Pupp135
Smash Champion
- Joined
- Mar 30, 2020
- Messages
- 2,302
I don’t know what direction the next game will take, but a reboot could be an interesting direction to see where we reimagine the SSB series from the ground up. If we do have a full on reboot with a Melee sized roster, I’d honestly rather have no newcomers on the base roster given the huge number of cuts. Here are some things that I think could help set the reboot apart: an expanded Smash Run with boss fights and a cooperative/competitive option, an expanded Squad Strike, Custom Moves, and improved online (e.g. rank/unranked options, the ability to swap fighters between matches, and permanent tourneys for 1v1/ffa).I'm sure this has been discussed before I joined this thread but I'd like to here y'all's opinions on something.
Most speculators in the Smash community really don't seem to understand what a reboot is. I see a lot of "reboot" roster suggestions with like, forty to sixty fighters. And that's just not how that works? You can't "reboot" the franchise and retain fifty or so characters while adding new ones on top. If there was ever a reboot, I doubt they'd go with a "middle of the road" approach and just keep whatever remnants there would be of past Smash Bros.
What I'm basically saying is... Smash should either keep going where it left off, with as little cuts as possible, or go completely scorched earth and start from the ground up, like SF6 and MK1. The middle of the road approach would just be unremarkable because it would just be Smash 4/Ultimate-tier content (60ish fighters, lots of stages presumably, lacking singleplayer modes, and a general lack of new content overall) without what made those games special: the fact that they were even bigger than before. Doing a "reboot" (which is just a regressive sequel going by Smash fans' definition) but not committing to the idea just doesn't seem appealing. Either keep building atop the already existing formula or flip it completely on its head.
I'm imagining a "Smash reboot" with like... 18 characters. That's a pitiful amount compared to Ultimate but imagine all the other content that could be included. Basically a "what if" scenario where Smash was first made in 2024 with no prior past.
I'm aware this is unrealistic and that most people would rather Smash continues with its "quantity comes first" approach, but yeah.
I don’t love the number of cuts a reboot would make, but I think this roster could work if we’re really going this route.
While there are a ton of glaring omissions caused by the very limited roster size, my aim with this small roster was to still have a diverse set of franchises, provide unique gameplay mechanics, and maintain third parties.