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Social NintenZone Social 6.0 - L'Arachel Edition, Apparently?

Best Galar Starter?


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D

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I should be happy that I am a free child, but being an adult could be really stressful yet cool because I actually work.
Stoopid and AndreaAC told me I should really have the time being a child, but being an adult could make me less cringey than I alread
Don't listen to them @praline

Sleep is for the weak.
Do not encourage her to not sleep.
GET SOME SLEEP PRALINE I SEE YOU LURKING IN THE THREADS :mad:. I care for your health.
Shiny is more considerate than 90% of people.
:061:
Thank you I guess. :)
 
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The Stoopid Unikorn

Spiciest of Guacamoles
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I should be happy that I am a free child, but being an adult could be really stressful yet cool because I actually work.
Stoopid and AndreaAC told me I should really have the time being a child, but being an adult could make me less cringey than I alread
Age and cringiness do not correlate, Shiny. We already told you that literally today.
 
D

Deleted member

Guest
Age and cringiness do not correlate, Shiny. We already told you that literally today.
THAT IS NOT WHAT I MEAN. IF I MATURE... wait sorry.. ~ahem~ than maybe the cringiness can go away as I can change personality. There are cringy adults out there, so I get what you mean.
 

Mythra

Photon Edge
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D

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WAIT PEOPLE CALL PRALINE A MALE? I GUESS "HE" is a male.
Wot are ye talkin' about? I haven't slept in 3 days and I look completely healthy
You kidding me? Sleep is for the healthy people!
EDIT: I KNOW THIS IS A JOKE.
 
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Z25

Pokemon Illusionist
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Not only did IZombie this week have the Hype Train Theme Song, it also reveals that Liv's favorite song is Space Jam, fantastic tastes are held by the showrunners.
 

Ura

Smash Legend
Joined
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Since everyone's talking about their injuries i'll pitch in as well cuz it's the cool thing to do.

- Not a physical pain but I would have annual Asthma attacks in my younger years from when I was 1 year old to 11-12 years old. I would have to be put on that mask thing to cure by breathing which was impaired as a result of it.

- This probably happened to a lot of you guys but back in the day when I was a kid I got my finger stuck in the car as my brother was closing the door. My finger would hurt like hell afterwards.

- I was bullied a lot in Middle School/my first year in High School and I got lots of physical bullying back then. Lots of unpleasant experiences that i'm glad are behind me.

- When I was 12 I would frequently go to a nearby creek with my friends during my lunch break despite the school not allowing students to be off school property. One time I tripped and hit face first on a rock from like 4-5 feet above the floor. I really ****ed up my leg for a while and I couldn't move for a few minutes.

- In 2015 I got the worst toothache ever as a result of **** dental habits from the years before and my teeth were hurting like hell to the point where it felt like a knife was shoved up my teeth. It was the worst pain i've ever felt in my life.

Those are the ones I can think of off the top of my head.
 

Aurane

ㅤㅤㅤㅤ
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Time to delete your account.
Unfortunately they won't let me delete my account. I'm doomed to exist with these scars.
You kidding me? Sleep is for the healthy people!
I'm gonna tell that to my doctor when I see him again, he's gonna be like, "Sir you're 450+ lbs. and your teeth have rotten away."

"Yeah but I sleep so it's fine."
 

Ura

Smash Legend
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Guys we did it! Praline is finally asleep!

 

Chrono.

...
Joined
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Messages
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As far as personal injuries go, nothing major but I got hit by a car once near 9-10 years ago.

No fractures, but a ton of cuts, bruises and pain. My right eye was also messed up for a while. I had to use crutches for a short time because my right leg was particularly hurt. But I was only out for about a week of school.

Sure made for some great stories/jokes in high school though.

Not really an injury, but I had the worst food poisoning last year. I literally felt like I was dying, my entire body was sore, I threw up everything (and not just from the mouth), headaches, fever and other terrible things in general. The really bad stuff lasted about a week, but I still felt some after effects, the most ****ty one being loss of appetite for almost 3 weeks.
 
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D

Deleted member

Guest
@Hat N' Clogs you might be more innocent than me at this point. :)
As far as personal injuries go, nothing major but I got hit by a car once near 9-10 years ago.

No fractures, but a ton of cuts, bruises and pain. My right eye was also messed up for a while. I had to use crutches for a short time because my right leg was particularly hurt. But I was only out for about a week of school.

Sure made for some great stories/jokes in high school though.
Oh, I hope you recovered quickly from that!
Here is proof I have a metal head:
Someone threw a large and heavy mug at me like a hundred miles per hour and it did not hurt that much, actually. I just had a little bruise on my head and only a little bit of pain.
Edit: I did not even say "ow". I just walked doing my business.
 
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AreJay25

May or May Not Be Pac-Man
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Lol Raw literally just ended with Braun Strowman winning a tag team battle royal by himself.

The writers have lost their ****ing minds.
 

Delzethin

Character Concept Creator
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So here's something I've been pondering.

With Smash 4 being so fresh on everyone's minds (the game came out in 2014, but it got constant support until 2016) and the development for this one started so soon after it, would it be such a good idea to make any big cuts? How likely is it we get the first Smash game with no character cuts since Melee?
That's the big question here. We have no idea if there will be any cuts or not. I merely wanted to present one possible scenario.

Speaking of Melee, with how Nintendo has been pushing eSports recently. I wonder this game will see a return to the faster paced/technical Smash gameplay hearkening back to Melee.
Careful. I've seen a handful of people assume throwing a bone to the competitive scene would have to entail making the game more like Melee. Thing is, Melee's advanced techniques actually cause a lot of imbalance because the game was not designed with their existence in mind.

Melee may be praised in places for its breakneck pace and big, flashy combos, but there are problems under the surface. The sheer strength of wavedashes, dash dances, and the like means Melee's metagame is defined by them. Executing these with high precision at all times is a requirement to stand a chance beyond low level play, and each character's viability often hinges on how well they can use these techniques. When people think of Melee, they think of high octane rushdown and heavy pressure, yet Melee does have its zoners, its heavyweight bruisers, and the like...but due to the mechanics themselves, these characters are inherently unviable. If you don't fit into a rigid mold, you stand no chance.

These are reasons why Sakurai consciously moved away from the tech-heavy gameplay of Melee. Notice how Smash 4 doesn't have a painfully high barrier of entry, how it doesn't require a countless amount of inputs per second, how its techniques like perfect pivots merely add on to the metagame instead of being a defining presence that solely determines who is viable and who is not? This was part of a conscious decision on Sakurai's part to, as he put it, create a game that has "both breadth and depth".

Notice how characters like Bowser are viable in Smash 4 for the first time ever? This is a direct result of that.

What I mean to say is...Melee's mechanics aren't all they're cracked up to be. They have their place in their own games--Rivals of Aether is doing well for itself--but to assume we need them back in order to see Smash Switch succeed would be to ignore everything Smash 4 has done. There are more than two options here, and so Smash does not need to become more like Melee in order to be successful competitively.
 
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Chrono.

...
Joined
Sep 12, 2014
Messages
23,045
Lol Raw literally just ended with Braun Strowman winning a tag team battle royal by himself.

The writers have lost their ****ing minds.
It was almost a Vince Russo-esque moment.

The only thing it was missing was Elias coming out of nowhere to eliminate Braun, winning the match, even though he wasn't in it at all.
 
D

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Guys, I have not posted a DHMIS image in like some days. How do you feel about this?
That's the big question here. We have no idea if there will be any cuts or not. I merely wanted to present one possible scenario.


Careful. I've seen a handful of people assume throwing a bone to the competitive scene would have to entail making the game more like Melee. Thing is, Melee's advanced techniques actually cause a lot of imbalance because the game was not designed with their existence in mind.

Melee may be praised in places for its breakneck pace and big, flashy combos, but there are problems under the surface. The sheer strength of wavedashes, dash dances, and the like means Melee's metagame is defined by them. Executing these with high precision at all times is a requirement to stand a chance beyond low level play, and each character's viability often hinges on how well they can use these techniques. When people think of Melee, they think of high octane rushdown and heavy pressure, yet Melee does have its zoners, its heavyweight bruisers, and the like...but due to the mechanics themselves, these characters are inherently unviable. If you don't fit into a rigid mold, you stand no chance.

These are reasons why Sakurai consciously moved away from the tech-heavy gameplay of Melee. Notice how Smash 4 doesn't have a painfully high barrier of entry, how it doesn't require a countless amount of inputs per second, how its techniques like perfect pivots merely add on to the metagame instead of being a defining presence that solely determines who is viable and who is not? This was part of a conscious decision on Sakurai's part to, as he put it, create a game that has "both breadth and depth".

Notice how characters like Bowser are viable in Smash 4 for the first time ever? This is a direct result of that.

What I mean to say is...Melee's mechanics aren't all they're cracked up to be. They have their place in their own games--Rivals of Aether is doing well for itself--but to assume we need them back in order to see Smash Switch succeed would be to ignore everything Smash 4 has done. There are more than two options here, and so Smash does not need to become more like Melee in order to be successful competitively.
I love how you said the whole thing. I wish I was like you.
You might be more innocent than me, you are much more calmer and you make out thoughtful essays.
I'm gonna tell that to my doctor when I see him again, he's gonna be like, "Sir you're 450+ lbs. and your teeth have rotten away."

"Yeah but I sleep so it's fine."
You got me.. Do not sleep too much... :joyful:
 
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Mythra

Photon Edge
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Braun Strowman and Braun Strowman will be Tag Team Champions at Castlevania 34
 

AreJay25

May or May Not Be Pac-Man
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It was almost a Vince Russo-esque moment.

The only thing it was missing was Elias coming out of nowhere to eliminate Braun, winning the match, even though he wasn't in it at all.
I fully expect Elias to get involved once he comes back from getting Loony Toons'd for 3 weeks.
 

redfeatherraven

Walk the Earth
Premium
BRoomer
Joined
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Woke up. I think.

Caught up. I think.

Gonna take the night off from SB. I think.

Don't burn the place down.
 

redfeatherraven

Walk the Earth
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Alright one more thing.

Why I'm dropping off for a night is to code, while I have the urge. So when I fired up Notepad++, it opened the last thing I'd done, as it does.

I'll just leave it here.

 
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