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Injuries? Hmm...
Really I only have two apart from like medical problems due to genes. I think I've mentioned them before, but to play catch up:
I once had my chin split open when I was like... 6 or 7, maybe younger. Had about 10 stitches for that.
Also have had at least 5 or 6 procedures done on my toe. Which included getting Novocaine stuck in it using a needle.
It's actually not that big of an update. But you get ARMS and Kirby avatars, and the ability to add FB friend and Twitter mutuals to your Switch friendlist.
Anxiety can be bad to deal with. I suffer from severe stress, mainly because of me working really hard and the stress and anxiety of being a generally "cringey" user.
Things we need to figure out where they're hiding:
Retro Studios' new game.
Pikmin 4.
The "new project" DMC's director's been working on for years.
Frieza
For me it's a weird thing because I don't have to be stressed out for it to effect me. I mean thank goodness it's gotten better lately but at it's worse it would cripple my life and make me feel like I was dying. Absolutely horrid.
Nah it was before.
It pretty much died once people found out the secret Yacht Club Games wanted to hide (and condolences for them trying to do damage control), was the Shovel Knight Amiibo.
NO, I DO NOT CARE IF A MAN DATES ANOTHER MAN.
I meant unless a man is attracted to a male, then they like traps. I AM NOT SAYING IT IS WRONG.
Oops, accidentally put a DHMIS image. Removed it.
Anxiety can be bad to deal with. I suffer from severe stress, mainly because of me working really hard and the stress and anxiety of being a generally "cringey" user.
-My right shoulder does cracking noises after a bench press accident
-Tried to mix pylometrics with weight squats and a 45 lb. bar slammed the back of my neck
-I stepped on a toothpick covered with Play-Doh
-Countless blows to my head; included one from a pissy cholo who shot a football straight to my head
-I failed to punch someone and I hit a concrete wall instead, my right hand does cracking noises since
I don't know how I have not broke a bone, or maybe I fractured some but they naturally healed.
Looking at the past couple of pages makes me feel like I should reveal who some of my favorite Fire Emblem characters are as well. I haven't really thought about putting them in any real order, so I may as well just list my favorites from all of the ones I've played.
Blazing Blade: Hector, Oswin, Canas, Pent
Fates: Takumi, Oboro, Support!Xander, Arthur
Sacred Stones: Joshua, Cormag, Forde, Lyon
Gaiden/Shadows of Valentia: Gray, Mae, Lukas, Leon
Awakening: Robin, Owain, Henry, Gaius
My picks here are quite different from some of the others here, but those are some of the ones that I can think of. There are possibly some that I can't think of, but those are the ones that come to mind for me.
-My right shoulder does cracking noises after a bench press accident
-Tried to mix pylometrics with weight squats and a 45 lb. bar slammed the back of my neck
-I stepped on a toothpick covered with Play-Doh
-Countless blows to my head; included one from a pissy cholo who shot a football straight to my head
-I failed to punch someone and I hit a concrete wall instead, my right hand does cracking noises since
I don't know how I have not broke a bone, or maybe I fractured some but they naturally healed.
I said it a horny thirsty tone, not an insulting one.
I never broke a bone either. Either way, I feel bad for you.
I stepped on a lego with my bare foot once, like a long time ago. I barely remember it and I do not know if it hurt even.
Oh, so you said it in a horny tone....
That is because when tsundre anime woman say that, they claim to hate you yet they are secretly developing a relationship.
I GET IT NOW.
----
Anyways, I wanted to start speculating on some things
Specifically on possible changes to some movesets , specifically for these two since they are more than likely going to at least get redesigns, and seeing as Link's my main and I have a decent Zelda as well I feel I have some know how...
Lots to talk about here!
-Most likely change from Smash 4 would be the removal of the Gale Boomerang, unless customs come back, then it'll possibly be one of the options, but I can see the normal boomerang being set as the default again...The Gale definitely has it's uses, it can help prolong combos and strings as well as be used for gimping in certain situations and at times can help Link get out of combos, but generally it's used for spacing and option coverage, to which most of the time the wind box isn't really needed at all...beyond it's few uses the wind box is more of a gimmick and the opponents at times can use it against Link...
-Clawshot? Now BotW Link doesn't have any sort of grappling weapon in the game (which was a huge wasted opportunity) but that doesn't necessarily mean Smash BotW Link won't have it, at the end of the day both Link and Zelda regardless which games they are based off of, represent the Zelda franchise and both are composite characters in some form or another...and the Clawshot/Hookshot is one of the most iconic items in the Zelda series...I have heard people throw around the idea of replacing it with Magnesis to use magnetism to grapple and tether instead, to which I feel it would mostly be just and aesthetic change but one that would suite BotW a lot better, but also helps to incorporate the Sheikah slate into his moveset at least...
-Bombs, they will stay for sure but I could definitely see them incorporating the new bomb Runes into Link's moveset, but instead of simply going off after a set time, Link can detonate them (similar to Snake's C4's)...perhaps they can still go off after 4 seconds as well...I feel this would be a very beneficial change to Link as well as not only would it make the bombs more dangerous for the oponents, but it would be a huge boost to Link's recovery since bombs allow Link to use his Up B a second time but if given the ability to detonate it would allow Link to use it to live longer without hoping they go off before he dies...and just like in the game they would more than likely require some cooldown time so that he wouldn't have infinite uses off stage...in addition perhaps the spheres and cubic bombs could be RNG dependent, cubes just sort of land where they land and spheres can roll along the stage until they fall off or go boom...
-Up B...it's very possible that Link could keep his Spin Attack as it is still very prominently featured in BotW...I just hope if he keeps it they make his grounded Spin attack either just a single swing like in the games, or actually have a lingering hitbox and not make the spinning sword useless if it's blocked...now spin attack aside, another useful move for recovery could be of course Ravioli's Gale, and have him Hanglide afterward...So in other words it would be similar to Snake's Cypher (man Link may as well be the new Snake) except with an upwards lifting windbox...perhaps the whirlwind can stay for a few seconds and could send other players into a slight tumble animation as they get lifted upwards...of course Link can use an aerial out of it...
-Return of the Illusion stab, he hasn't had his rapid jab since melee, why it was removed is beyond me not like it was broken in Melee or anything, but BotW Link not only has Furry Rush to justify it's speed but also his charged spear attack is basically the illusion stab...he still retains his 1-2-3 jab but I feel he may once again attain his illusion stab...
-Final Smash-Triforce Slash may remain, but perhaps with an aesthetic change...A Stasis+Flurry Rush combo, would literally be the exact same as the Triforce Slash but as he's wailing on the opponent a red arrow is shown pointing in which ever direction Link is facing then after the final hit and stasis wears off the opponent is now send flying...perhaps while Link is going ham, the player can manipulate what position Link is in so that he can make the most of his positioning and launch...
-Link's shield...these could make for interesting additions...perhaps if timed correctly when a projectile hits Link's shield you press L/R he deflects it back at the opponent...strict timing just like in BotW but worth it if you do get the timing...giving Link not only a way to block projectiles but a frikkin reflector can really make the opponent respect him more...another thing that could be cool is allowing Link to shield surf after pressing L/R+A at the same time and he either hops on his shield or flips forward when in the air (giving him some horizontal recovery) and of course if there's a slope, WEEEEEEEEEEEEEEEEEEE!!!!
-As for the rest of Link's moveset...I don't see the need for many changes (except for some balancing tweeks) BotW Link seems to be the most proficient of a fighter compared to the rest of the Links in the series given he's a trained royal Knight as opposed to some random 10 yo, or shepard, or blasksmith, etc...I wouldn't be surprised if he straight up has A LOT better frame data on his attacks such as his Fair for example, perhaps even changed to a triple hitting move, for example...Dsmash and Usmash could be faster as well, but with that said...he may not pack as much of a punch compared to TP Link who made a living wrestling Ordon Goats...oh and he can do this...
Holy **** how heavy is Dangoron? He must be at least 1000lbs and Link just tosses him aside like he's an inconvenience... I mean Iron boots just make you heavier, it doesn't make you frikkin Superman!
Yeah anyways I feel Link may be a bit weaker in the new Smash, compared to previous entries but he'll probably be a lot faster and more efficient with his swordplay...
Unless he's just a skin and there'll be no changes whatsoever, which would be somewhat disspointing, but given how big of a game BotW was, is and will be years down the line and how much it changed the Zelda formula, Link may get a lot of attention in this new iteration of Smash...As a Link main since Smash 64, I'm both excited and nervous about what changes may or may not happen...
Not as much here but still some
-Final Smash-Sealing Power, summons a powerful AOE blast and anyone trapped within will get damaged and as the AOE implodes they get sent flying from the center...Sheik would likely keep the Light Arrow in her Final Smash
Other than that I don't see many changes to Zelda's moveset since BotW Zelda literally does nothing else in the game that could be used in Smash...TP Zelda is already using attacks from OoT and Spirit Tracks and since the Phantom Armour is in BotW's DLC anyways there's not much of a reason to remove it, plus it is still a decent attack...
FIX HER GAWDDAMN DIN'S FIRE!!!!! Seriously its one of the worst attacks in the entire game as she's completely vulnerable while using it AND she goes into freefall if she's in the air which makes it useless for recovery...and also fix a lot more things about her...like hitboxes and frame data...and yeah...
But with that said maybe they could also implement some of her attacks from Hyrule Warriors if they're really feeling some serious changes, but honestly I don't see them going too crazy in that realm...
Got both my thumbs and my forehead stabbed by glass after falling down the stairs when I was 2.
When I was 10, I was bullied and pushed face first into a wall in P.E. Glasses broke in a way that gave me a deep cut less than an inch away from my right eye. It was literally a waterfall, but with blood instead of water. The doctor who closed the cut (using glue because it was too small for stitches) said I was lucky I didn't staight up lose my eye.
Not exacly an injury, but I tripped on concrete when I was 12. There were some rocks literally fused with my skin since there were also some rocks over said concrete.
Had appendicitis in early December 2016. Not sure if it counts as an injury, but **** it. Writing it anyway.