Now whether there are Cuts or not, I do think that at the very least the Roster will be large in Size. Now whether it's bigger than Ultimate's Final Roster now (maybe even over 100 Characters) or not, remains to be seen, but I think any idea of having a roster being much lower than it is now would probably be vetoed, Especially since I do think Nintendo will give the Smash Team (or Studio S if they are indeed Developing Smash) the Extra Development time if need be like it was for Legend of Zelda: Tears of the Kingdom and Mario Wonder
I want to propose a "Gimmick" of this Smash game. I think this might be the time where Smash turns into a "Tag" Fighter of Sorts, Kind of like Squad Strike, but like the main mode
as it is in Smash Ultimate now, Squad strike can only be played in 1v1 Format, with a limit of 5 characters at a Max, with no option to play Online. The Time it takes to Load each character after every stock is also Longer than regular, which while not game-breaking in the slightest is cumbersome, enough to not make it ideal
If the Switch 2 is Beefy enough in power however, I actually could maybe seeing the idea of being able to Play multiple characters in One match finally be feasible in Regular play. I think especially if we have a large roster and there's alot more Collaborations with 3rd parties in the Next Smash game, being able to "Crossover" in Real time I think could be a cool idea. If you want to Play Mario, Sonic, Cloud, and Sora in the same match, now it would be possible in all game Scenraios, King of Fighters Style
Now I don't mean summoning other characters like Assists, as I think that would be Complicated for Casuals. I just mean being able to have Multiple characters for every stock. Maybe being able to Switch to another character while in Play (but keeping the Same Percentage) at a max
To change the topic somewhat, I've been thinking about third party package deals.
It's really common to hear something like, "Well Sonic is definitely coming back, so Bayonetta and Joker are too." Or perhaps "Mega Man is coming back, so Ryu and Ken are locks."
Do you believe this? Do you believe that one third party veteran makes other from the same company more likely?
Well 2 ways to look at it
For the Veteran character side, I think being able to Collaborate with the Company makes it more likely that all the content already developed is in play for Re-usablity. If you're able to use Mega Man again, than it's likely Ryu and Ken are in play too. Granted I know that Capcom of Japan and Capcom of USA actually are different entities to deal with, but they commonly operate with each other on Business dealings, so it should work in that scenario, Unless the Company wants to retire the characters, or try to phase them out for whatever reason, like Marvel did with the X-Men for when they were owned by FOX.
I think the main thing that makes working with 3rd parties hard (Besides Licensing costs and such) is making sure the 3rd party is on board with any Developments on their content in the game, what's allowed and not allowed and such. But if the characters are already made from previous games, even if they talk to the company about any changes, it's much easier than creating a New character from scratch
The other thing, and this applies to any potential new characters from a 3rd party already in the game, Is I could see a Scenraio where Nintendo could have 3rd Party characters in the base game and not eat too much into Potential Profits, but maybe for any DLC the 3rd Party company gets more pieces of the Pie. Using Square Enix as an example, maybe Nintendo can have Cloud, Sephiroth, Hero in the base game for a lower price, and maybe any Square Enix Newcomer in the base game as well, but DLC is where Square can have more of the profits, especially on the side of Music Licensing. I know that was a Talking point about Sephiroth as DLC in Ultimate making getting Cloud in base an easier deal to settle.