GoldenYuiitusin
Smash Lord
Too much work to be done there.Have all of them in, PT style?
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Too much work to be done there.Have all of them in, PT style?
BEST VERSION OF DONKEY KONG LET'S GOOOOOOO
Just letting you know this popped up just now.
They'd better put a remix of this in the next Smash Bros. game!BEST VERSION OF DONKEY KONG LET'S GOOOOOOO
Geno for sure.So, when it comes to characters, every Smash game as far as I've seen has some popular/highly speculated characters which are 'now or never' in regards to timing and being included, meaning that if they ever get in it is in that particular Smash otherwise their chances quickly sail away due to their game being part of the past, due to being in a series with a revolving cast etc.
For Smash 6, outside of the Pokemon and Fire Emblem speculations, which characters that are very often brought up do you think are in a 'it's now or never' situation in regards to getting in? Like if they don't get in in Smash 6 they will probably never will?
Geno is the biggest case of this. If a remake of his one and only game isn't enough to get him in it is very likely that he will never get in unless he becomes a regular recurring character in the Mario franchise.So, when it comes to characters, every Smash game as far as I've seen has some popular/highly speculated characters which are 'now or never' in regards to timing and being included, meaning that if they ever get in it is in that particular Smash otherwise their chances quickly sail away due to their game being part of the past, due to being in a series with a revolving cast etc.
For Smash 6, outside of the Pokemon and Fire Emblem speculations, which characters that are very often brought up do you think are in a 'it's now or never' situation in regards to getting in? Like if they don't get in in Smash 6 they will probably never will?
Some of mines are probably hot takes, but i'll post them anyways:So, when it comes to characters, every Smash game as far as I've seen has some popular/highly speculated characters which are 'now or never' in regards to timing and being included, meaning that if they ever get in it is in that particular Smash otherwise their chances quickly sail away due to their game being part of the past, due to being in a series with a revolving cast etc.
For Smash 6, outside of the Pokemon and Fire Emblem speculations, which characters that are very often brought up do you think are in a 'it's now or never' situation in regards to getting in? Like if they don't get in in Smash 6 they will probably never will?
I generally take a "never say never" attitude to speculating, but Noah and/or Mio's chances will probably tank after Smash 6 for similar reasons, as Xenoblade (probably) moves on to different protagonists. MonoSoft isn't averse to returning to previous storylines, as indicated by the campaigns added in the XC1 and XCX remakes and the Future Redeemed DLC, but older protagonists usually won't be front-and-center like the new faces are. As such, I wouldn't bank on older Xeno protagonists that missed the boat (Though at the moment that's only Noah, Mio, and Elma)So, when it comes to characters, every Smash game as far as I've seen has some popular/highly speculated characters which are 'now or never' in regards to timing and being included, meaning that if they ever get in it is in that particular Smash otherwise their chances quickly sail away due to their game being part of the past, due to being in a series with a revolving cast etc.
For Smash 6, outside of the Pokemon and Fire Emblem speculations, which characters that are very often brought up do you think are in a 'it's now or never' situation in regards to getting in? Like if they don't get in in Smash 6 they will probably never will?
Toy link is the alt!Although I think Toon Link’s proportions means that he wouldn’t work as an alt.
There is a difference between throwing an easter egg reference and actually making a Smash character.Toy link is the alt!
Toy link would have diffrent proportions it already was done to a much more drastic degree:
![]()
Famicom Detective club.So, when it comes to characters, every Smash game as far as I've seen has some popular/highly speculated characters which are 'now or never' in regards to timing and being included, meaning that if they ever get in it is in that particular Smash otherwise their chances quickly sail away due to their game being part of the past, due to being in a series with a revolving cast etc.
For Smash 6, outside of the Pokemon and Fire Emblem speculations, which characters that are very often brought up do you think are in a 'it's now or never' situation in regards to getting in? Like if they don't get in in Smash 6 they will probably never will?
I mean that depends on if they keep making games after Emio, because frankly even with the remakes I didn't expect them to make another but then Nintendo said "okay but what if we made the first new Famicom Detective Club game in 27 years (35 if you don't count the Satellaview game)" lmaoFamicom Detective club.
What about at the diffrent heroes, mii costumes and all the koopalings?There is a difference between throwing an easter egg reference and actually making a Smash character.
If different body proportions were enough to make Isabelle a numbered fighter rather than a full-on Echo, and Sakurai likes to at least try to get the body shape of fighters right, then Toy Link and Toon Link cannot be alts of each other.
The four that were picked are similar enough.What about at the diffrent heroes
You answered your own question; they're costumes.mii costumes
The Koopalings is a fair point but given that the focus of the moveset is on the Clown Car, it's a reasonable enough creative liberty to take. Definitely a different case than Villager and Isabelle or Toon and Toy Link.all the koopalings?
Here you go!like toy link would only need a very slight boost in height and a diffrent simple headmodel!
I do wanna know where you got that info from?
I'll admit you're half-right because personality was mentionned as a reason in thelike the isabelle moveset decision was probably more because Ac has tond of moveset potential and they wanted to give her more personality!
I get that you like him but that's not a reason to defy Sakurai's usual logic as a "compromise"Like even shoud toy link look scuffed in that case i wouldnt care hes my favourite link (toon links my second favourite) and i would be so happy to see both of them!
Also because so many dislike the lil guy i thought this was a nice compromise? Like you could literally just ignore him! And i get two of my favourites for the price of one!
Well overdue, let’s goBEST VERSION OF DONKEY KONG LET'S GOOOOOOO
Also even putting aside the body type stuff, making Toy Link an alt means that all of a sudden for no particular reason, Link's Awakening/Echoes of Wisdom Link would pull out, you know... The Wind Waker? And conduct a little song with it? And chase Wind Waker pigs in the victory screen?And also, calm down, dude. All I said was that Toy Link can't work as an alt. I didn't say he was a bad idea to put in Smash because he killed my grandma.
The solution would be to remove any and all Wind Waker references so that every aspect is generic enough to avoid that kind of whiplash.Also even putting aside the body type stuff, making Toy Link an alt means that all of a sudden for no particular reason, Link's Awakening/Echoes of Wisdom Link would pull out, you know... The Wind Waker? And conduct a little song with it? And chase Wind Waker pigs in the victory screen?
Like yeah, it's just a taunt and a few victory screens, but that'd be pretty weird, wouldn't it?
Thaz was also an idea however he would need his outfit and generic Smash bombs, boomerang and Bow Moves to complete him!The Toy Link mask should be a mii swordfighter mask, that would be neat
Toy Link Mask could just... not have the hood.Also could get repetetive as disguose zelda despratly needs a mii costume too!
Maybe controversial, but Tom Nook. Kinda.which characters that are very often brought up do you think are in a 'it's now or never' situation
You seriously think i didnt think of that pah noobThe solution would be to remove any and all Wind Waker references so that every aspect is generic enough to avoid that kind of whiplash.
That's right, Oracle Link, in his desperation to have Toy Link no matter what, had an idea that would likely make the most expressive Link less expressive.
Honestly, i feel like it would be a miracle if it gets a rep in smash 6.Famicom Detective club.
Okay, I legit chuckled at that.pah noob
Like I said, making the most expressive Link less expressive.First of toon link is missing a sword above his head taunt, second of the fairy taunt can be easily reused and third never was a big fan of the heavy Ww focus anyways!
However (and i also thought of this!) There is one actual huge problem and thats the effects and yes the diffrent cartoony movements between the two (down taunt comes to mind) it does admidatly irk me!
They're... both right-handed...However just as making ss and champion link left handed its an accaptable tradeoff if handled with care!
GOOD to hear!Okay, I legit chuckled at that.
The fact that he DOESN'T have the generic sword rising taunt actually helps with the charm. It makes him stick out more.
You're homogenizing the swordfighters.
They're... both right-handed...
Yeah. Sakurai considered Ayumi back in Melee, but she was scrapped for not being popular enough in the West. Who knows if Sakurai's even interested in her anymore.Honestly, i feel like it would be a miracle if it gets a rep in smash 6.
"not being popular enough"Yeah. Sakurai considered Ayumi back in Melee, but she was scrapped for not being popular enough in the West. Who knows if Sakurai's even interested in her anymore.
I dunno about Z-axis jank, I just think making OoT/TP/SS Link playable as alts is dumb because from the distance Smash is played at it'd be three alts (OUT OF LINK'S EIGHT COSTUMES, MIND) that basically look exactly the same unless you're telling me each alt is going to be completely stylistically different from each other because Link's design basically doesn't change for like any of those three.It is possible to mirror animations across the Z-axis, so theoretically the right handed and left handed Links could be alternate costumes of each other. It would probably cause some hitbox jank across the Z-axis unless they decided to stop allowing hitboxes to move across the Z-axis though.
IDK i think having Ocarina and twilight Links as alts is different enough, one is a dark and edgy shade of green and the other is a 90's anime artstyle. Which contrasts with Breath of the wild and tears of the kingdoms looksI dunno about Z-axis jank, I just think making OoT/TP/SS Link playable as alts is dumb because from the distance Smash is played at it'd be three alts (OUT OF LINK'S EIGHT COSTUMES, MIND) that basically look exactly the same unless you're telling me each alt is going to be completely stylistically different from each other because Link's design basically doesn't change for like any of those three.
It'd be like my issue with the pink hair Bowser alt that basically just changes his saturation but like 20 times over.
In Project M, OoT Link works as an alt for TP Link because his colors are more saturated, and since it isn't restricted to 8 costumes OoT Link has all his color options from Melee, so beyond wearing a more saturated green by default his black alt isn't Dark Link.unless you're telling me each alt is going to be completely stylistically different from each other because Link's design basically doesn't change for like any of those three.
I mean I'm okay with like one of them replacing the Hero's Tunic in Ultimate, that's fine, the Hero's Tunic was the replacement for a classic Link look anyway because the default became Champion Link. My issue is when THREE of Link's costumes are just different shades of green and basically nothing else lolIDK i think having Ocarina and twilight Links as alts is different enough, one is a dark and edgy shade of green and the other is a 90's anime artstyle. Which contrasts with Breath of the wild and tears of the kingdoms looks
Airship FortressIf you were to pick 5 new Mario Kart tracks to add as stages, which ones would you pick?
Because the SNES version was.Thought picross was already there for some reason
It's a fantastic race track but how do you convey what makes it awesome as a Smash stage?Coconut mall only being mentioned once in that Mario Kart discussion is so weird, that's the most popular track in the series, it makes perfect sense to add it as a smash stage.
Maybe the fighters could be shrunk down (chalk it up to lightning or something) and the race could take place on a platform-shaped kart as it races through the mall? Kind of like what Mute City SNES does, but in 3D.It's a fantastic race track but how do you convey what makes it awesome as a Smash stage?
Ya know, Bowser's Castle is definitely the more glaring omission, but we probably should have gotten an airship stage too. Mario Kart's fortress would be pretty cool.Airship Fortress
Coconut mall only being mentioned once in that Mario Kart discussion is so weird, that's the most popular track in the series, it makes perfect sense to add it as a smash stage.
There's really only 3 areas that would be mechanically interesting here: The escalators, the food court's fountain, and the parking lot. Everywhere else would just be flat with walk-offs, or be that, but at a slight angle. The problems with these are that, for the first one, the backdrop would just be a wall, for the second, that layout already exists on Wuhu Island, and the third would get kinda annoying with the constant motion of the cars. The whole track is a solid structure, so you can't really set it in an area around, but not in the track either to craft the stage more interestingly.It's a fantastic race track but how do you convey what makes it awesome as a Smash stage?