speaking of smash run, anyone got any suggestions for new enemies?
now THIS is a discussion I can get behind!
Goonies (Yoshi) - An enemy that you can either KO for stat boosts like normal, or you can ride on it to get to hard-to reach heights.
Yellow Wollywog (Pikmin) - Leaps up, hangs in the air for a split second, and comes crashing down. Can be painful to deal with if it buries you and other enemies are around to finish the job.
Armored Cannon Larva (Pikmin) - Spits out big rolling boulders that mow through anything in their path, enemy or player. They typically spawn in elevated areas, with the boulders rolling down slopes. Its presence is indicated by these boulders (and the stats left behind from defeated enemies), creating a sort of obstacle course you need to maneuver around when scaling that area to reach the beast itself.
Witch (Minecraft) - Throws potions that splash on the ground and temporarily disable the player's current best stat for either 30 seconds or until it's defeated.
Lynel (Zelda) - This is one of those incredibly tough pseudo-boss enemies. If you see it and aren't prepared, run. Either that, or take it down for massive stat boosts. It has several attacks that do massive damage, so be wary.
Wailord (Pokemon) - A huge "enemy" the size of Temple that spawns in normally empty parts of the map. Whenever Wailord shows up, all players will be alerted of its presence like any other event. To defeat(?) it, players must land on top of it and defeat the horde of enemies on its back. Throughout this battle, Wailord will periodically tilt from side to side, thrash violently, or blow water out of its blowhole (which is an instant KO if you touch it). Once all the enemies are defeated, Wailord will blow water out of its blowhole one last time, with three giant stat boots coming out, and then drift into the background.
Medic Robot (Team Fortress) - Heals the strongest enemy in the vicinity with its medigun, creating a beam of healing energy that links between itself and the enemy. Prioritize taking this thing out first, rather than the enemy it's healing; you'll save yourself a lot of trouble that way.