously, since HP is straight up shown in the gameplay footage, I won't talk about that.
Obviously, since HP is straight up shown in the gameplay footage, I won't talk about that.
Not!Reina (Kinshi Hinoka)
- Thanks to Luna, some math has already been made to calculate the defense of the foe she used it on, then said defense was used on the basic damage formula to give an idea of Hinoka's attack stat. Seems to be at around 36 (50 if you count her 14 Mt bow), which could actually the highest base attack for an archer unit.
- Atk/Spd Bond leaves me to believe that Hinoka's speed stat is also going to be a good one, especially if you factor in the permanent +3 from the Warrior Princess bow. I can imagine her having good speed, which is further boosted by the bow's effect, like Brave Lyn. With that said, I don't think she's going to be as fast as Brave Lyn (though it's not impossible either), but definitely fast enough to make the Bond skill workable.
- The Flier Formation and Flier Guidance skills seem to support the idea that her default kit would rely on granting herself and her flying allies extra mobility while also boosting herself through that kind of movement thanks to her Bond skill. This is very reminescent of VaLyntine's default kit which does a similar thing with Atk/Spd Bond and Armor March, thus backing up my idea of this Hinoka having good attack and speed.
- EDIT: Yeah, I know VaLyntine's base attack is actually not that great, but in all fairness, she's a mage, meaning she has access to Blade tomes to patch up that low attack with Armor buffs. This Hinoka doesn't have that due to being an archer.
- Of course, if both her attack and speed are good, this means her defense and resistance might not be so good, making her a bit of a glass cannon like Brave Lyn.
- Darting Stance makes me think he's going to have decent speed. At least enough to make that skill a viable way to shut down doubles in enemy phase.
- The fact that he lacks Sing means he's definitely going to get a better BST than his seasonal self. Which is good because Shigure could really use having a variant that doesn't have the lowest BST in the entire roster.
- Her overall skillset is geared towards enemy phase, with Fierce Stance boosting her attack and Water Breath boosting her defense and resistance on said phase. Since she has so many stat boosts on enemy phases, however, I can't just say "attack, defense and resistance are all good" and leave it at that.
- So instead, I think she's going to have some good mixed bulk, but that her attack would actually be a bit more mediocre so that Fierce Stance can boost it to something more decent, thus putting the emphasis on the fact that she's designed for the enemy phase.
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