Takamaru:
Nuetral Special - Shrine Shuriken/Reload: Takamaru rapidly throws off ninja stars/shurikens as long as B is pressed. If B is only tapped, he will throw a flaming one forward, although this counts as 5 shurikens. He has a supply of 50 shurikens before running out. Pressing again makes him idle for one moment s he reloads. If hit while reloading, reload fails.
Side Special - Invisibility Cloak: Takamaru pulls out his cloak of invisibility, and becomes invisible. In this form, attacks have only a 20% chance of hitting him, and he can move around freely. If he is hit, he will lose the cloak for 3 seconds after automatically removing it. He may attack freely, but attacks he performs only have a 50% chance of hitting.
Up Special - Rising Sun: Takamaru places his blade below him as he leaps skyward, then forces it up and onto his shoulder, and spins in a wheel-like motion for 3 seconds, while the blade is engulfed in flames. Hits multiple times.
Down Special - Deflection: Takamaru raises his Katana, and can walk around with it raised so long as B is held, but movement is decreased to only walking, and he can't attack or shield. He also may only jump once. But it will reflect all projectiles and they will automatically hit the sender (or anyone who has gotten between them and Takamaru, and will even break shields, causing 1.5x the damage but only 0.5x the knockback.
Final Smash - Inazuma Lightning Technique: Takamaru yanks out a scroll and unfurls it, and looks skywards as several large pillars of lightning hit all around the stage. The number is randomly determines between 10 and 20 pillars, and the locations are random, but it will not strike the same spot twice in a row. After all pillars are finished, the scroll burns up.
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For those who want to just see his special moves and final smash. Spaced it out for you @
Capybara Gaming