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Nintendo Announced as an Official Sponsor for Evo 2014

ORVO5

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What I could see happening is Nintendo wanting to do some good PR, but doing it awkwardly because they are grossly misinformed on the subject matter. The probably blindly trust Mr. Sakurai to dish out a great game because he's been working on Smash for many years now.

On the other hand, I believe that Mr. "Smash is a party game" Sakurai may not be as inclined as Nintendo.
That's definitely a possibility. Though, would it be right to assume that the department of Nintendo that is in charge of being involved in EVO is naive about the scene? They should know about the tournament scene by now and how competitive it is.
 

LancerStaff

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Why's everybody hating on Sakurai? Even the demo was pretty well balanced outside of Zelda. It's not the same situation as SSB64 either, since these were just a couple characters taken from the game. Twenty characters with only one bad character likely means there will be only be two or three bad characters in the final game, unless the rest of the roster is bad characters.
 

ShadyWolfe

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This is AWESOME! Maybe this means they'll try to make the new Smash competitive too?
It is competitive just not in the sense of Melee. Melee is more of an offensive, techincal game like Blaze Blue while Smash 4 seems to be a defensive, spacing game like Street Fighter. The early Smash 4 build shown at the invitational looks like Brawl but faster, more combo potential, weakened projectiles, no tripping, and a more balanced roster that can be patched and updated so two great Smash games with cater to different playstyles.
 

Vigilante

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Honestly, it's just inference at this pont and I could be completely wrong, but if they had any knowledge of competitive smash, they should have known that it would not pass too well with us.

On the other hand, maybe they were going for a hybrid approach to try and englobe everyone.

All I know at the moment is that the version of Smash 4 we all played was a dissapointement and I sincerely hope (But highly doubt they would) that they make it more like Melee or Project M in terms of speed, character balance, advanced techs, etc... I'm personally more partial to the Project M route because Melee has a few flaws that we could do without.

There is no need for them to sacrifice the competitive market in favour of the party smasher market for absolutely no potential gain both in terms of sales and reputation.

I will end with a quote form Epicurus:

“Is God willing to prevent evil, but not able? Then he is not omnipotent.
Is he able, but not willing? Then he is malevolent.
Is he both able and willing? Then whence cometh evil?
Is he neither able nor willing? Then why call him God?”

Now replace god with Nintendo:

If they are unable to create a competitive-friendly game, then they are impotent in that field of design. If they are unwilling to give us that tiny little thing, they are being jerks about it. I don't think Nintendo is incompetent, nor do I think that Nintendo has an evil agenda. The only thing left if that they are unknowing... or rather, they could know of its existence but still be grossly misinformed about it. If they do know however, they are one of the two... or both.

The other possibility is Mr. Sakurai just being a jerk about it.
 
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Yori

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It is competitive just not in the sense of Melee. Melee is more of an offensive, techincal game like Blaze Blue while Smash 4 seems to be a defensive, spacing game like Street Fighter. The early Smash 4 build shown at the invitational looks like Brawl but faster, more combo potential, weakened projectiles, no tripping, and a more balanced roster that can be patched and updated so two great Smash games with cater to different playstyles.
Yeah, that's exactly what I hope it to be. If this is what it's going to be, I'll be so hype :D
 

synesthe-sia

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We have absolutely no idea what he means by that. He could be talking about literal sharpness of the disk for all we know.
Sakurai is a sociopath liar. The Brawl disc is obviously sharper, since that's what he tried to kill me with. But with all of this being said, I'm going to get slightly off-topic here and ask you guys for the FBI email. I want to tell them to send my regards to Tupac.
 

pickle962

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Honestly, it's just inference at this pont and I could be completely wrong, but if they had any knowledge of competitive smash, they should have known that it would not pass too well with us.

On the other hand, maybe they were going for a hybrid approach to try and englobe everyone.

All I know at the moment is that the version of Smash 4 we all played was a dissapointement and I sincerely hope (But highly doubt they would) that they make it more like Melee or Project M in terms of speed, character balance, advanced techs, etc... I'm personally more partial to the Project M route because Melee has a few flaws that we could do without.

There is no need for them to sacrifice the competitive market in favour of the party smasher market for absolutely no potential gain both in terms of sales and reputation.

I will end with a quote form Epicurus:

“Is God willing to prevent evil, but not able? Then he is not omnipotent.
Is he able, but not willing? Then he is malevolent.
Is he both able and willing? Then whence cometh evil?
Is he neither able nor willing? Then why call him God?”

Now replace god with Nintendo:

If they are unable to create a competitive-friendly game, then they are impotent in that field of design. If they are unwilling to give us that tiny little thing, they are being jerks about it. I don't think Nintendo is incompetent, nor do I think that Nintendo has an evil agenda. The only thing left if that they are unknowing... or rather, they could know of its existence but still be grossly misinformed about it. If they do know however, they are one of the two... or both.

The other possibility is Mr. Sakurai just being a jerk about it.
You DO realize that most of us liked what we played in the smash 4 demo right negative nancy ;) #burned
 

Drover

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Omg! So much money. If Mango wins this he is going to be richer than he already is. That means from MLG to CEO to KoC4 to now Evo, he will make 10,000+ dollars if he hasn't already made it. It hasn't even been a month yet since MLG.
 
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RascalTheCharizard

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We have absolutely no idea what he means by that. He could be talking about literal sharpness of the disk for all we know.
He says what he means in the same damn article. He believes it to be the "sharpest" because of the game's "speed" and how it "asks a lot of your coordination skills". Melee is the sharpest in his eyes because it is fast, exciting and challenging. Brawl was made with the intent on appealing to incredible number of Wii owners, most of whom (according to Sakurai) were casual gamers. He altered the gameplay to fit the new audience and whilst he feels that the change was necessary, it doesn't mean that he has to see Brawl as the best entry in the series.
 

ORVO5

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I'm gonna LOL if they added a speed slider function. It's unlikely, but could solve all of these issues. At least a setting from 1-5. 1 being the floaty Brawl speed and 5 being Melee speed.
 

LancerStaff

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He says what he means in the same damn article. He believes it to be the "sharpest" because of the game's "speed" and how it "asks a lot of your coordination skills". Melee is the sharpest in his eyes because it is fast, exciting and challenging. Brawl was made with the intent on appealing to incredible number of Wii owners, most of whom (according to Sakurai) were casual gamers. He altered the gameplay to fit the new audience and whilst he feels that the change was necessary, it doesn't mean that he has to see Brawl as the best entry in the series.
Like I said, 'sharpest' could be referring to any single aspect of Melee. Newcomers, items, overall additions like trophies and special modes, etceteras. Yes, he said that Brawl was built for a different audience then what Melee attracted. But was he just trying to not step on Melee fans' toes?

I'm gonna LOL if they added a speed slider function. It's unlikely, but could solve all of these issues. At least a setting from 1-5. 1 being the floaty Brawl speed and 5 being Melee speed.
That'd be disastrous for competitive play, since nobody would agree on one level. And it'd also make SSB4 being SSB4 redundant with those other modes around.
 

ORVO5

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That'd be disastrous for competitive play, since nobody would agree on one level. And it'd also make SSB4 being SSB4 redundant with those other modes around.
I really doubt that. A set speed can be part of tournament rules just as much as no items and Final Destination only. Also, it's an easy solution that pleases everyone. It doesn't even have to be 1-5, it could just be Brawl Speed, regular or Melee Speed.
 
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greenluigiman2

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Nintendo pushing Smash 4 for EVO 2015 wouldn't mean that they're trying to get rid of the Melee community, it just means they want to promote their new game. We could very well have both games at EVO '15, not only does Capcom get 2 games, both Smash games would also be among the most watched/popular.
 

LancerStaff

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I really doubt that. A set speed can be part of tournament rules just as much as no items and Final Destination only. Also, it's an easy solution that pleases everyone. It doesn't even have to be 1-5, it could just be Brawl Speed, regular or Melee Speed.
What will we agree on? How will we come to that conclusion? PSASBR couldn't even agree on if stage hazards should be on or off, so how could we even pick one of three gameplay options?
 

Nstinct

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What will we agree on? How will we come to that conclusion? PSASBR couldn't even agree on if stage hazards should be on or off, so how could we even pick one of three gameplay options?
Your really making it sound much more challenging that it would be. If choosing this were that tricky and technical we'd have no standard tournament rules. I'd be very simple, melee/pm people would play the closest to melee speed and with how open minded and easy going Brawl players are they'd probably agree just for unity sake. Or the community would split into what it was, Melee speed and Brawl speed players.

But lets not debate this, it's very much so a pipe dream/crazy idea until Nintendo releases the game.
 

Downdraft

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But lets not debate this, it's very much so a pipe dream/crazy idea until Nintendo releases the game.
This game may have a Special Brawl mode that allows you to select multiple speeds; it's not that far-fetched.

Regardless, increasing the speed or allowing us to adjust it to our liking won't make the game much better. All indications are that ground speed is increased to be a little faster than Brawl, but things like aerial momentum preservation are still absent. Furthermore, many people have complained about there being too much lag.

People that aren't big on Melee or PM may think that those players just want a faster game. It is to my understanding, that the Melee/PM crowd want a more offensive-oriented game that gives you a great degree of control over your character's mobility and reactions; that entails far more than a simple speed change.

I haven't observed or read about any impressive combos being performed in the Smash demo, likely because the demo wasn't as combo friendly as the April Direct and character reveals displayed.

We don't know how old the demo was. Overall, it seems underwhelming to the greater competitive community. I don't blame them.

Casual fans and some players here have a different priority list when it comes to video games like Smash Bros.

I think my priority list is more in line with people that play games competitively.

On a scale of 1-5 with 1 being not at all important and 5 being very important, I'd make the following rankings.

Gameplay: 5
Balance: 4
Graphics: 3 or less
Music: 4
Story: 3 or less
Other Content: 3 or less

Fun is incredibly subjective, so I didn't include it in the rankings. Essentially, gameplay is the most important element to a game.

Casual fans and some other players tend to prioritize graphics and content over gameplay and things that add depth to the game.
 

smashbroskilla

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Not as long as Sakurai around. He hates Melee and everyone who plays it. I know this for a fact. I was on Friendster and I told someone that Melee is a pretty good game and suddenly these guys in all black smashed through every window in my house and knocked me out. I woke up in a van and it was pitch black. But in the darkness, there was a figure I could barely see. It became clear after a minute or so. A familiar voice asked me, "have you ever made a game?" I whimpered, "b-but Project M!" Then Sakurai tried to slit my throat with a Brawl disc, but I got away. While I was running, I heard shouts of "MELEE WAS A MISTAKE!", "PLEASE UNDERSTAND..." and "CAPTAIN FALCON WILL NEVER BE GOOD AGAIN!" It happened to other people as well, that's why people say they like Brawl. I just type about how innovative tripping is and I weep for hours 'cause I can see a shadowy figure in the window watching me. Making sure I don't touch my GameCube.

LOL. Funniest thing in this thread.
 

LancerStaff

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Your really making it sound much more challenging that it would be. If choosing this were that tricky and technical we'd have no standard tournament rules. I'd be very simple, melee/pm people would play the closest to melee speed and with how open minded and easy going Brawl players are they'd probably agree just for unity sake. Or the community would split into what it was, Melee speed and Brawl speed players.

But lets not debate this, it's very much so a pipe dream/crazy idea until Nintendo releases the game.
Giving us three versions of SSB4 to play will immediately split the SSB4 community three ways. It'd kill any chances of it appearing at tournaments because of how split the community will be. How could this not split the community?

If you mention Project M (even if you abbreviate it) on Miiverse, you get banned for discussing "illegal activity."
Same if you mention modding an Xbox, or SMW rom hacks. You're not supposed to mention any kind of hacking at all, not just PM.
 

Baby_Sneak

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I just dont know what to say. They used to not like the competitive side of smash, and now they sponsor Evo.....

*Tears of joy*

This..................means alot to me.
 
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ORVO5

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Giving us three versions of SSB4 to play will immediately split the SSB4 community three ways. It'd kill any chances of it appearing at tournaments because of how split the community will be. How could this not split the community?
Really? Is that why competitive players prefer Melee and Project M instead of Brawl? The community is already split. Having those options will bring them together because all it takes is a flip of a switch to adjust the playstyle. Casual intermediate and expert. All games have this. SMH.
 

LancerStaff

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Really? Is that why competitive players prefer Melee and Project M instead of Brawl? The community is already split. Having those options will bring them together because all it takes is a flip of a switch to adjust the playstyle. Casual intermediate and expert. All games have this. SMH.
This isn't casual vs hardcore, it's offense vs defense. We would not come to any conclusion on which is better, and it'd just divide the tournament players since 4M players don't want to play 4B and vice versa. Nothing would be solved by this.
 

ORVO5

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This isn't casual vs hardcore, it's offense vs defense. We would not come to any conclusion on which is better, and it'd just divide the tournament players since 4M players don't want to play 4B and vice versa. Nothing would be solved by this.
I understand what you're saying, but I think we'll just have to agree to disagree on this one. The fact is, there's a reason why Melee is in EVO, and Project M is favored by the competitive scene.
 

LancerStaff

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I understand what you're saying, but I think we'll just have to agree to disagree on this one. The fact is, there's a reason why Melee is in EVO, and Project M is favored by the competitive scene.
So Sakurai should just throw out the work on making something unified and just make a Melee mode?
 

ORVO5

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That's putting everybody in the same house in different rooms. Still separate. And it'd never happen anyway, since it'd be a nightmare to balance no matter how it's handled.
But that's how things are now, and how things will stay if the game favors the casual players. People would stick with Melee and Project M/M2, or worse, leave and SSB4 will go in the way of Brawl. Yes, it's purely hypothetical but it's a simple design choice (no, they wouldn't have to balance the game from the ground up when we're talking about speed and minor physics) that would solve those issues and possibly get SSB4 in tournaments (on the same level as Melee) as well as give it a longer life than Brawl. Not to mention keep players playing the game instead of moving on to a different, more competitive fighting game. Hardcore players prefer competition, casual players prefer fun. I'm all for a well balanced game that would unify the two groups but Sakurai favors the casual scene.

PS, If it will never happen, then maybe we shouldn't be debating this anymore and like I said, agree to disagree :)
 
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