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Official Next Smash - Speculation & Discussion Thread

PersonAngelo53

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Mods are getting so good in smash Ultimate recently this is so cool.

Wouldn’t mind if Phoenix wright played similar to this as well if he joins the next smash. And this goes to show visual novel investigation characters like Ayumi Tachibana could get creative movesets with some creativity.
 
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BrawlX10

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It's kinda crazy, to be honest, how it's been like 7 years since Ultimate was revealed. I remember when it came out... I was still in high school, and now I've graduated from university. So much has happened since. Is this the longest between games the series has gone at this point? Either way, the wait for the next game just goes to show how long most games these days seem to take to make.

Are people expecting a reveal around the time the first batch of Switch 2 games are announced?
My guess is Late 2025, i think Smash can get revealed whatever it wants not necesarily among other games, it will get atention.
When Ultimate was revealed i was 20 and i was on a shoping mall with my mom lmao, i picked up the phone to see the Direct and yeah....the rest is history.
Honestly, it's been a long time ago since Ult was revealed (and released) if you put in prespective, when Ult was anounced i think Fortnite was still in Chapter 1 Season 3 i believe, which was forever ago. The Switch just turned 1. Brigitte was the newest hero in Overwatch 1. Heroes of the Storm was still getting new characters. Red Dead Redemption 2 wasn't even out yet.

I feel like if Minecraft is back for base game, it's the most primed to get items. There are like a dozen great options you could pick out there.

And maybe I could see Mega Man get one or two next time around? It seems to get preferential treatment in general, so I wouldn't be surprised to see an E-Tank pop up or anything like that. But idk if we need any more health restoring items.
They could transform one of the bosses powers into an item for Megaman. They transformed the steel diver into a gun in Smash 4, so i dunno, maybe it's possible?


I do wonder what items Minecraft would get if it did come back for base game.

I’m thinking the Ender Pearl would be a strong and obvious choice. Very recognisable, and we don’t have a teleportation item. Just throw it and you’ll teleport there.

A more recent addition to Minecraft like the Mace could also be neat.

I think Minecraft is also likely to get Assist Trophies. I’ve spoken before on how the Creeper and Warden would be good AT choices.
The creeper is honestly almost a lock for an AT if Minecraft is base game, like the creeper is probably one of the most recognizable mobs from the 2010s.
 

Perkilator

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Quoting myself from an old thread again:
NGL, I don’t really like Takamaru’s design in Smash; he genuinely looks like the generic anime swordfighter that people accuse the actual anime swordfighters of being.

For reference, here’s artwork of Takamaru in his original game, which looks closer to 80’s anime of the time.
View attachment 380638

And here’s a cropped screenshot of him in Smash for Wii U, where he looks like if Chrom grew his hair out and got a ponytail, for lack of a better term.
View attachment 380639
Basically, all this is to say that if Takamaru were to be playable in the next game, I hope his design is changed to look closer to the above artwork rather than his current Smash design.
It has something to do with Crash because at the end of the day, developers have to decide characters to develop and devote their time for.
Again, that doesn’t mean Crash can’t be one of those characters.
 
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DynamicSmasher

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A herd of creepers spawning on the stage is probably better than just a singular Creeper. Once they blow up, they’re gone.

Add a small chance of a rare lightning-infused Creeper that does more damage/knockback and you got a solid, wacky AT.
Do you guys reckon the Creeper(s) would explode on the one who summoned them, or would they run towards the nearest enemy? I feel like they might just blow up right away to max their troll potential. What are creepers if not the devs trolling the players?
 

chinkuru

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Quoting myself from an old thread again:

Basically, all this is to say that if Takamaru were to be playable in the next game, I hope his design is changed to look closer to the above artwork rather than his current Smash design.


I also think Takamaru should be redesigned, his current design seems lacking in personality. I would like a more cartoonish design like the one that appears in the instruction manual of his game. Something like this.
 

MBRedboy31

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Do you guys reckon the Creeper(s) would explode on the one who summoned them, or would they run towards the nearest enemy? I feel like they might just blow up right away to max their troll potential. What are creepers if not the devs trolling the players?
I’m imagining that they don’t try to explode on the summoner, but they always have team attack enabled, so they’re incredibly dangerous to the summoner regardless.

Although, monsters in Minecraft do switch targets and start aggroing each other instead of the player if they accidentally hit each other, so, as the summoner, you’d also better be careful not to attack one of your summoned Creepers by accident.
 

Louie G.

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I suspect the approach behind designing for an Assist Trophy and a playable character differ a lot. Consider how different Dark Samus looks in Smash 4 compared to how she was updated for a playable role in Ultimate. Maybe it's a bit different since her initial design was lifted from the games more or less, but my point is they probably reassess things to make these characters pop a bit more as full fledged fighters. Little Mac is another applicable example, but who knows how he would have looked in Brawl. Smash isn't 1:1 with Punch-Out Wii but takes more than a few pointers.

I like to think a playable Takamaru would have more saturated colors and tap into his initial retro anime appearance a little more. But alternatively, if the goal is to bring him in line with the likes of Link, Samus and Pit, perhaps they just redesign him entirely to make him feel like a contemporary character. Depends if they want him to feel old school like Ice Climbers, or simulate the would-be progression of his design into an action hero like Pit.
 
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Wonder Smash

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It has something to do with Crash because at the end of the day, developers have to decide characters to develop and devote their time for.
So how does this means that Crash can't be one of those characters?

I never said Crash can't be one. I just push back against idea that he is much that likely.
There's really no reason to be pushing back that idea. Crash is an iconic character, he has a fanbase, and they want him in Smash. So Nintendo can decide to develop and devote their time for him, as they can do for those "heavy hitters" that you mentioned.
 
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Louie G.

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I'm not sure what the goal of this Crash argument is, it's just people saying "it could happen" and "I don't think it will happen" without any substance to those claims. I suppose that's what most Smash arguments boil down to but it's kinda funny to see it stripped down to its most bare here, lol.

Anyway, to add a bit more meat to the discussion, I don't think Crash is anywhere near a guarantee but I'm sure they are aware of his support in the same way they responded to Dante or Doom Slayer's. Crash is just more difficult to work into a Mii Costume so, to call back to the origin of this conversation, he feels like the kind of character who won't really get anything unless it's a playable role.

I think the major frontrunners for Microsoft are the green shooty guys, whichever of the two they're willing to pick. Personally I think with how much material Microsoft has under their belt, it would be better served to branch into a different genre and audience before falling back on a scrimblo. But after that, I'm sure Microsoft would be on the table to receive two characters and Crash could certainly be on the forefront of that.
 
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Thegameandwatch

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I suspect the approach behind designing for an Assist Trophy and a playable character differ a lot. Consider how different Dark Samus looks in Smash 4 compared to how she was updated for a playable role in Ultimate. Maybe it's a bit different since her initial design was lifted from the games more or less, but my point is they probably reassess things to make these characters pop a bit more as full fledged fighters. Little Mac is another applicable example, but who knows how he would have looked in Brawl. Smash isn't 1:1 with Punch-Out Wii but takes more than a few pointers.

I like to think a playable Takamaru would have more saturated colors and tap into his initial retro anime appearance a little more. But alternatively, if the goal is to bring him in line with the likes of Link, Samus and Pit, perhaps they just redesign him entirely to make him feel like a contemporary character. Depends if they want him to feel old school like Ice Climbers, or simulate the would-be progression of his design into an action hero like Pit.
Although it’s likely he will be updated regardless even if it’s not significant since even the Ice Climbers were redesigned to a lesser extent.
 

Mikegamer0608

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Louie G.

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Not really. We have Tails, Knuckles, K.K. Slider, Isabelle, etc. working as costumes, and one of the most notable things about Cresh Boondicoont is the commercials with a guy in a suit.
I personally don't really see them referencing the American commercials, and the costumes you mentioned (except maybe Tails? that one is more of a hat) are pretty infamous for looking strange. It does mean there's precedent for it, but I feel like we've generally backed away further from these types of costumes since Smash 4. I suppose to your point it would fit Crash more than anyone to have a goofy looking costume like that, but I'm unsure how much this kind of approach is culturally relevant to Crash overseas unless suggested directly by Activision. I guess we could have something similar to the Rabbid one, lol. Crash spends enough time with his mouth open for it not to be the weirdest thing in the world.

1741544160422.png


In fairness, Japan does have a similar association with a Crash mascot suit. With that one being completely full bod though. I suppose there's some room for a Sans or Bomberman scenario... but with a less conventional humanoid body type, I feel like it might not work out the way it should. I dunno. It's something I don't personally see as likely because of the cultural divide, and if they want to go all the way the wider hitxboxes, but it's not totally off the table. I don't think it's wrong to say it's more difficult or at least less fitting than Dante or Doom Slayer though.
 
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TheFirstPoppyBro

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I'm not sure what the goal of this Crash argument is, it's just people saying "it could happen" and "I don't think it will happen" without any substance to those claims. I suppose that's what most Smash arguments boil down to but it's kinda funny to see it stripped down to its most bare here, lol.

Anyway, to add a bit more meat to the discussion, I don't think Crash is anywhere near a guarantee but I'm sure they are aware of his support in the same way they responded to Dante or Doom Slayer's. Crash is just more difficult to work into a Mii Costume so, to call back to the origin of this conversation, he feels like the kind of character who won't really get anything unless it's a playable role.

I think the major frontrunners for Microsoft are the green shooty guys, whichever of the two they're willing to pick. Personally I think with how much material Microsoft has under their belt, it would be better served to branch into a different genre and audience before falling back on a scrimblo. But after that, I'm sure Microsoft would be on the table to receive two characters and Crash could certainly be on the forefront of that.
My opinion on Crash is basically this: I think he'd be a cool addition with some possible fun gameplay quirks and he definitely has some level of support, but based on how Toys for Bob is indie now, I believe Vicarious Visions was shifted to a CoD support role, and Crash 5 being cancelled (or whatever you'd call it, not greenlit I suppose?), it definitely points to at least Activision's priorities being different, and Microsoft hasn't really gone back on any of that.

I don't think Crash is dead or anything, at least not yet, but he has a lot against him due to differing priorities and Microsoft likely wanting to push different IPs to the forefront.
 
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Louie G.

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I don't think Crash is dead or anything, at least not yet, but he has a lot against him due to differing priorities and Microsoft likely wanting to push different IPs to the forefront.
I think this argument only goes so far, because if Nintendo doesn't want those IP in Smash then it's a dead end. Microsoft can probably come suggest things to Nintendo and Sakurai, but their professional interests are not Nintendo's number one concern. I mean, we literally got Banjo instead of Master Chief lol. Microsoft seems down for pretty much whatever and Nintendo has no loyalty to their own commercial priorities.

Like I said before, I do think someone like Master Chief probably takes priority anyway. He captures the attention of a wider untapped audience, and he is a true mascot of the company instead of another acquisition - feels a bit overdue with two characters here already. But after that, I'm not sure who else I realistically see over Crash. If he's popular enough to ask, I don't see Microsoft saying no. Banjo is a more personal affair, but outside of that sentimentality they were willing to go the mile on a much dead-er, arguably less famous pair of characters (B&K, not Steve). I don't think Microsoft's internal priorities matter that much here.

...I don't like to compare Banjo and Crash that much, but I think it's applicable here just to emphasize Microsoft's flexibility toward Nintendo's wishes.
 
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Godzillathewonderdog

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Mods are getting so good in smash Ultimate recently this is so cool.

Wouldn’t mind if Phoenix wright played similar to this as well if he joins the next smash. And this goes to show visual novel investigation characters like Ayumi Tachibana could get creative movesets with some creativity.
The mod is fantastic, but it’s also amusing how obviously unaware these guys are of UMVC3 Phoenix Wright.
 

TheFirstPoppyBro

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I think this argument only goes so far, because if Nintendo doesn't want those IP in Smash then it's a dead end. Microsoft can probably come suggest things to Nintendo and Sakurai, but their professional interests are not Nintendo's number one concern. I mean, we literally got Banjo instead of Master Chief lol. Microsoft seems down for pretty much whatever and Nintendo has no loyalty to their own commercial priorities.

Like I said before, I do think someone like Master Chief probably takes priority anyway. He captures the attention of a wider untapped audience, and he is a true mascot of the company instead of another acquisition - feels a bit overdue with two characters here already. But after that, I'm not sure who else I realistically see over Crash. If he's popular enough to ask, I don't see Microsoft saying no. Banjo is a more personal affair, but outside of that sentimentality they were willing to go the mile on a much dead-er, arguably less famous pair of characters (B&K, not Steve). I don't think Microsoft's internal priorities matter that much here.

...I don't like to compare Banjo and Crash that much, but I think it's applicable here just to emphasize Microsoft's flexibility toward Nintendo's wishes.
I mean that is true, but Banjo was an outlier since he was popular enough to be number 2 on the Ballot after Sora lol

I'm sure Crash has support, but I don't think he'd have THAT much support to really push the needle that hard.

That said, I do think Crash is up there in terms of iconic characters Microsoft could add, but with Doomguy getting a Mii Costume, I'd be surprised if Doom was completely off the table with Nintendo/Sakurai pushing it away. And Halo is a huge name in its own right as well. I do think Crash would be next to one of those two if they get two DLC characters again, but between Doom, Halo, Fallout, and Elder Scrolls, it's not quite so cut and dry lol
 

Wonder Smash

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I'm not sure what the goal of this Crash argument is, it's just people saying "it could happen" and "I don't think it will happen" without any substance to those claims. I suppose that's what most Smash arguments boil down to but it's kinda funny to see it stripped down to its most bare here, lol.

Anyway, to add a bit more meat to the discussion, I don't think Crash is anywhere near a guarantee but I'm sure they are aware of his support in the same way they responded to Dante or Doom Slayer's. Crash is just more difficult to work into a Mii Costume so, to call back to the origin of this conversation, he feels like the kind of character who won't really get anything unless it's a playable role.

I think the major frontrunners for Microsoft are the green shooty guys, whichever of the two they're willing to pick. Personally I think with how much material Microsoft has under their belt, it would be better served to branch into a different genre and audience before falling back on a scrimblo. But after that, I'm sure Microsoft would be on the table to receive two characters and Crash could certainly be on the forefront of that.
I'm just trying to understand how these "heavy hitters" (don't know which ones) that's gotten Nintendo's attention means that Crash doesn't have much of a chance now. It's not like Nintendo has never added more than just one new character to Smash before and it's also not like they're just somehow unaware of Crash and his demand either.

As for Microsoft characters, Doom Slayer is my MW, so he's one I personally want them to pick if they want to branch out to the FPS genre like you said. But I can also definitely picture Crash being another rep. With his Japanese appeal, platforming origins, past rivalries with Mario and Sonic, and fan support, he looks like the type of character that Nintendo would most likely add to Smash.
 
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SuperSonicFlyer

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You know, something I thought of...

If you have not noticed, we only had five newcomers with original movesets in Ultimate. (Inkling, Ridley, Simon, King K. Rool and Incineroar), while there were five echoes. (Daisy, Ricther, Chrom, Dark Samus and Ken). One other was a semi-clone, (Isabelle) and with that, we technically had more fighters with copied, non-original movesets (or five and a half counting Isabelle as a half) and even Melee had around eight newcomers, Brawl with 12 newcomers and Smash 4 with 14, all with original movesets, and that is not counting the newcomers who were clones, semi-clones or echoes. That said, I am talking base game for all of these. Imagine how many original newcomers we could get next game in the base game with Smash 6 compared to Ultimate without Everyone is Here.
 

Louie G.

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I mean that is true, but Banjo was an outlier since he was popular enough to be number 2 on the Ballot after Sora lol

I'm sure Crash has support, but I don't think he'd have THAT much support to really push the needle that hard.
He doesn't have that same centralized, longterm support, but I think Banjo fought a more uphill battle. Crash's last game wasn't even a full five years ago yet, compared to Banjo's relative dormancy and obscurity. Like sure, maybe Microsoft / Activision might suggest something different if Nintendo specifically asked them what they wanted, but are they really gonna push back that hard if Nintendo just asks them for Crash upfront? I think we overestimate how much companies are playing tug of war with Nintendo about whether or not they're picking specifically the IP they deem most profitable.

I'll give you Elder Scrolls / Dovahkiin as a potential candidate, but I struggle to see Fallout happening. Outside of what you mentioned, the Blizzard side of Activision is worth some attention but I feel like Overwatch was a hotter commodity back during Ultimate speculation than it is currently. Not off the table though (and I don't really think Warcraft is in the cards). You might be able to say Crash has more notoriety in Japan than some of these other candidates, too.

This is coming from a Crash skeptic myself. I'm not a supporter. I just don't think this is a particularly fair stigma against him, but I'll resign to Crash not getting new games = might fall short of Nintendo's radar in a general sense. As far as "pushing the needle", if we suspect that Dante or Doom Slayer has then I think it would be wrong to say that Crash hasn't. We don't need someone to be the next Sora or Banjo for that to be true.
 
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Kirbeh

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Mods are getting so good in smash Ultimate recently this is so cool.

Wouldn’t mind if Phoenix wright played similar to this as well if he joins the next smash. And this goes to show visual novel investigation characters like Ayumi Tachibana could get creative movesets with some creativity.
On the one hand, I'd be interested in seeing how Sakurai and the Smash team would go about creating a move set for PW. On the other, UMVC3 PW is already so good I'd gladly take a Smash interpretation that borrows heavily if not using the same design wholesale.
 

DarthEnderX

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I don't think Crash is dead or anything, at least not yet, but he has a lot against him due to differing priorities and Microsoft likely wanting to push different IPs to the forefront.
I guarantee you that Banjo is not an IP that Microsoft wanted to push to the forefront. We got him because Smash fans wanted him and Nintendo listened. But Microsoft ALSO got to push one of their biggest IPs with Steve.

If something similar happens in Smash 6, we could get Halo/Doom as demanded by Microsoft, and then also Crash as demanded by fans.
 

LiveStudioAudience

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Master Chief being in play could also be related to potential Halo ports on Switch 2. If Microsoft is indeed becoming more willing to put their big stuff on other platforms and Nintendo wanted to go big in those first two years with third party ports, then his inclusion would be hell of a promotional effort for something like Halo MC Collection.
 

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He doesn't have that same centralized, longterm support, but I think Banjo fought a more uphill battle. Crash's last game wasn't even a full five years ago yet, compared to Banjo's relative dormancy and obscurity. Like sure, maybe Microsoft / Activision might suggest something different if Nintendo specifically asked them what they wanted, but are they really gonna push back that hard if Nintendo just asks them for Crash upfront? I think we overestimate how much companies are playing tug of war with Nintendo about whether or not they're picking specifically the IP they deem most profitable.

I'll give you Elder Scrolls / Dovahkiin as a potential candidate, but I struggle to see Fallout happening. Outside of what you mentioned, the Blizzard side of Activision is worth some attention but I feel like Overwatch was a hotter commodity back during Ultimate speculation than it is currently. Not off the table though (and I don't really think Warcraft is in the cards). You might be able to say Crash has more notoriety in Japan than some of these other candidates, too.

This is coming from a Crash skeptic myself. I'm not a supporter. I just don't think this is a particularly fair stigma against him, but I'll resign to Crash not getting new games = might fall short of Nintendo's radar in a general sense. As far as "pushing the needle", if we suspect that Dante or Doom Slayer has then I think it would be wrong to say that Crash hasn't. We don't need someone to be the next Sora or Banjo for that to be true.
I mean I'm sure Microsoft would be willing to be flexible with whatever Nintendo wants since they want to maintain a good relationship, which is kinda why I feel like Banjo and Steve will be base game next game and they'll get more DLC, sure. Like I said, if they get two DLC characters again I do think Crash would be one of them (after Doomguy or Chief), I'm just saying there are a lot of options Nintendo could throw out since Microsoft owns a lot of IP lol

I also struggle to see Fallout happening but Vault Boy being a Mii Costume makes me think it could potentially be on the table. Could get nothing more than that, but there's really no telling until it happens I think.

And I don't think someone needs to be the next Sora or Banjo to push the needle AT ALL, I just don't think he'd push it ENOUGH to be first choice over things like Doom, just like how I don't think Dante would be a first choice over something like Monster Hunter even though Dante was stated to be a popular request.
I guarantee you that Banjo is not an IP that Microsoft wanted to push to the forefront. We got him because Smash fans wanted him and Nintendo listened. But Microsoft ALSO got to push one of their biggest IPs with Steve.

If something similar happens in Smash 6, we could get Halo/Doom as demanded by Microsoft, and then also Crash as demanded by fans.
That's exactly what I said in my last message, that if they get two DLC I could see Crash alongside the bigger name they want to push lol
 

Undella2

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You know, something I thought of...

If you have not noticed, we only had five newcomers with original movesets in Ultimate. (Inkling, Ridley, Simon, King K. Rool and Incineroar), while there were five echoes. (Daisy, Ricther, Chrom, Dark Samus and Ken). One other was a semi-clone, (Isabelle) and with that, we technically had more fighters with copied, non-original movesets (or five and a half counting Isabelle as a half) and even Melee had around eight newcomers, Brawl with 12 newcomers and Smash 4 with 14, all with original movesets, and that is not counting the newcomers who were clones, semi-clones or echoes. That said, I am talking base game for all of these. Imagine how many original newcomers we could get next game in the base game with Smash 6 compared to Ultimate without Everyone is Here.
Would you think that counting returning characters + newcomers, we might have a roster at about smash 4's base size, smash ultimate's base size, or something in between (or different)?

Because if it's, say, smash ultimate's base size, you could have ~50 veterans and up to ~20 new characters added before DLC.
 

Louie G.

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And I don't think someone needs to be the next Sora or Banjo to push the needle AT ALL, I just don't think he'd push it ENOUGH to be first choice over things like Doom, just like how I don't think Dante would be a first choice over something like Monster Hunter even though Dante was stated to be a popular request.
Doom is a non-entity in Japan compared to Crash's fairly notable success as a mascot during the PS1 era, and probably has a comparable amount of support at large, so I don't think this is a great example but I digress. I don't feel like defending Crash this much lol. I do think Dante vs MH is a conversation as well, although that hinges on more abstract variables like whether or not Capcom wants a playable character for Monster Hunter or not.

It seems like we're on the same page on this anyway, because I addressed that I don't see Crash happening before one of the FPS dudes either. Master Chief still wipes both of them in my book, I really just think he makes the most practical sense as a next step and will probably squeeze in nicely alongside some shiny new Switch 2 Halo ports. I suspect this stance might become more obvious over the next couple years leading up, but we'll see what happens.
 
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SuperSonicFlyer

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Would you think that counting returning characters + newcomers, we might have a roster at about smash 4's base size, smash ultimate's base size, or something in between (or different)?

Because if it's, say, smash ultimate's base size, you could have ~50 veterans and up to ~20 new characters added before DLC.
The Ultimate base size sounds reasonable to me. I am not sure of that happening, but I’d like that.
 

TheFirstPoppyBro

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It seems like we're on the same page on this anyway, because I addressed that I don't see Crash happening before one of the FPS dudes either. Master Chief still wipes both of them in my book, I really just think he makes the most practical sense as a next step and will probably squeeze in nicely alongside some shiny new Switch 2 Halo ports. I suspect this stance might become more obvious over the next couple years leading up, but we'll see what happens.
I did consider using Halo as the comparison instead, but I felt like it relied too much on those rumors of the Master Chief Collection coming to Switch 2 lmao

I suppose it is a bit of a miss comparison wise though because of Crash's popularity in the 90s even if his overall popularity has plummeted in Japan since, but yeah we're basically on the same page here lol
 
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Diddy Kong

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You know, something I thought of...

If you have not noticed, we only had five newcomers with original movesets in Ultimate. (Inkling, Ridley, Simon, King K. Rool and Incineroar), while there were five echoes. (Daisy, Ricther, Chrom, Dark Samus and Ken). One other was a semi-clone, (Isabelle) and with that, we technically had more fighters with copied, non-original movesets (or five and a half counting Isabelle as a half) and even Melee had around eight newcomers, Brawl with 12 newcomers and Smash 4 with 14, all with original movesets, and that is not counting the newcomers who were clones, semi-clones or echoes. That said, I am talking base game for all of these. Imagine how many original newcomers we could get next game in the base game with Smash 6 compared to Ultimate without Everyone is Here.
Yeah good observation. Think this is also the reason DLC was taken so serious for Ultimate. And probably another reason why several newcomers who where skipped over for especially the unique base game newcomers will probably be included now.

"I suppose I will get my chance another day" :ultchrom:

Speaking of, which are these characters you guys feel missed out the most? I personally really feel Isaac would be one of them. However I seen an interesting theory around the Mii costumes before that peaked my interest in this exact subject.

All I hope is Dixie will finally make it next time.
 

Will

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Do you guys reckon the Creeper(s) would explode on the one who summoned them, or would they run towards the nearest enemy? I feel like they might just blow up right away to max their troll potential. What are creepers if not the devs trolling the players?
I wouldn’t enjoy that, imo. It would make me loathe pulling him at any given time instead of someone like Rathalos or Alucard or Gray Fox or like, anyone good. :191:
 

Diddy Kong

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Since this was a double post, I wanna say just, Impa is the best possible Zelda newcomer. That's all.
 
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SuperSonicFlyer

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Yeah good observation. Think this is also the reason DLC was taken so serious for Ultimate. And probably another reason why several newcomers who where skipped over for especially the unique base game newcomers will probably be included now.

"I suppose I will get my chance another day" :ultchrom:

Speaking of, which are these characters you guys feel missed out the most? I personally really feel Isaac would be one of them. However I seen an interesting theory around the Mii costumes before that peaked my interest in this exact subject.

All I hope is Dixie will finally make it next time.
You know, given what I said, I think Dixie does have a chance of getting in next Smash Bros. game.
 

Diddy Kong

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Which one?
The other one with the Chrom emoji

Oh wait

You meant which Impa? Then I'd say, Age of Calamity. But it's probably gonna be composite of all her appearances.
 
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Louie G.

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Speaking of, which are these characters you guys feel missed out the most?
I think Lyn probably suffered the most here. She continues to be one of the most popular and prominently advertised characters in her series but struggles to find an entry point into Smash since it prioritizes the most current protagonists at that point in time. Without a clear opening for a "loose" Fire Emblem character, this just remains one of the most explicit victims of bad timing and nothing more or less than that. Under more normal conditions she'd probably be in.

Personally, I'd also throw Rhythm Heaven in here if the series doesn't get a new game anytime soon. Having been planned for Smash 4, the avenue for inclusion was already there but now we're back to square one because we haven't had a new game since then and it's unclear how likely we are to get one. And unlike Isaac, there's no unified support behind one singular Rhythm Heaven character nor as vocal or intense support at large. I see a fan push having some impact on Golden Sun's visibility and representation but RH doesn't even have an Assist Trophy.
 
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SuperSonicFlyer

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With what I said about newcomers, with how much work EiH took in Ultimate, I think there will be lots of room for newer characters like Assist Trophies from Ultimate like Waluigi and Isaac and maybe Spirits like Geno. Either way, Ultimate was a game for fans like other Smash games, but if was unfortunately not the kind of game where there would be many original newcomers to please many with, especially in the base game, if you know what I mean.
 

Thegameandwatch

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You know, something I thought of...

If you have not noticed, we only had five newcomers with original movesets in Ultimate. (Inkling, Ridley, Simon, King K. Rool and Incineroar), while there were five echoes. (Daisy, Ricther, Chrom, Dark Samus and Ken). One other was a semi-clone, (Isabelle) and with that, we technically had more fighters with copied, non-original movesets (or five and a half counting Isabelle as a half) and even Melee had around eight newcomers, Brawl with 12 newcomers and Smash 4 with 14, all with original movesets, and that is not counting the newcomers who were clones, semi-clones or echoes. That said, I am talking base game for all of these. Imagine how many original newcomers we could get next game in the base game with Smash 6 compared to Ultimate without Everyone is Here.
A few of the Assist Trophies would have presumably been chosen if Ultimate had more characters. I think an example is Isaac who was presumably popular on the ballot. Maybe even Geno who was only a spirit in the base game.

Maybe a character from Xenoblade X would have been included since that game released before planning started.
 
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