Nah, they have a point. The system library is really small. Zelda is the only game truly worth playing. 12 Switch is horrible, Bomberman is just okay, most of the other is multiplatform. Hopefully there will be more games soon though
The platform right now is a little small, although surely there's at least a couple of other games that they haven't already bought elsewhere that might be worth a shot.
What gets me is when they extend it to the whole year, though. Apparently Xenoblade 2, Splatoon 2, and Fire Emblem Warriors (technically multiplat but I find criticizing simultaneous releases when you either already own a Switch or don't own the other platform nitpicky) don't exist because they aren't Metroid.
There's a library set up for this year, folks. It's just not entirely consisting of the Big 3 like some people seem to think it should.
It makes since to me. With only zelda out at the time of launch, there really wasnt much to the system. Disgaea, Mario Kart, Mario Odyssy and puyo pyuo should of really been launch titles. Disgaea alone has a lot to do that can hold people over
Nintendo needed to stop the drought issues of past systems and they can't control how fast their third parties send a game across the ocean since Disgaea actually WAS a launch title in Japan IIRC.
If Mario Odyssey was right off the bat then people would be whining that there's nothing good for Christmas. If Mario Kart was off the bat people would be complaining about a spring drought even harder than they already are. Their spacing strategy is kind of deliberate, it's just that they're darned if they do and darned if they don't. And either way it's never enough emphasis on Mario for people.
When I say "Switch has barely any games/no games", I mean it in the sense that it hasn't currently got a library of killer apps that appeals to a wider audience on the horizon, not what interests me (though for the record, the Switch really doesn't have a lot of exclusives that interest me right now, hopefully more come at E3).
The indie selection is pretty nice to be fair, but you don't sell a system on indies, especially when most of them are on PC and regularly are sold for dirt cheap on Steam and can run even on old office laptops that people could have lying around. Bomberman is cool but it's not a huge killer app either and Bomberman has been gone for so long that he may as well be a new IP to much of the world and it hasn't seen heavy promotion (I literally only know anything about it due to Nintendo websites and even then I still don't have an idea of the scope of the game).
There's also the fact that the only major exclusives they've had so far are ports of Wii U games, one of which is 3 years old and Nintendo thinks it's OK to charge full price for it. I don't care if there may potentially be a large consumer base who may not have played it - Sony didn't care when they released The Last of Us Remastered on PS4 and made it cheaper than a full price PS4 game (and that game is a way bigger deal than Mario Kart 8). The remaster even saw continued support, something we've heard no sign of for MK8 Deluxe (granted, E3, will hopefully give us something there). And many future games are just ports too.
There may not be games for Nintendo faithful on PS4, but that's because they're a very, very specific niche that play games more for the brand than the actual quality or innovation of the games. In reality, there are a number of games Nintendo faithful would really enjoy on PS4 if they gave them a chance, I'd say. Main thing is though that PS4 doesn't cater to a niche, it's really a system for everyone.
Yeah, like Ratchet and Cla-ooooh you're just going to do one movie adaption and you're done? OK. . .
What system has an entire library of non-ported killer apps on the first year? It takes half a lifespan to build that kind of thing up, what are people expecting? It's not the system's fault for "having no games" in that case if you need full on killer apps, that kind of darn thing takes time no matter what system you're on unless it's a fluid ecosystem like PC or mobile.
I never got the logic that Nintendo "owes" people because some people that "supported" Nintendo bought a game three years ago. Like some general betrayed an army in a war. No one is forcing anyone to go out and buy a port, if you don't want it you're perfectly free to not buy it. If you do want it, you're free to sell your Wii U copy if you went physical for some money towards it, and if you went digital you probably already got an extra free game in a promotion to make up the extra money spent. If it's really not OK, then just send the message by not buying it. Sticker Star proved that no amount of complaining does anything if it actually sells. Never buying it the first time around and feeling like I'm somehow a traitor because I'm buying it for the first time on the Switch is darn awkward.