Knight Dude
Keeping it going.
I'm not too big into Xenogears, but the KOS-MOS cameo is pretty cool.
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The latest issue of Weekly Jump reveals My Hero Academia: One’s Justice, a new battle action game from Bandai Namco for PlayStation 4 and Switch.
The game will feature stage destruction through attacks. A trailer will debut at Jump Festa 2018, which runs from December 15 to 17.
and here i was late to the party of Kos-Mos and i get something that can only be described with just one imageForgive my double post, but I found something that will give members of this thread a hype stroke.
https://gematsu.com/2017/11/hero-academia-ones-justice-announced-ps4-switch
Call me Iida cause I'm just too fast.MHA One's Justice is the name of the fighter, Switch and Ps4 game, trailer will be shown at Jump Fiesta in 2 weeks according to gematsu
But the real question is, will Namco Bandai localize this game with the series' Western popularity so far?Forgive my double post, but I found something that will give members of this thread a hype stroke.
https://gematsu.com/2017/11/hero-academia-ones-justice-announced-ps4-switch
>SwitchForgive my double post, but I found something that will give members of this thread a hype stroke.
https://gematsu.com/2017/11/hero-academia-ones-justice-announced-ps4-switch
Question: do vidya game companies like money?But the real question is, will Namco Bandai localize this game with the series' Western popularity so far?
hard cut to me jojo posing in the kommo-o setThis is the face of a man that just got sent into bankruptcy:
View attachment 134164
And still I don't have enough money to buy the damn Lurantis set.
Guess what?Im going to NUT:
Never
Understimate
The ability of Monolith Soft. to give us epic ****.
Now give us the Xenosaga Collection plz.
I CALLED IT! I FRICKEN CALLED IT!Do you think we will get crossover Blades in the future as DLC? KOS-MOS and Teleos from Xenosaga might be a more possible choice, but only if BandaiNamco allows them to appear in Xenoblade.
Or maybe just other Nintendo characters join will be cool, maybe Pit and Palutena are good choice.
Sorry @Coricus... Not sure if this was you saying KOS Mos might not happen... Or...don't think crossover content would happen in a thousand years. . .
I only just thought KOS MOS and even Telos were a possible choice, I mean by KOS MOS appearance alone she really suits as a Blades.KOS-MOS is super unexpected by pretty darn hype.
Maybe there is some truth to all the Xeno games being connected somehow.
They really did it, huh.Im going to NUT:
Never
Understimate
The ability of Monolith Soft. to give us epic ****.
Now give us the Xenosaga Collection plz.
Grinding at all is absolutely a downside. There's a reason that the level curve is the biggest complaint in the Johto Pokémon games by far. It's a sign of poor gameplay pacing, either unintentionally, or intentionally as part of an attempt to add fake difficulty. The ideal is having your party naturally level up to the adequate levels over the course of the game and stay on track with the enemies without being too underpowered or too overpowered. And just because the last two games had lengthy cutscenes doesn't give this one a free pass. That is definitely something to note in a review, as tons of people dislike that (I'll point to Sun and Moon as proof).Metacritic score isn't out yet, but according to Opencritic.com, so far it is 86%, a minor improvement compare to X, but for a direct Xenoblade Chronicles sequel, Shulk : "This isn't going well..."
https://stevivor.com/reviews/xenoblade-chronicles-2-review-interestingly-bland/
Tl;dr
This dude's review on Xenoblade Chronicles 2 is interestingly bland.
I can't have any rebuttal on the combat system yet, but with many blades in the game I don't see why grinding is the downside in this game, unlike X where you have to grind in a certain point to process to the next chapter. And cutscenes I thought both Xenoblade games have some pretty lengthy cutscenes sometimes, as long it is when the plot reaches to a certain point that is important, of course expecting some lengthy cutscenes. Also whether you like or hate, the artstyle just made the cut scenes better in my opinion.
https://www.gamespot.com/reviews/xenoblade-chronicles-2-review/1900-6416821/
GameSpot's more legit but still some of the cons they point out were confusing nonetheless, probably like I said I need to play the game myself and then rebuttal.
I am fine with optional grinding in the original Xenoblade. I know the original still has story quest but they weren't even that of a grindingGrinding at all is absolutely a downside
I haven't play the gold and silver games for a while so can't say anything about that, but what made the 2nd generation amazing was because the fact that you can also go back to Kanto.There's a reason that the level curve is the biggest complaint in the Johto Pokémon games by far.
Like I said the current scene party I agree can be lengthy but IN MY OPINION with this game having anime style, I think the cutscenes will me enjoyable than previous ones for me. They also mention in the beginning there is some cliché but I still have to play the game myself too see.And just because the last two games had lengthy cutscenes doesn't give this one a free pass. That is definitely something to note in a review, as tons of people dislike that (I'll point to Sun and Moon as proof).
Was it that of a surprise when I have said XC2 is my most anticipated game this year? I also no shame to admit I am a Xenoblade fanboy to some extent, so take that whatever you will.Honestly all of it was legitimate criticism, IMO. I think you're being too defensive over the game.
I remember XCX was criticized for some unnecessary and heavy grinding when it comes to achieving adequate of quests and affinity... but to be honest I have never play X and only watch the gameplay so anyone who played X please clearify me on X's grinding...I dunno if grinding is necessarily a bad thing in an RPG.
I guess it just depends on how often ND how badly one needs to do it.
I'm pretty sure there will be, I'm gonna spend hours on grinding to get those rare blades...Kos -Mos is pretty cool to see in xenoblade. I wonder if there will be any other surprises.
Bamco strikes again with their incredible visuals, the game looks just like the anime.Oh yeah? Well take that!
View attachment 134166
Maybe I never got that far into XCX but I didn't find the cutscenes lenghty(outside the very first), do they get longer in the lategame?Grinding at all is absolutely a downside. There's a reason that the level curve is the biggest complaint in the Johto Pokémon games by far. It's a sign of poor gameplay pacing, either unintentionally, or intentionally as part of an attempt to add fake difficulty. The ideal is having your party naturally level up to the adequate levels over the course of the game and stay on track with the enemies without being too underpowered or too overpowered. And just because the last two games had lengthy cutscenes doesn't give this one a free pass. That is definitely something to note in a review, as tons of people dislike that (I'll point to Sun and Moon as proof).
Honestly all of it was legitimate criticism, IMO. I think you're being too defensive over the game.
I think grinding should only ever be an option, and never required.I dunno if grinding is necessarily a bad thing in an RPG.
I guess it just depends on how often ND how badly one needs to do it.
That /r/Kappa leak is looking more real every day :eyes:Kos-Mos in Xenoblade 2 is cool.
There was a problem fetching the tweet
Thanks EA.
The amount of ****-up stars that had to cosmically align for this to happen shouldn't be understated.Kos-Mos in Xenoblade 2 is cool.
There was a problem fetching the tweet
Thanks EA.
Well no, because grinding generally means you're repetitively fighting the same enemies over and over who probably aren't a challenge and aren't fun to fight anymore because the battles aren't engaging.grinding isnt inherently bad, not even forced grinding
from where im sitting grinding is only bad if the games bad because it means your playing more of a bad game because really if your grinding in a game where its fun to play your not going to go "oh no i have to play more of the combat i enjoy"
I'm just curious to know whether did he played Xenoblade games or not... or even watch the gameplays in general... and not trying to nitpick at all, I just hope that he has more understanding on the game before making a rebuttal on my "pre-play" opinion.Maybe I never got that far into XCX but I didn't find the cutscenes lenghty(outside the very first), do they get longer in the lategame?
Still don't like EA but I will give the a second chance next year.Kos-Mos in Xenoblade 2 is cool.
There was a problem fetching the tweet
Thanks EA.
It was understandable since XCX was targeted to be more gameplay focus, and some were overwhelming but when you eventually get that huge mech it's all worth it...With Xenoblade X, you actually had to do a number of things before doing certain missions, the most main one being that Missions are story-restricted and you had to go through the story to unlock some missions. But besides being story-locked, some story missions and optional missions needed you to be a certain level or you had to raise your affinity with another character to a certain Number. Affinity seems like the bigger issue, but I haven't exactly had a problem with it so far.
Well..... with XC2 not having this online feature, not sure if leveling up is going to be easy in this game or not...With the Levels, it definitely isn't hard. Actually, to be more specific, if you simply went after creatures and quests normally, it does take time. However, you can actually cheese the levelling a bit with the Online features. Basically, you can get 3 Level 60 characters with good skillsets from the online terminal that allows you to add other people's characters to your party, go look for a very high level monster, than have the Level 60s kill the monster for you so you can level up to 60 in a short period of time. You have to make sure you survive or have the 60s kill the enemy before you are forced to respawn.
Once you get to Level 60, you can use your high level to help level up your Party Members. In other words, if you needed to raise your level to get to a mission, you could use the Online Features to help speed it up if you felt it was taking too long.
The weather locked was the most annoying... and yes there was one quest in XC that does have this...The only "real" Grinding in Xenoblade X is the Equipment, much like most MMOs. They are definitely not necessary to unlock missions and stuff. But it is a pain killing the same monster over and over again until you have the Equipment with the right Stats and Bonuses, not to mention getting the Monster Parts for making Gems for your equipment. I can only thank that this game does not follow traditional MMO rules and that you can make the monster you want to fight spawn whenever you wish(some are Day/Night time locked, but that's easily fixed with the things that allow you to change time. The only real annoying ones are the ones that are Weather-locked, which you have no real control of).
In Xenoblade at least... yeah... but there were some unique monsters that were pretty challenging... but again most of the unique monsters you fight are literally optional.Well no, because grinding generally means you're repetitively fighting the same enemies over and over who probably aren't a challenge and aren't fun to fight anymore because the battles aren't engaging.
That's why it's called "grinding".
Like the original Xenoblade Chronicles is a fantastic game but I still haven't beaten it because of a boss that suddenly showed up that I have to grind for. Even if the game has a great battle system, the act of grinding isn't me engaging with it, I'm just on auto-pilot.
i dunno, when i was playing tales of xillia i purposefully sat down in an area and fought random battles for no reason other than to use judes flash step,Well no, because grinding generally means you're repetitively fighting the same enemies over and over who probably aren't a challenge and aren't fun to fight anymore because the battles aren't engaging.
That's why it's called "grinding".
Like the original Xenoblade Chronicles is a fantastic game but I still haven't beaten it because of a boss that suddenly showed up that I have to grind for. Even if the game has a great battle system, the act of grinding isn't me engaging with it, I'm just on auto-pilot.
XCX were okay, but most of them were very dull thanks the the artsyle.... even XC that the plot was amazing but the graphic sort of tone it down a little.Maybe I never got that far into XCX but I didn't find the cutscenes lenghty(outside the very first), do they get longer in the lategame?
I remember I encounter an Envy Sardi that was over 70... and it was...more importantly your not grinding well if your fighting enemies that are weaker than you, you should be fighting enemies that are on par with you(and with xenoblade games having enemies of all levels showing up at all times thats not exactly a hard thing to do) this keeps the exp flowing at a good rate and keeps you from going on auto pilot because your fighting things that can kill you if your not paying attention
The Nino is +Atk/-Spd so she's getting in line for merges on my current one.
Bless Squad Assault
Monolith Soft president wants to see Xenoblade Chronicles X on Switch https://t.co/50zjt5Fbwq pic.twitter.com/s5gCjHxWt6
— Nintendo Everything (@NinEverything) November 30, 2017
Same, but I don't think it's necessary for now, and technically this isn't a news that Takahashi wants XCX on Switch, this was what we used to expect by the way.I wonder how it would even work knowing how the Gamepad is so essential for X. I'd buy it again either way, still one of my favorite games of all time.
Monolith Soft president wants to see Xenoblade Chronicles X on Switch https://t.co/50zjt5Fbwq pic.twitter.com/s5gCjHxWt6
— Nintendo Everything (@NinEverything) November 30, 2017
That's not how optimal grinding works.more importantly your not grinding well if your fighting enemies that are weaker than you
I have no expectations but I'm betting fifty bucks I'll be disappointed.There's another Mega Man 30th anniversary stream on the 4th.
This could either be amazing or terrible. Please let it be the former.
It actually wasn't that essential. Basically, if you were using the Handheld Mode for the Wii U, using the Features, like the Map, Map Travel or connecting Nodes(or whatever they were called. The things used for Mining and Credits and some other things), was much like pressing a button to switch between the game and the Map.I wonder how it would even work knowing how the Gamepad is so essential for X. I'd buy it again either way, still one of my favorite games of all time.
Monolith Soft president wants to see Xenoblade Chronicles X on Switch https://t.co/50zjt5Fbwq pic.twitter.com/s5gCjHxWt6
— Nintendo Everything (@NinEverything) November 30, 2017
For a while, although I can't say exactly how long as I used the trick to leave your game on so the game would keep farming for Credits and the other thing used for stuff(simply leaving it on will eventually stop giving you stuff unless you trick the game that you are active, like using a Fan and String to move the Control Stick every few seconds, since keeping the control stick in one direction forever eventually reveals your AFK status).That being said, thanks Ivander for giving out details on XCX, just asking, how long have you played the game?