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Social NintenZone Social 4 - Bring It In, Guys!

When, if ever, do you plan on buying the Switch?

  • At launch

    Votes: 40 36.0%
  • Late spring/summer

    Votes: 25 22.5%
  • During the fall/holidays

    Votes: 17 15.3%
  • Sometime after 2017

    Votes: 7 6.3%
  • Not until [insert game here] is released

    Votes: 20 18.0%
  • I'm not getting that bucket of turds!!

    Votes: 2 1.8%

  • Total voters
    111
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Yomi's Biggest Fan

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TBH the only good thing about Cartoon Fight Club is the meme fights because his animations (or lack of professional animation there of) suits these fights easily.

But everything else, absolute rubbish. Even the one sided fights like the Dragon Ball Z and Sans related ones are bad.
This.

Sans vs Freddy Fazbear? A complete one-sided waste.

Sans and Papyrus vs Shrek and Donkey? Another complete one-sided waste.

Sans vs Silver the Hedgehog? Complete dog****.

Sans vs Bill Cipher? The worst thing CFC had ever done. Even the voice acting and 3D animation sucked that bad (forcing him to remove the like bar after enough backlash for the disturbing Undertail Weirdmageddon).
 

True Blue Warrior

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This is obligatory.


On a slightly different subject, I remember my reaction when I first fell victim to viewing the Shin Megami Tensei X Fire Emblem trailer in the April 2015 Direct, expecting something quiet interesting from the title.... and then getting something unsatisfactory.
 
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Spikeez

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This.

Sans vs Freddy Fazbear? A complete one-sided waste.

Sans and Papyrus vs Shrek and Donkey? Another complete one-sided waste.

Sans vs Silver the Hedgehog? Complete dog****.

Sans vs Bill Cipher? The worst thing CFC had ever done. Even the voice acting and 3D animation sucked that bad (forcing him to remove the like bar after enough backlash for the disturbing Undertail Weirdmageddon).
You're joking, right? Please, for the love of god tell me you're just joking about the Undertail Weirdmageddon.
 

ChikoLad

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I developed a real disdain for these "character match-up" discussions ever since I realised:

-The whole concept leads to the laziest, cash grabby crossover ideas ever. If you are gonna make a crossover, you should at least try to do something more interesting than everyone having a super powered school yard brawl. Most crossovers don't even have interesting reasons for characters to fight. IMO, I think super duper fights with no context are boring, no matter how flashy or well animated they are. I'm more lenient towards stuff like fighting games because the gameplay adds a different kind of depth but even then, I'd really appreciate an attempt at interesting interactions. This is why the Adventure Tours mode in Mario & Sonic at the Winter Olympics DS is one of my favourite crossover things in general. It may be about sports, but the character interactions are fun, it's fun to explore using the abilities of different characters, and they are using their powers in ways we normally don't see, which is more interesting than Super Anime Fight Club #11318016454345678.

-You can't actually make accurate assessments in most cases because the laws of different fictional universes are different. One super powered move may not necessarily work the same in another universe, and the writing associated with each universe generally does not account for this. The only exception to this rule is stuff like Marvel and DC. Marvel characters mostly live within the same universe so yes, accurate assessments can be made in terms of how characters match-up.

-Having a character be officially stated as "unbeatable" or "without limits" or anything like that doesn't guarantee them a win against any character either because there are MULTIPLE characters with those kind of descriptions in official bios and such, or where the point of their character is that they can pretty much do anything. Off the top of my head, there's Saitama, Kirby (though I feel he's absurdly overrated in this respect, Nintendo did just give that infinite power label to him in Robobot IIRC), Rosalina, Superman, and I guess Goku sort of counts too (I mean "breaking all limits" and "having no limits", in practice, mean the same thing in a story). And while people usually joke about it, characters like Popeye and Bugs Bunny count too. At that point, you have to call a truce because these characters can just do whatever they need to win, and when you have multiple characters that can do this, there is no logic or reason you can use to say which one of these characters can win. And even with these grand, limitless powers, these characters end up being arbitrarily limited because having them just fix everything would not make for an interesting story (like how Saitama has to deal with being a "low ranking hero" despite his strength, or the fact that Rosalina just flat out didn't whoop Bowser's *** the moment she sensed the Power Stars being stolen in Galaxy because we wouldn't have a Mario game if she did that).

-The discussions often turn into dealing with insufferable science jargon that wasn't even accounted for in a character's design, and general condescending behaviour that really makes me regret being associated with "nerds".

-Most of the time, I like both characters in question so really, the last thing I would want is for them to fight to the death or something, and they usually shouldn't have a reason to either. I remember a time where this guy kept arguing that Sonic could "absolutely curbstomp" Rosalina in seconds. He also would try to come up with fight conditions that were so OBVIOUSLY designed for Sonic to win (even though they really wouldn't make a difference in the end). And the only reason I argued was because of the absurdity of what he was saying and the misinformation he would spread on both characters. I argued with this guy for AGES, but I eventually just gave up because I realised that arguing about it was stupid. I love both characters, and the last thing I want them to do is get in a fight, and realistically speaking, it would make absolutely no sense for either character to fight each other like that in an actual story.
 
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AwesomeAussie27

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You're joking, right? Please, for the love of god tell me you're just joking about the Undertail Weirdmageddon.
I'm afraid he's serious, mate.

I seen it myself and got a gag reflex after seeing the whole thing. It's like he dug up the bad parts of the Undertale fandom and thought it would be funny shock humor for an already terrible animated fight.
 
D

Deleted member

Guest
This is obligatory.


On a slightly different subject, I remember my reaction when I first fell victim to viewing the Shin Megami Tensei X Fire Emblem trailer in the April 2015 Direct, expecting something quiet interesting from the title.... and then getting something unsatisfactory.


It woulda better if they never said it'd be SMTxFE, or if they at least clued us in that it'd be Persona, and not SMT. I mean, how do you **** this up? It was a match made in heaven, literaly: BERSERK: THE STRATEGY GAME. They can't even say they didn't have any ideas, because there are plenty there to work with.

After years of no news, and speculation that it'd been dropped, it was the biggest burn of that year. I remember seeing it, and being like "huh, so more obscure weeb games I probably won't play. Welp, there's a fanbase there I guess. I wonder if we'll get any news about SMTxFE."

>That was SMTxFE

O_O
 

Chrono.

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lol.



Sure you are.

That said, his XY team has been the best he's ever had, since, ever?
 

Yomi's Biggest Fan

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You're joking, right? Please, for the love of god tell me you're just joking about the Undertail Weirdmageddon.
No I'm not. Just don't watch the fight if you want to save your eyes from twerking Toriel and Frisk getting frisky with Dipper.

I'm afraid he's serious, mate.

I seen it myself and got a gag reflex after seeing the whole thing. It's like he dug up the bad parts of the Undertale fandom and thought it would be funny shock humor for an already terrible animated fight.
The same happened for Discord vs Bill Cipher. It's like he seriously want to give the MLP fandom bad name with the clopper material (Yes, he seriously had enough imagery of pony rumps) and weird fanfiction jokes (Want to se a humanoid Twilight Sparkle make out with Optimus Prime?).


 

Coricus

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I developed a real disdain for these "character match-up" discussions ever since I realised:

-The whole concept leads to the laziest, cash grabby crossover ideas ever. If you are gonna make a crossover, you should at least try to do something more interesting than everyone having a super powered school yard brawl. Most crossovers don't even have interesting reasons for characters to fight. IMO, I think super duper fights with no context are boring, no matter how flashy or well animated they are. I'm more lenient towards stuff like fighting games because the gameplay adds a different kind of depth but even then, I'd really appreciate an attempt at interesting interactions. This is why the Adventure Tours mode in Mario & Sonic at the Winter Olympics DS is one of my favourite crossover things in general. It may be about sports, but the character interactions are fun, it's fun to explore using the abilities of different characters, and they are using their powers in ways we normally don't see, which is more interesting than Super Anime Fight Club #11318016454345678.

-You can't actually make accurate assessments in most cases because the laws of different fictional universes are different. One super powered move may not necessarily work the same in another universe, and the writing associated with each universe generally does not account for this. The only exception to this rule is stuff like Marvel and DC. Marvel characters mostly live within the same universe so yes, accurate assessments can be made in terms of how characters match-up.

-Having a character be officially stated as "unbeatable" or "without limits" or anything like that doesn't guarantee them a win against any character either because there are MULTIPLE characters with those kind of descriptions in official bios and such, or where the point of their character is that they can pretty much do anything. Off the top of my head, there's Saitama, Kirby (though I feel he's absurdly overrated in this respect, Nintendo did just give that infinite power label to him in Robobot IIRC), Rosalina, Superman, and I guess Goku sort of counts too (I mean "breaking all limits" and "having no limits", in practice, mean the same thing in a story). And while people usually joke about it, characters like Popeye and Bugs Bunny count too. At that point, you have to call a truce because these characters can just do whatever they need to win, and when you have multiple characters that can do this, there is no logic or reason you can use to say which one of these characters can win. And even with these grand, limitless powers, these characters end up being arbitrarily limited because having them just fix everything would not make for an interesting story (like how Saitama has to deal with being a "low ranking hero" despite his strength, or the fact that Rosalina just flat out didn't whoop Bowser's *** the moment she sensed the Power Stars being stolen in Galaxy because we wouldn't have a Mario game if she did that).

-The discussions often turn into dealing with insufferable science jargon that wasn't even accounted for in a character's design, and general condescending behaviour that really makes me regret being associated with "nerds".

-Most of the time, I like both characters in question so really, the last thing I would want is for them to fight to the death or something, and they usually shouldn't have a reason to either. I remember a time where this guy kept arguing that Sonic could "absolutely curbstomp" Rosalina in seconds. He also would try to come up with fight conditions that were so OBVIOUSLY designed for Sonic to win (even though they really wouldn't make a difference in the end). And the only reason I argued was because of the absurdity of what he was saying and the misinformation he would spread on both characters. I argued with this guy for AGES, but I eventually just gave up because I realised that arguing about it was stupid. I love both characters, and the last thing I want them to do is get in a fight, and realistically speaking, it would make absolutely no sense for either character to fight each other like that in an actual story.
That last part is kind of why I wish there were more discussions about what characters could do if they teamed up mixed in with all the fights to the death. I have plenty of characters I DON'T want to see fight to the death, but I'd be curious how well they could cooperate.

I'd be perfectly fine if more canon battles were set to the Pokemon ruleset of "to the faint" instead, too. Not all of them, sometimes there are situations where characters are difficult enough to destroy that it'd be interesting to see just what could pull it off, but a ton of characters are fragile enough that you could just do it until one passes out and you're good.
 

Ura

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Admitingly my first expectation of FE X SMT was a Dissdia Final Fantasy sort of game that would have protagonists from both series at odds with each other for some reason only to come together to fight a common foe which would have been an awesome crossover game mind you. When I found out what it really was my interest was flushed down the toilet and I never gave a crap about the game since. Not even considering playing that game.
 
D

Deleted member

Guest
Ah yes, the sudden mention of SMTXFE's trailer from April 2015 (or TMS #FE as it is known today) brings back memories of the April 2015 Direct, when they announced the Smash Bros Ballot. I remember voting for Simon Belmont as soon as possible after the Ballot launched.

I basically wasted my vote, but i don't regret my choice.

Oh, and my thoughts on TMS are basically this.

In all honesty, i don't think TMS is a bad game (or at least it doesn't look like it since i don't plan on getting it) but the biggest problem is that the game is supposed to be SMT X FE. The Problem is not that the game's ideas and visuals are not appealing to me, the problem is that this game was sold to me as, again, SMT X FE, and i don't even care about any of those 2 series, but the fact that it evolved from what it is today just really bugs me.
 
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AwesomeAussie27

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In all honesty, it was Nintendo's fault for giving the teaser of SMT x FE back when the game was in its planning stages. The team admit that they did struggle with the game's original idea that it basically looked like Shin Megami Tensei with Fire Emblem's engine and gave up with the proposed idea. So six months later, they went with a new idea since Atlus wanted to make a more modern Fire Emblem game. As for why they went with J-Pop or the Japanese industry to begin with? Because they wanted to make something fresh.

The end result is something that alienated plenty of fans instead of giving them the crossover they've wanted. On top of that, the censorship the game suffered during localization ticked off the very niche audience that still wanted to give the game a chance. The game itself was never going to sell to begin with, so speaking with their wallet was never an option. While I did enjoy the game for what it was thanks to the gameplay basically expanding on SMT's core mechanics (no demons since each member is limited to one Mirage), I just wish that both Atlus and Nintendo should have handled the situation much better. Only time will tell if Tokyo Mirage Sessions #FE will fade into obscurity like Beyond Oasis or be remembered as a big mistake like DmC: Devil May Cry.
 
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Chrono.

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Azure Strike Gunvolt anime announced.
There was a problem fetching the tweet

The second game will have a physical version that includes the first game and it goes for $30. Published by Yacht Club.
There was a problem fetching the tweet
 
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D

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Guest
Ah yes, the sudden mention of SMTXFE's trailer from April 2015 (or TMS #FE as it is known today) brings back memories of the April 2015 Direct, when they announced the Smash Bros Ballot. I remember voting for Simon Belmont as soon as possible after the Ballot launched.

I basically wasted my vote, but i don't regret my choice.

Oh, and my thoughts on TMS are basically this.

In all honesty, i don't think TMS is a bad game (or at least it doesn't look like it since i don't plan on getting it) but the biggest problem is that the game is supposed to be SMT X FE. The Problem is not that the game's ideas and visuals are not appeaing to me, the problem is that this game was sold to me as SMT X FE, and i don't even care about any of those 2 series, but the fact that it evolved from what it is today just really bugs me.
Pretty much my feelings exactly.

I honestly can't judge TMS#FE since anything I say about it will be incredibly biased against it, and I have no intention of giving it a chance. I understand why some people might like it, and that's cool I guess. Those games have an appeal, Persona is massively popular, etc... But I also hope they understand why a large number of SMT and FE fans are very upset with the reveal, and no amount of "but it's a good game" will ever convince us to try it.

Pretty much this:


It was a classic bait and switch. Don't promise one thing, and then deliver another.

Speaking of massive disappointments, I'm curious. How did people here about the latest season and season finale of GoT. I guess I've already given my opinion, but I'm curious about everyone else.
 

Yomi's Biggest Fan

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In all honesty, it was Nintendo's fault for giving the teaser of SMT x FE back when the game was in its planning stages. The team admit that they did struggle with the game's original idea that it basically looked like Shin Megami Tensei with Fire Emblem's engine and gave up with the proposed idea. So six months later, they went with a new idea since Atlus wanted to make a more modern Fire Emblem game. As for why they went with J-Pop or the Japanese industry to begin with? Because they wanted to make something fresh.

The end result is something that alienated plenty of fans instead of giving them the crossover they've wanted. On top of that, the censorship the game suffered during localization ticked off the very niche audience that still wanted to give the game a chance. The game itself was never going to sell to begin with, so speaking with their wallet was never an option. While I did enjoy the game for what it was thanks to the gameplay basically expanding on SMT's core mechanics (no demons since each member is limited to one Mirage), I just wish that both Atlus and Nintendo should have handled the situation much better. Only time will tell if Tokyo Mirage Sessions #FE will fade into obscurity like Beyond Oasis or be remembered as a big mistake like DmC: Devil May Cry.
When this many people are jumping ship from Nintendo and chasing not to buy the NX because of censorship, it shows how people have been jaded of such a concept when the Internet became a thing. Video games had been censored multiple times in the 80's and 90's, but that was back when people wouldn't be aware of these changes until it was too late. But now we are in a day and age where boycotts will be the nest option when companies choose to cater to the minority instead of following artistic integrity.

But who am I to say since I'd rather not learn Japanese or import games just because of some forced DJ jokes (Splatoon) or bikini model references being removed (Tokyo Mirage Sessions). But if that's what people want to do, it's their choice to do what they feel is necessary. I doubt Nintendo or any other company will stop censorship no matter how much boycotts happen.
 
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n8han11

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Wow, this thread's made quite a turnaround. Just a few pages ago everyone was singing praises of how amazing and great generic anime sessions looked. I'm perfectly happy to see everyone rag on it. It's a shame such a crossover wasted everything in favour of generic Animuu tripe.
 

Chrono.

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Just finished watching Dragon Ball Super episode 50.
TMW Mai is still alive
:yeahboi:
Man, this arc has been weird so far.

At first Goku Black was portrayed as an unstoppable force, but then this week he gets bodied by Goku in just SSJ1 form.

Not even SSJ3, but 1.

Curious to see what they do from here, for all I know, the final battle might just be between Trunks and Black, since Goku is like way OP.
 

AwesomeAussie27

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Wow, this thread's made quite a turnaround. Just a few pages ago everyone was singing praises of how amazing and great generic anime sessions looked. I'm perfectly happy to see everyone rag on it. It's a shame such a crossover wasted everything in favour of generic Animuu tripe.
I'm pretty sure these pages ago were more about how pointless VS Battles are than anything extra.

But of course there is bound to be some criticism for Tokyo Mirage Sessions. It's a good game mechanically, but the story and characters were some things that should have been done so much better. Atlus shouldn't have told Nintendo to release that teaser if they couldn't even do a proper crossover to begin with.
 
D

Deleted member

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Azure Strike Gunvolt anime announced.
There was a problem fetching the tweet

The second game will have a physical version that includes the first game and it goes for $30. Published by Yacht Club.
There was a problem fetching the tweet
Nice. I remember downloading the Demo for ASG1 and really enjoying it. I never bought the game because im a physical guy, so im really happy the see a physical version of both games beign released. Thanks Based Yatch Club, now i can add another 3DS game onto my wish list.

If only the same could happen to RH MegaMix.
 

powerprotoman

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I'm pretty sure these pages ago were more about how pointless VS Battles are than anything extra.

But of course there is bound to be some criticism for Tokyo Mirage Sessions. It's a good game mechanically, but the story and characters were some things that should have been done so much better. Atlus shouldn't have told Nintendo to release that teaser if they couldn't even do a proper crossover to begin with.
from what ive heard they did try to do an actual crossover but didnt like how it was turning out
 

Red & Green

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Azure Strike Gunvolt anime announced.
There was a problem fetching the tweet

The second game will have a physical version that includes the first game and it goes for $30. Published by Yacht Club.
There was a problem fetching the tweet
Never played Gunvolt before, but I've heard TONS about it. Literally almost as popular as Shovel Knight. May give it a go with this sequel...
 
D

Deleted member

Guest
In all honesty, it was Nintendo's fault for giving the teaser of SMT x FE back when the game was in its planning stages. The team admit that they did struggle with the game's original idea that it basically looked like Shin Megami Tensei with Fire Emblem's engine and gave up with the proposed idea. So six months later, they went with a new idea since Atlus wanted to make a more modern Fire Emblem game. As for why they went with J-Pop or the Japanese industry to begin with? Because they wanted to make something fresh.

The end result is something that alienated plenty of fans instead of giving them the crossover they've wanted. On top of that, the censorship the game suffered during localization ticked off the very niche audience that still wanted to give the game a chance. The game itself was never going to sell to begin with, so speaking with their wallet was never an option. While I did enjoy the game for what it was thanks to the gameplay basically expanding on SMT's core mechanics (no demons since each member is limited to one Mirage), I just wish that both Atlus and Nintendo should have handled the situation much better. Only time will tell if Tokyo Mirage Sessions #FE will fade into obscurity like Beyond Oasis or be remembered as a big mistake like DmC: Devil May Cry.
Oh, I fully agree. It was also a huge mistake to censor the game, when the majority of the audience that WOULD be interested in playing something like that are the same people that would be most bothered by the censorship. Pretty much killing all your potential sales at that point.

The team admit that they did struggle with the game's original idea that it basically looked like Shin Megami Tensei with Fire Emblem's engine and gave up with the proposed idea. So six months later, they went with a new idea since Atlus wanted to make a more modern Fire Emblem game.
This is honestly something that bugs me the most about all this. How could they not think of anything? It's very simple, have a risk-like conquest game set in some FE continent with different houses and factions, and have tons of recruitable units from FE. Amid them, have the biggest threat be demons, and have them show up over the course of the campaign, eventually giving the units a power to pair up and summon demons. Like, if the mechanics are too similar, then change that up, and make something new and different while still including elements from both franchises, like demon summoning, and the weapons triangle. Perhaps have the demons inhabit weapons, or give them the power to link up with weapons, so that each weapon has a demon tied to it, and you can level them up that way. Thus, units attack with demons. Then you can have a unit to demon compatibilty and support similar to your usual FE. The combat can be changed up a bit, especially if you make it like Risk. Perhaps don't have movement be a thing anymore in combat, and make it more like SMT, make it 6 vs. 6 combat that takes place in a battlefield. The units you select to invade or defend and how they pair up, not just with each other in terms of support and ability, but also how the demons match each other is the key. The strategy comes in managing your turns in order to conquer territories, pretty much like Rance.

Just look at the core and defining mechanics of both games, and mix and mash till something clicks. There are many options to work with. Demon summoning, affinity and pairing up, strategic and tactical combat, unit management, units deaths, rpg mechanics, multiple endings based on the morality of your actions, weapons triangle, dungeon crawling, support conversations, etc... etc...

The mechanics are what you have the most freedom with, but changing up the themes and tone of it all, that's what makes the least sense. It just looks to me like their heart wasn't in making a SMTxFE game and thus had no inspiration. The devs wanted to make a game that THEY wanted to play, and instead made that. They didn't want a gritty medieval fantasy strategy game with demons. They wanted a game with cute girls, idols, and singing.
 

Bananija

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When I saw that crossover battle discussion I couldn't help but think about what Stan Lee think on the matter. However I have internet problems so here the "here but kinda late" video.

 

Chrono.

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Never played Gunvolt before, but I've heard TONS about it. Literally almost as popular as Shovel Knight. May give it a go with this sequel...
If you liked the Megaman Zero/ZX games but thought they got too bull**** at times, well then this game is for you.

If not... You should still try it out anyway. There's a demo on eShop.
 

Swamp Sensei

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some forced DJ jokes (Splatoon)
I'm sorry.

Usually I understand the dislike for localization changes (even if I disagree) but this?

DJ Octavio?

Have you read the Japanese/European version? He's bland and boring as hell.

The seafood and hipster jokes actually gave him a personality. For a long time, that was an example of localization done right.

You want the boring option?
 

Yomi's Biggest Fan

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When I saw that crossover battle discussion I couldn't help but think about what Stan Lee think on the matter. However I have internet problems so here the "here but kinda late" video.

Long story short, VS Battles are pointless since it would depend on how that universe works or who's the author.

Good example is how Peter would be the one to kill Homer in a crossover episode (Simpsons Guy) all because McFarlane had more control over the writing. You know his audience would be mad if they let him lose to the more popular iconic dad.


Another good example, ****ing a character's strength in ways where it is ridiculous than it should. Kirby can suddenly bust solar systems because of a mere background change in Kirby Squeak Squad's final boss? Buu would still destroy him even if that was legit.



Sorry for beating a dead horse, but this is too good of an example not to ignore.

 

Z25

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lol.



Sure you are.

That said, his XY team has been the best he's ever had, since, ever?
I don't know it might happen. He has a take no **** attitude with these random trainers in the league. Alain is destroying his rivals, and it's clear that him and Ash are definitely making finals. What happens from there will be interesting. Ash is either beating Alain in an intense match or TF interrupts leading to the league ending early.

But Ash greninja is getting ready to slaughter as is Ash. My sig could be very much real soon lol.
 

AwesomeAussie27

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I'm sorry.

Usually I understand the dislike for localization changes (even if I disagree) but this?

DJ Octavio?

Have you read the Japanese/European version? He's bland and boring as hell.

The seafood and hipster jokes actually gave him a personality. For a long time, that was an example of localization done right.

You want the boring option?
Agreed. I actually like the American DJ Octavio way more than his generic International counterparts. If I still lived in Australia to this day, I would be bored out of my mind to see all the generic villain threats out of his mouth. A good example of the American Kirby is Hardcore done right.

Now if we want examples of bad localization, the Doge joke in Triforce Heroes and Beruka x Saizo's silent treatment confession are good examples. Then there's the cringeworthy dudebro slang in the Western Tokyo Mirage Sessions. *shudders*
 

ChikoLad

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That last part is kind of why I wish there were more discussions about what characters could do if they teamed up mixed in with all the fights to the death. I have plenty of characters I DON'T want to see fight to the death, but I'd be curious how well they could cooperate.

I'd be perfectly fine if more canon battles were set to the Pokemon ruleset of "to the faint" instead, too. Not all of them, sometimes there are situations where characters are difficult enough to destroy that it'd be interesting to see just what could pull it off, but a ton of characters are fragile enough that you could just do it until one passes out and you're good.
It's not even about teaming up and stuff.

I wanna see characters hang out. Form friendships. Discuss and debate ideals. Tell each other their life stories. Learn things from one another. And if they're gonna fight, make it either over something funny, or something interesting.

Like yeah, crossovers usually don't have an effect on the canon of a particular series so character development within said crossover is moot, but it's still more interesting to see.
 
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Aetheri

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First time I'm watching a GDQ live...close race in Tropical Freeze...can't beat Canadians in a cold environment :p

Seems I'm just in time for some Prime!!
 

Swamp Sensei

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Then there's the cringeworthy dudebro slang in the Western Tokyo Mirage Sessions. *shudders*
To be fair.

The Japanese versions were filled with similar memes for them.

We only think they're cooler than us.

They have dumb memes too.

Like Ronald McDonald.
 

powerprotoman

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To be fair.

The Japanese versions were filled with similar memes for them.

We only think they're cooler than us.

They have dumb memes too.

Like Ronald McDonald.
dont forget the colonel, who am i kidding no one can forget colonel sanders
 

Chrono.

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To be fair.

The Japanese versions were filled with similar memes for them.

We only think they're cooler than us.

They have dumb memes too.

Like Ronald McDonald.
This reminds me, apparently Bravely Second in Japan had a lot of criticism for it's use of memes and other references to pop culture.
 

Coricus

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It's not even about teaming up and stuff.

I wanna see characters hang out. Form friendships. Discuss and debate ideals. Tell each other their life stories. Learn things from one another. And if they're gonna fight, make it either over something funny, or something interesting.

Like yeah, crossovers usually don't have an effect on the canon of a particular series so character development within said crossover is moot, but it's still more interesting to see.
I get that, too.

I see Mega Man and Shulk kneeling over on the ground, building a custom flatscreen TV. I see Mr. Game and Watch and Peach cooking breakfast. I see Pit and Sonic doing. . .nearly anything, because those two are utterly hilarious. Like, they'd probably get into a food fight the way Sonic did with Chip in one of the bonus videos in Unleashed.

And then when they do take something on, it's not each other, but some monster they need to protect bystanders from.

It's not anything that could ever happen in a game, but just to contemplate fanon like that can be interesting.
 
D

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Holy ****. They're remaking the WHOLE game?

Will they add more quests, give the wolf more functionality and increase the enemy AI to make it more competent? Fix the pacing, remove tutorials, remove Ganondorf from the story and make Zant the main baddy?

This could be amazing. Is it a Dolphin mod?

It's funny, cause I was in a /v/ thread this morning about BotW, where I mentioned the mods for BotW would be amazing, akin to Skyrim. And most people said it couldn't be done, despite Smash and PM, because no one has done a mod that big for Zelda... Welp.
 

ChikoLad

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Holy ****. They're remaking the WHOLE game?

Will they add more quests, give the wolf more functionality and increase the enemy AI to make it more competent? Fix the pacing, remove tutorials, remove Ganondorf from the story and make Zant the main baddy?

This could be amazing. Is it a Dolphin mod?

It's funny, cause I was in a /v/ thread this morning about BotW, where I mentioned the mods for BotW would be amazing, akin to Skyrim. And most people said it couldn't be done, despite Smash and PM, because no one has done a mod that big for Zelda... Welp.
It's a Dolphin mod by the sounds of it. Still cool though.
 
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