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Welcome to the "**** Slogra and his messed hurtboxes Club" :V
If you play SotN you'll get your revenge.
After you're done with Aria you should play Rondo before Symphony; you know, to get to know Richter (and Maria) and for a more "raw" Classic Castlevania experience.
Well luckily if you ever decide to play SotN, he's so easy that you can beat him with your bare fists. And you fight him(Slogra) and Gaibon(the devil looking guy) at the same time. Hellfire works very well against them.
My favourite track is Forest of Monsters. Gives off that atmospheric eerie feeling when you start off in that cemetery in the forest, that accompanied by the forecasted background, the poison lake and the dark aqueduct after fighting Medusa makes for a good time and a fitting and pretty jammin' level theme.
It's not elections. They still happen at the same rate. It's just the political party that the PM leads keep replcing them. We don't really vote for a person, rather a party and whoever becomes PM is just the chosen head of the party.
Slogra is, by far, the hardest SCIV boss because once you get used to dodging his spear by ducking, the habit sticks with you after he loses his spear and his beak starts tearing you a new one and even then, that beak of his, combined with him pushing forward, is a real pain to deal with. When he's not using his spear, you got to start jumping over his attacks, whether by timing your jumps correctly or by using the two pillars that you can actually jump on and are not part of the background.
I dreamt that I got the rights to a bunch of games like Earthworm Jim, Clayfighter, Gex: Enter the Gecko, Chameleon Twist and Boogerman. Made me want them to come back on the Switch.
Well, I didn't expect the Blessed Gardens were going to change up the battles from now on by having you go through two battles (where each battle requires you to use different units) instead of one to create something similar to Chain Challenges, but you are restricted only to units that have the right blessing.
Looks like I'll need to plan out another Water Blessing team.
I will be honest even as someone who played a lot of older monster hunters like Freedom Unite and 3 Ultimate, its going to feel weird going back to these pre QoL adjustments world gave us.
I will be honest even as someone who played a lot of older monster hunters like Freedom Unite and 3 Ultimate, its going to feel weird going back to these pre QoL adjustments world gave us.
So I've played two games from SAGE 2018 so far, Sonic Advance Revamped and Petit Hedgehog.
Sonic Advance Revamped is a remake of Sonic Advance 1, and you know what? It's pretty dang fun. I was never a huge fan of the first Sonic Advance because it always felt too... safe-ish? It was slower paced than most Sonic games except probably Sonic 1 and the levels were nothing to write home about and rather unmemorable imo. The music was great, as always though.
But in here the physics feel more in line with something like Mania and the level design was tweaked accordingly. Like the first Advance game, you get 4 playable characters and they all feel the same, but they did get some tweaks too. Sonic gets the drop dash, Tails is the same, Knuckles gets an instant uppercut and Amy gets the super peel out (called Amy Dash in this game, I think she had it in Advance 3.)
But there's also 3 unlockable characters.
Cream, Shadow and Blaze are also playable.
Shadow is, essentially, the Mega Man X to Sonic's Mega Man. He gets the homing attack, the stomp, a wall jump and... a 3 hit combo, for some reason. He's really fun to play as.
Cream plays exactly like she does in the later Advance games, aside from one of her moves getting a slightly flashier animation.
Last, but not least, Blaze plays exactly like she does in Rush. So she gets the double jump, the boost and all that jazz.
As for Petit Hedgehog, it's interesting.
The visuals are what caught my eye, because instead of going for that pseudo-32X look, it goes for a slight anime/chibi artstyle with a pastel color palette. It's actually really nice and pretty to look at it. You also get 3 characters in this one, Sonic, Shadow and Amy. I never played as Amy but Shadow and Sonic are basically the same. The big difference being that Shadow doesn't have the jump dash and instead has chaos snap... which is basically a directional jump dash. The music is also remixed from past Sonic games so you get some familiar tunes with a twist.
Sadly, despite the pretty visuals, the game isn't as fun to play. The level design feels really oddly structured. But I'm gonna give it another shot later because I was pretty tired when I played it last night, which could've factored into that.
Well Pokemon Go in it's war against early adopters, has declared that to get Celebi you need three new friends. Having added everyone I already know, I'm forced to reach out to the interwebs so I'll drop my friend codes here.
Mine is: 3030 7819 4168
My brother's is: 4004 7547 7505
It's pretty weird that Monika is drawn at a perspective higher than the player's point of view, which probably means the MC is short as ****. can relate
Oh boy, for anyone who likes Fire Emblem might just like Valkyria Chronicles. While the setting is cool it isn't that really interesting for me, the characters thugh are pretty great.
I remember when the Sonic Team was hesitant to reveal Sonic Mania because they thought it would suck or something.
and then mania came out and won
and then forces came out and lost
oops
They should just hire people who make exceptional fangames at this point instead of relying on what's hip and cool.