HyperSomari64
Smash Master
I thought Gen X was from 1965 to 1980.I would lean on Gen X coming in 2026.
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I thought Gen X was from 1965 to 1980.I would lean on Gen X coming in 2026.
And then people will find some petty reason to complain about said remakes, just like always...I would lean on Gen X coming in 2026. I doubt we are going to make the jump right away to the Switch's successor, Game Freak is gunshy about new system launches. I expect something like Gen V remakes or something cute like that to be a stopgap in between. It also makes sense for them to delay Gen X for the 30th anniversary, given they have the easy turnaround of just doing Gen V remakes in its stead. Whether we get Deep Black and Vast White and Legends Kyurem or a re imagining of the Gen V style in the Gen IX engine, I think Unova will be revisited before we hop over to Gen X.
Glad to see I'm not the only one who made a direct comparison to the Mario OVA, instead of the live-action one. I don't know how weird this is, but I slightly preferred the movie overall. Don't get me wrong, the OVA had its efforts, but for some reason, the movie felt more... on point? That can't be a super odd takeaway.The Super Mario Bros. Movie is amazing and respects the Mario franchise. For the 1986 anime Super Mario Bros.: The Great Mission to Rescue Princess Peach it was kind of good, for the 1993 live-action movie I'd say it was kind of interesting, but it hardly had the spirit and elements of the Mario franchise.
to the point that it has virtually no story like most of the main gamesThe Super Mario Bros. Movie is amazing and respects the Mario franchise.
You were very impressed by the new movie The Super Mario Bros. Movie of 2023, as we all were. We all loved this new movie of Mario franchise.Glad to see I'm not the only one who made a direct comparison to the Mario OVA, instead of the live-action one. I don't know how weird this is, but I slightly preferred the movie overall. Don't get me wrong, the OVA had its efforts, but for some reason, the movie felt more... on point? That can't be a super odd takeaway.
Do you mean to say the movie has little to no story or that most of the main games are like the movie with none of them having much of a story?to the point that it has virtually no story like most of the main games
not all I’m afraidYou were very impressed by the new movie The Super Mario Bros. Movie of 2023, as we all were. We all loved this new movie of Mario franchise.
Both I supposeDo you mean to say the movie has little to no story or that most of the main games are like the movie with none of them having much of a story?
Honestly I don't think we'll get that much. Sakurai explained for Smash 4 that clones are chosen way later into development when he have some time for bonus fighters. So unless there's a director changes, I don't think he would start development with like 7-8 echo fighters in mind. Besides, Ultimate was fairly unique because of the Everyone is here, there wasn't that much room for a big numbers of newcomers, so they had to fill gaps with a bit more clones than usual. I mean, the fact that they didn't do echo fighters dlc despite having 3 years of support, knowing that those characters take less development time and ressources and that there was some fairly big request echo fighters kind of prove that clones are just not that important for Sakurai. So honestly I doubt we'll get more than 5, unless they do Everyone is here again. I actually think we'll get less clones similar to Smash 4 (so like 2-3 as late development bonus).So, how many Echo Fighters do you foresee the next game having?
I think after how successful the concept was received be the greater populous, we will at least see the same number of Echo Fighters that we saw in Smash Ultimate. That would mean at least 5 echo fighters. I could see us go either with the same amount or a bit higher. I doubt the number would double, but I can easily see them do 6-8 easy to make echo fighters for the next game. I would not be shocked as well if they look at either the DLC cast of this game or the newcomers for the next game for viable echo fighters, considering they did last time with Ken and Richter. I also think that the echo fighters will have at least a majority first party slant. So if we got 7 echo fighters, we would see at most 3 third party echo fighters.
I never heard anyone complain about FireRed/LeafGreen/HeartGold/SoulSilver/AlphaSapphire/OmegaRuby.And then people will find some petty reason to complain about said remakes, just like always...
i said main seriesHmm.. I dunno I liked 1000 year door fwiw though obviously that's a story driven game, whereas like Super Mario lore was mainly fleshed out after the game was made. But they all have stories, just maybe not appealing ones.
I'd like to note that's only sometimes the case. In Ultimate, the entire base roster was chosen from the start, along with Brawl too. In fact, we had more Brawl characters, clones included, planned. Ultimate, unlike Brawl, had all the base newcomers actually make base as intended. First time, and possibly the last.Honestly I don't think we'll get that much. Sakurai explained for Smash 4 that clones are chosen way later into development when he have some time for bonus fighters. So unless there's a director changes, I don't think he would start development with like 7-8 echo fighters in mind. Besides, Ultimate was fairly unique because of the Everyone is here, there wasn't that much room for a big numbers of newcomers, so they had to fill gaps with a bit more clones than usual. I mean, the fact that they didn't do echo fighters dlc despite having 3 years of support, knowing that those characters take less development time and ressources and that there was some fairly big request echo fighters kind of prove that clones are just not that important for Sakurai. So honestly I doubt we'll get more than 5, unless they do Everyone is here again. I actually think we'll get less clones similar to Smash 4 (so like 2-3 as late development bonus).
I mean, the main reason people complained about BDSP was that it just was not that good. It was too faithful of a Diamond and Pearl remake, missing several of the quality of life changes made in Platinum or later games. Part of what I love about the Pokemon remakes is how they modernize their games. Take Heart Gold for instance. It brings Johto ten years forward in terms of design. I think HGSS is the definitive way to experience Johto. Or look at ORAS. The only criticism unique to that not found in its source games is the lack of Emerald's Battle Frontier. Outside of that, it does a fantastic job revisiting Hoenn.And then people will find some petty reason to complain about said remakes, just like always...
I've heard some complaints of OR/AS not being as good as Emerald from around when the game first launched. But OR/AS also benefits from being much better than its Gen 6 competition, hands down. I'm admittedly not sure if BD/SP really gets that advantage; even in comparison with the Gen 8 mainline titles, it remains a bit shaky.I never heard anyone complain about FireRed/LeafGreen/HeartGold/SoulSilver/AlphaSapphire/OmegaRuby.
Seconding echoes being planned from the start. Sakurai and the team took a different view when it came to Echo Fighters in Smash Ultimate. They were planned from the start and they embraced them compared to the sparse, last second echoes of Smash 4. Considering this change in philosophy and the way the community reacted positively to them, I would not be shocked if they have a similar amount of echoes next time.I'd like to note that's only sometimes the case. In Ultimate, the entire base roster was chosen from the start, along with Brawl too. In fact, we had more Brawl characters, clones included, planned. Ultimate, unlike Brawl, had all the base newcomers actually make base as intended. First time, and possibly the last.
Smash 64, Melee, and 4 all had last minute characters in development(as in plans, not just the last character set developed in general. It's minor, but a distinct factor. This is why Braw doesn't entirely count. The clones of it were always meant to be in. They did however nearly not make it in cause of Sonic, who delayed stuff a lot, and 6 out of the Forbidden 7 didn't get in due to him as well. Dixie Kong was cited as not being able to work properly with Diddy, though we don't legitimately know if Sonic's delay could have some part in it).
Basically? The Echo Fighters in Ultimate were meant to be there from the start. Sakurai even notes that in his various articles. It would also be the only type of Model Swap Fighter(which they're a subset of) to actually fit this mold. Other clones are variable in whether they're meant to be in from the start or not. As it isn't consistent among the first four rosters.
I never read about the latter stuff.Seconding echoes being planned from the start. Sakurai and the team took a different view when it came to Echo Fighters in Smash Ultimate. They were planned from the start and they embraced them compared to the sparse, last second echoes of Smash 4. Considering this change in philosophy and the way the community reacted positively to them, I would not be shocked if they have a similar amount of echoes next time.
I will push back on the idea that Sonic denied the forbidden seven. The only thing Sonic denied was a 2007 release date. Brawl got pushed back again due to the last second addition of Sonic. Sakurai even stated if Brawl was not delayed, none of Sonic, Jigglypuff, Wolf, or Toon Link would be in. He also stated that if it was delayed again after that, we could have seen one or two more characters as well.
I feel like they've already started hinting at Gen 5 something coming.I’m not really thinking that BW is getting a remake at this point. Right now GS deserves a remake more.
I, for one, wouldn't mind seeing Pokestar Studios come back. Though my best chance at that would be B2W2 remakes, and I'm not entirely sure how likely those would be...I feel like they've already started hinting at Gen 5 something coming.
Legends has some weirdly placed references to Unova and Scarlet and violet has a Pokestar studios refrence.
Ive been a Pokemon fan my whole life and one thing ive noticed is that when they start to do these little nods to an older game that means that a game associated with that generation is in some kind of pre production.
For me Unova can wait until Gen 10. Right now Johto deserves it more, because we've gone the longest without seeing it. Outside of the VC releases that you can't get anymore because the 3DS eShop was shut down the last time a new Johto game came out was in 2009 on the original DS.I feel like they've already started hinting at Gen 5 something coming.
Legends has some weirdly placed references to Unova and Scarlet and violet has a Pokestar studios refrence.
Ive been a Pokemon fan my whole life and one thing ive noticed is that when they start to do these little nods to an older game that means that a game associated with that generation is in some kind of pre production.
I want anything from TotK but nothing in particular, yet except maybe the redesigns we've talked about...Y'all don't talk Zelda nearly enough here.
So lets change that.
Zelda newcomer of choice? TotK content of choice?
Lets go.
There was a lot of talk about Zelda pages ago.Y'all don't talk Zelda nearly enough here.
So lets change that.
Zelda newcomer of choice? TotK content of choice?
Lets go.
Those are all amazing choices and I really hope that the next Smash have more new stages, especially because Switch era has a lot of stages potential. The only thing I would change personally is I would put Wondaria instead of the mall to rep Forgotten land, but to be honest I wouldn't be mad at all with the mall.So, what are a few stages from the Switch era would you want/expect in the next game?
Here are a few I would like:
View attachment 372237
Lake Lapcat
The Last Resort
View attachment 372236
Mt. Tamaranch
View attachment 372238
Alive! Mall
Area Zero
View attachment 372240
Deepsea Metro
Zone 36
Purah, but only for the memes that'd result.Y'all don't talk Zelda nearly enough here.
So lets change that.
Zelda newcomer of choice? TotK content of choice?
Lets go.
well alright thenY'all don't talk Zelda nearly enough here.
So lets change that.
Zelda newcomer of choice? TotK content of choice?
Lets go.
Including the CD-I ones?newcomer choice: everyone
LinkY'all don't talk Zelda nearly enough here.
So lets change that.
Zelda newcomer of choice? TotK content of choice?
Lets go.
It does respect the IP, but also, the writing was pretty ****ing awful.The Super Mario Bros. Movie is amazing and respects the Mario franchise. For the 1986 anime Super Mario Bros.: The Great Mission to Rescue Princess Peach it was kind of good, for the 1993 live-action movie I'd say it was kind of interesting, but it hardly had the spirit and elements of the Mario franchise.
The live action movie was made back when Nintendo was more lax about licensing their IP and NoA had more autonomy and the way the movie turned out was a big reason that both of those things eventually changed.I read somewhere (if I read correctly that is) that the Super Mario Bros. live action movie didn't work out because even though Nintendo and Shigeru Miyamoto himself gave permission to the studio that made it at the time, they weren't around to oversee the movie and that makes me think that maybe that's why they didn't make her right. But on the other hand, they should know the Mario franchise better and make it have the Mushroom Kingdom, Peach and not put Dinohattan and generally the creatures that the Mario franchise has should exist. To put it simply they should have scripted it right.
Seems like the exception that proves the rule to me.Hmm.. I dunno I liked 1000 year door fwiw though obviously that's a story driven game, whereas like Super Mario lore was mainly fleshed out after the game was made. But they all have stories, just maybe not appealing ones.
Speaking of which there's a rumored thousand-year door remaster for switch in the works!
when did this happenSakurai even stated if Brawl was not delayed, none of Sonic, Jigglypuff, Wolf, or Toon Link would be in. He also stated that if it was delayed again after that, we could have seen one or two more characters as well.
Bold strategy to start the Brawl video talking about its online
Sakurai’s Game Concept video on Brawl.
People shouldn't treat licensing video game characters as a monolith anyway, let alone non-game characters too. Licensing is going to differ based on individual character, let alone IP, let alone company, let alone medium."There is zero tangible differences between a character from a game or not when it comes to licensing." There is when dealing with franchise based on a Nintendo Crossover. Having a term to differentiate entities that under that umbrella works. We have that with 3rd Party for IPs still gaming related but not own by Nintendo and 4th Party for non gaming entities fits the bill.
Idk it seems to be controversial issue
You mind explaining what you mean by this? Because I haven't seen this movie but based on my longtime experience with the Mario games, depth is one thing I'm NOT expecting when I'm going to be watching a Mario movie.It does respect the IP, but also, the writing was pretty ****ing awful.
There was room in several scenes to insert some non-throwaway dialogue to improve the depth of the characterization and cause people to emotionally invest in the characters based on the actual movie and not because "it's Mario". It's not like the movie ran long.
newcomer:Y'all don't talk Zelda nearly enough here.
So lets change that.
Zelda newcomer of choice? TotK content of choice?
Lets go.
I don't think TotK had anyone too standout that wasn't Zelda or Ganondorf or "the new Champions part 2"Y'all don't talk Zelda nearly enough here.
So lets change that.
Zelda newcomer of choice? TotK content of choice?
Lets go.