I know, cause I had to bust *** catching up to you.
Catching up ain't the end, my friend, and I believe in both our capabilities.
I look forward to our respective +10 reveals.
Weighing build options mostly.
Main F!Grima is +Atk / -HP, which I feel like suits her pretty well. The other two are +Spd / -HP and +Res / -HP respectively. Don't think I'll ever use the +Spd one, but the +Res could lend itself to a tankier build augmented by Dragon Squad's pile of defensive buffs.
She's basically team taxi, flitting about with Guidance and occasionally sniping down a target in Player Phase. Question is, and has been for awhile, whether the extra defensive boost would be worth the Atk hit, especially since my buffs don't augment offensively. I've gone back and forth on it a lot. As long as there's a chance I might merge the other way though, I can't really dump em off.
The other other reason is because F!Grima drew the short straw with Dragon Squad and is basically the rotating slot, making the deliberation mostly a non-issue of late. A!Tiki+10, Nowi+10, and M!Grima all take precedence, so when I gotta swap out for arena bonuses or the like, F!Grima's the one benched. Since I haven't had to confront optimizing her recently, the decision's been shelved, and so have the merges.