Cutie Gwen
Lovely warrior
I played Shovel Knight Showdown for the first time. Just add literally every character from that game in Smash, even the regular enemies would be cool
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
I'd kill for Bomberman, Isaac is my most wanted character and AT upgrade, but Bomberman would be awesome. I played Bomberman 64 like crazy when I was a kid.but I’ve been thinking about it and I think we might be sleeping on Bomberman a bit. Now I know he’s an AT, but hear me out.
Yes. Also now I'm hungry, thanks.Reject Toxicitry
Embrace Appletun
You have piqued my interest.I played Shovel Knight Showdown for the first time. Just add literally every character from that game in Smash, even the regular enemies would be cool
Yes, YES!Nah we'll get Football Manager
Moves will include the Fergie Hairdryer, tossing a boot, parking the bus, car window interviews, Herrera's super saiyan celebration and complaining to an official
Oh yeah, that Japan-exclusive ladder (and tournament sponsored by Nintendo and ad agency CyberZ). It's under the online:What's worth noting is that the Smash playlist was updated due to a Japan only streamed tournament being uploaded yesterday:
Somehow I didn't know this thread existed. I thought it was only character-specific posts on this forum.
Anyway, and I know this is an unpopular opinion on this website, Fawful is the best Mario RPG character and would be the best one to put into SSB.
I agree that there's no technical reason as to why an Assist Trophy can't be promoted, however, since they've been officially stated multiple times to disconfirm fighters, I think we have to assume that they're still off the table. Especially since they since they seemed to purposely not select Spring Man to represent ARMS even though he'd be the best at doing so.someone brought up which companies we might see in the rest of the pass earlier in the thread and most people seem to dismiss Konami, but I’ve been thinking about it and I think we might be sleeping on Bomberman a bit. Now I know he’s an AT, but hear me out.
It strikes me that, particularly in the case of third party characters, a character becoming an AT seems to, at least on Nintendo’s side of things, indicate some degree of importance associated with the character. I mean Nintendo went to the trouble of negotiating rights for that character to be in the game while knowing there were no plans to make them playable. They wouldn’t do that for just any character. It seems to me that, knowing a character wouldn’t make the game based on their current plans, a third party character getting AT is Nintendo throwing them and their fans a bone.
But things have changed and now more characters are being added. So why wouldn’t they revisit them? It still doesn’t make sense that an earlier decision to make them an AT would hold them back, especially as like I said, these are clearly characters that Nintendo felt important enough to include at all to begin with.
On top of this, they already negotiated the rights to that character. While I’m sure the change would require further negotiation, it stand to reason that this implies the dev is willing to play ball and I assume the process would be much easier.
If they haven't already tipped their entire hand with the Super Mario stuff, I'd say a Super Mario character could be back on the table.Not expecting anything until next month at best. It seems that the Mario anniversary will be making up most of their major announcements for the rest of the year...
I mean I get your point but Joker and Bayonetta are still SEGA representatives. If they're more associated with Atlus/Platinum Games, that's another thing.-SEGA's two other reps technically weren't created at SEGA. By definition, the door for a pure SEGA rep was always open.
Well, it depends in who's FP7. Whoever it is, speculation will change or adapt to the new opinions, rules and theories that people will come with according to the new character.I want Challenger Pack 7 as much as the next person, but do we actually think conversation is gonna change drastically after reveal?
I gotta be honest and say, I doubt it.
I finished Sky FC recently as well! Glad to see you've enjoyed it. The game was really, really great. I'd definitely recommend it to anyone who wants a somewhat light hearted JRPG with a deep world building, charmful characters and fantastic soundtrack. A good example of the music:I finished Trails in the Sky FC and just started SC and I'm now more supportive towards Estelle or Falcom in general being represented in Smash. I don't know how likely it is but it definitely has a chance of happening much like SNK so I'd be down for it to happen.
I actually was gonna make a Post about how Bomberman is Slept onsomeone brought up which companies we might see in the rest of the pass earlier in the thread and most people seem to dismiss Konami, but I’ve been thinking about it and I think we might be sleeping on Bomberman a bit. Now I know he’s an AT, but hear me out.
It strikes me that, particularly in the case of third party characters, a character becoming an AT seems to, at least on Nintendo’s side of things, indicate some degree of importance associated with the character. I mean Nintendo went to the trouble of negotiating rights for that character to be in the game while knowing there were no plans to make them playable. They wouldn’t do that for just any character. It seems to me that, knowing a character wouldn’t make the game based on their current plans, a third party character getting AT is Nintendo throwing them and their fans a bone.
But things have changed and now more characters are being added. So why wouldn’t they revisit them? It still doesn’t make sense that an earlier decision to make them an AT would hold them back, especially as like I said, these are clearly characters that Nintendo felt important enough to include at all to begin with.
On top of this, they already negotiated the rights to that character. While I’m sure the change would require further negotiation, it stand to reason that this implies the dev is willing to play ball and I assume the process would be much easier.
And a fun little thing about Bomberman in particular is that him appearing on stage as both an AT and playable character at the same time wouldn’t even be weird canonically. Just make them different colors and you’re good.
Same goes for Monster Hunter tbh. MH got significant content on release knowing that it wasn’t in the cards for base game or DLC. But like I said things have clearly changed and we got more DLC. So, given that, why wouldn’t Nintendo revisit that once new plans are being made? Clearly MH and Bomberman are important enough to go through the trouble of negotiating for. It stands to reason that they would be at least considered now.
Of course it’s possible they got the AT status because they were deemed unworkable for playable for whatever reason. But we certainly don’t have any insight on that and from our perspective it could have just been that they had time and resources for x characters and they unfortunately got sidelined due to happenstance.
You know, for a collective that seems to want Geno out of their lives, you all seem to talk about him a lot.in all seriousness, at least it's not a certain puppet for the millionth time
You know, I don't think this thread really acknowledges merits a promoted AT can have beyond its fanbase not having to wait ten years to see if there's another chance. For example, after Sakurai decided against making Takamaru playable due to international unfamiliarity, Nintendo has since added Takamaru's Ninja Castle to Nintendo Land and The Mysterious Murasame Castle to the international 3DS Eshop. Nintendo might want Sakurai to acknowledge things have changed since then.someone brought up which companies we might see in the rest of the pass earlier in the thread and most people seem to dismiss Konami, but I’ve been thinking about it and I think we might be sleeping on Bomberman a bit. Now I know he’s an AT, but hear me out.
It strikes me that, particularly in the case of third party characters, a character becoming an AT seems to, at least on Nintendo’s side of things, indicate some degree of importance associated with the character. I mean Nintendo went to the trouble of negotiating rights for that character to be in the game while knowing there were no plans to make them playable. They wouldn’t do that for just any character. It seems to me that, knowing a character wouldn’t make the game based on their current plans, a third party character getting AT is Nintendo throwing them and their fans a bone.
But things have changed and now more characters are being added. So why wouldn’t they revisit them? It still doesn’t make sense that an earlier decision to make them an AT would hold them back, especially as like I said, these are clearly characters that Nintendo felt important enough to include at all to begin with.
On top of this, they already negotiated the rights to that character. While I’m sure the change would require further negotiation, it stand to reason that this implies the dev is willing to play ball and I assume the process would be much easier.
And a fun little thing about Bomberman in particular is that him appearing on stage as both an AT and playable character at the same time wouldn’t even be weird canonically. Just make them different colors and you’re good.
Same goes for Monster Hunter tbh. MH got significant content on release knowing that it wasn’t in the cards for base game or DLC. But like I said things have clearly changed and we got more DLC. So, given that, why wouldn’t Nintendo revisit that once new plans are being made? Clearly MH and Bomberman are important enough to go through the trouble of negotiating for. It stands to reason that they would be at least considered now.
Of course it’s possible they got the AT status because they were deemed unworkable for playable for whatever reason. But we certainly don’t have any insight on that and from our perspective it could have just been that they had time and resources for x characters and they unfortunately got sidelined due to happenstance.
...Everyone, I made an essay.
Here is why Geno has a great shot for Smash Bros:
A spectre is haunting Europe — the spectre of communism. All the powers of old Europe have entered into a holy alliance to exorcise this spectre: Pope and Tsar, Metternich and Guizot, French Radicals and German police-spies.
Where is the party in opposition that has not been decried as communistic by its opponents in power? Where is the opposition that has not hurled back the branding reproach of communism, against the more advanced opposition parties, as well as against its reactionary adversaries?
Two things result from this fact:
I. Communism is already acknowledged by all European powers to be itself a power.
II. It is high time that Communists should openly, in the face of the whole world, publish their views, their aims, their tendencies, and meet this nursery tale of the Spectre of Communism with a manifesto of the party itself.
To this end, Communists of various nationalities have assembled in London and sketched the following manifesto, to be published in the English, French, German, Italian, Flemish and Danish languages.
I hope you enjoy my essay!
The way I see it, if a Mario character is in the pass, they'll be announced when the Smash team wants to reveal them. Even if the Mario anniversary goes by without a Mario character announcement, I still won't believe that Mario characters are out of the running.If they haven't already tipped their entire hand with the Super Mario stuff, I'd say a Super Mario character could be back on the table.
Embrace communism by...hoping it's worth it to give your money to a billion dollar corporation. Or something....
Whaaaat?
It is a ****post, don't take it too seriously.Embrace communism by...hoping it's worth it to give your money to a billion dollar corporation. Or something.
Tbh that is not what I got out of that presentation at all with respect for Springman. If him being an AT was the primary reasoning for not choosing him there is really no reason for them not to say as much. It’s fully the type of nugget of info Sakurai would include in his presentations anyway.I agree that there's no technical reason as to why an Assist Trophy can't be promoted, however, since they've been officially stated multiple times to disconfirm fighters, I think we have to assume that they're still off the table. Especially since they since they seemed to purposely not select Spring Man to represent ARMS even though he'd be the best at doing so.
I don't know what to say other than...Everyone, I made an essay.
Here is why Geno has a great shot for Smash Bros:
A spectre is haunting Europe — the spectre of communism. All the powers of old Europe have entered into a holy alliance to exorcise this spectre: Pope and Tsar, Metternich and Guizot, French Radicals and German police-spies.
Where is the party in opposition that has not been decried as communistic by its opponents in power? Where is the opposition that has not hurled back the branding reproach of communism, against the more advanced opposition parties, as well as against its reactionary adversaries?
Two things result from this fact:
I. Communism is already acknowledged by all European powers to be itself a power.
II. It is high time that Communists should openly, in the face of the whole world, publish their views, their aims, their tendencies, and meet this nursery tale of the Spectre of Communism with a manifesto of the party itself.
To this end, Communists of various nationalities have assembled in London and sketched the following manifesto, to be published in the English, French, German, Italian, Flemish and Danish languages.
I hope you enjoy my essay!
Sakurai did say that Waluigi's AT meant he won't be a playable character back in his Miiverse postsAnd uh... can you point me to where they’ve stayed AT disconfirms?? This is the first I’m hearing of this. Ive only ever heard people talk about it because it wouldn’t really make sense to plan a character as playable and as an AT at the same time if we assume base and DLC planning were concurrent, which is no longer the case making that point fairly irrelevant. Well that and precedent. But again that doesn’t necessarily mean anything.
It's stated during two different announcements concerning Waluigi's Assist Trophies status: one on the Super Smash Bros. DOJO!, and the other as one of the Pics of the Day.And uh... can you point me to where they’ve stayed AT disconfirms?? This is the first I’m hearing of this. Ive only ever heard people talk about it because it wouldn’t really make sense to plan a character as playable and as an AT at the same time if we assume base and DLC planning were concurrent, which is no longer the case making that point fairly irrelevant. Well that and precedent. But again that doesn’t necessarily mean anything.
Yeah I do remember this one. But like you said there is no reason to assume this means anything beyond base game since that’s what he was talking about at the time. And like I said that makes sense. There wouldn’t be any reason to spend time developing a character as an AT and as playable at the same time. But if one was developed as an AT for base because other characters took precedence for whatever reason, there’s no reason this couldnt be revisited if things change down the road. In fact I expect it would make things easier if anything. And like I said clearly the AT characters were already deemed important enough to include once.Sakurai did say that Waluigi's AT meant he won't be a playable character back in his Miiverse posts
Which is of course an old post and simply means that they didn't plan on making Waluigi playable at the time.
The Smash DOJO was for Brawl, which didn't and couldn't have any DLC, meaning Assist Trophies were indeed an actual deconfirmation back then.It's stated during two different announcements concerning Waluigi's Assist Trophies status: one on the Super Smash Bros. DOJO!, and the other as one of the Pics of the Day.
Like I said, unless they do something to contradict this, Assist Trophies are pretty much 100% off the table.
Is Fatal Frame not a Nintendo IP? I think Nintendo owns at least some of it, though my info comes from what I can remember offhand from a Nitro Rad video and a list containing all of Nintendo's IPs (though said list said that Nintendo both fully and partially owned the The Legendary Starfy series so...).Something that is interesting is that Bomberman is one of the few Assist Trophies from third party franchises without any fighters in Smash along with Shovel Knight, Akira, Rathalos, & Yuri.
Something I'd like to note is that we only got six unique newcomers, and a measly four stages. Out of those four stages, the only one that wasn't the latest hot stuff was Castlevania, fellow Konami series and among the most represented third-parties in Smash (Not that I'm complaining). I'd imagine characters from new series like Isaac, Shovel Knight, and Bomberman himself were passed over because they'd need a new stage to come with them, and that would require time beyond what the dev team had.someone brought up which companies we might see in the rest of the pass earlier in the thread and most people seem to dismiss Konami, but I’ve been thinking about it and I think we might be sleeping on Bomberman a bit. Now I know he’s an AT, but hear me out.
It strikes me that, particularly in the case of third party characters, a character becoming an AT seems to, at least on Nintendo’s side of things, indicate some degree of importance associated with the character. I mean Nintendo went to the trouble of negotiating rights for that character to be in the game while knowing there were no plans to make them playable. They wouldn’t do that for just any character. It seems to me that, knowing a character wouldn’t make the game based on their current plans, a third party character getting AT is Nintendo throwing them and their fans a bone.
But things have changed and now more characters are being added. So why wouldn’t they revisit them? It still doesn’t make sense that an earlier decision to make them an AT would hold them back, especially as like I said, these are clearly characters that Nintendo felt important enough to include at all to begin with.
On top of this, they already negotiated the rights to that character. While I’m sure the change would require further negotiation, it stand to reason that this implies the dev is willing to play ball and I assume the process would be much easier.
And a fun little thing about Bomberman in particular is that him appearing on stage as both an AT and playable character at the same time wouldn’t even be weird canonically. Just make them different colors and you’re good.
Same goes for Monster Hunter tbh. MH got significant content on release knowing that it wasn’t in the cards for base game or DLC. But like I said things have clearly changed and we got more DLC. So, given that, why wouldn’t Nintendo revisit that once new plans are being made? Clearly MH and Bomberman are important enough to go through the trouble of negotiating for. It stands to reason that they would be at least considered now.
Of course it’s possible they got the AT status because they were deemed unworkable for playable for whatever reason. But we certainly don’t have any insight on that and from our perspective it could have just been that they had time and resources for x characters and they unfortunately got sidelined due to happenstance.
Yeah, that post is about six years old now and applied to the base game of the previous installment. I think the status ATs are debatable until Sakurai reconfirms them in the new context of Ultimate's DLC.Sakurai did say that Waluigi's AT meant he won't be a playable character back in his Miiverse posts
Which is of course an old post and simply means that they didn't plan on making Waluigi playable at the time.
Sorta. It started out as a Koei-Tecmo game, but Nintendo picked it up and gained co-ownership. As a result, I'd imagine it would be a bit easier to negotiate the rights to it, but they'd still need to pay Koei-Tecmo a little.Is Fatal Frame not a Nintendo IP? I think Nintendo owns at least some of it, though my info comes from what I can remember offhand from a Nitro Rad video and a list containing all of Nintendo's IPs (though said list said that Nintendo both fully and partially owned the The Legendary Starfy series so...).
Gonna be honest this strikes as taking a statement about ATs at face value without context. I don’t think it at all follows that ATs are necessarily disconfirmed based on the Waluigi tweet for the reason I posted in my last post.It's stated during two different announcements concerning Waluigi's Assist Trophies status: one on the Super Smash Bros. DOJO!, and the other as one of the Pics of the Day.
Like I said, unless they do something to contradict this, Assist Trophies are pretty much 100% off the table.
Yeah I do remember this one. But like you said there is no reason to assume this means anything beyond base game since that’s what he was talking about at the time. And like I said that makes sense. There wouldn’t be any reason to spend time developing a character as an AT and as playable at the same time. But if one was developed as an AT for base because other characters took precedence for whatever reason, there’s no reason this couldnt be revisited if things change down the road. In fact I expect it would make things easier if anything. And like I said clearly the AT characters were already deemed important enough to include once.
Hard disagree. As official confirmations that have held true, they should be expected to hold true unless they are officially stated to be false.The Smash DOJO was for Brawl, which didn't and couldn't have any DLC, meaning Assist Trophies were indeed an actual deconfirmation back then.
The Pic of the Day post for Smash 4 was, as previously said, an old post that basically meant they had no plans for making Waluigi playable back then.
Those posts were relevant for their respective games, but now, when we're well into Smash Ultimate's DLC cycle and they know how much fans want to see Assist Trophy characters like Waluigi become playable? Those posts mean nothing.
I'm iffy on how much AT resources would be reused inYeah I do remember this one. But like you said there is no reason to assume this means anything beyond base game since that’s what he was talking about at the time. And like I said that makes sense. There wouldn’t be any reason to spend time developing a character as an AT and as playable at the same time. But if one was developed as an AT for base because other characters took precedence for whatever reason, there’s no reason this couldnt be revisited if things change down the road. In fact I expect it would make things easier if anything. And like I said clearly the AT characters were already deemed important enough to include once.
Should Ridley fans have completely given up on him then, since Sakurai himself said he was too big?Hard disagree. As official confirmations that have held true, they should be expected to hold true unless they are officially stated to be false.
I wasn’t so much referring to reusing resources as I was referring to licensing negotiations. For a character like Bomberman this has already happened. And while it would need to be revisited for a new use case, I suspect much of that leg work was already done. And if nothing else they know that the company is interested in negotiating (presumably at a reasonable rate) with the IP.I'm iffy on how much AT resources would be reused inthe inevitablea promotion. Dark Samus and Isabelle got brand-new models from scratch, Min Min seems to not use Spring Man's attack animations, and Dark Samus became a clone. Basically, try to expect an equal amount of resources even if it's some lame cringy Nintendo character that's totally gonna arbitrarily be hated more than Byleth for not being (redacted so we don't talk about them again).
Just be satisfied that you're already a boss, Marx.Everyone, I made an essay.
Here is why Geno has a great shot for Smash Bros:
A spectre is haunting Europe — the spectre of communism. All the powers of old Europe have entered into a holy alliance to exorcise this spectre: Pope and Tsar, Metternich and Guizot, French Radicals and German police-spies.
Where is the party in opposition that has not been decried as communistic by its opponents in power? Where is the opposition that has not hurled back the branding reproach of communism, against the more advanced opposition parties, as well as against its reactionary adversaries?
Two things result from this fact:
I. Communism is already acknowledged by all European powers to be itself a power.
II. It is high time that Communists should openly, in the face of the whole world, publish their views, their aims, their tendencies, and meet this nursery tale of the Spectre of Communism with a manifesto of the party itself.
To this end, Communists of various nationalities have assembled in London and sketched the following manifesto, to be published in the English, French, German, Italian, Flemish and Danish languages.
I hope you enjoy my essay!
They did do this, since these statements were made they added an extra stage of development post-release when things that were decided in base can be re-evaluated and built upon.It's stated during two different announcements concerning Waluigi's Assist Trophies status: one on the Super Smash Bros. DOJO!, and the other as one of the Pics of the Day.
Like I said, unless they do something to contradict this, Assist Trophies are pretty much 100% off the table.
It really wouldn't be that tough. There are dozens of Bomberman fan movesets out there, and this is the guy that's culled something together for the DHD and ROB and WFT. People shouldn't still be underestimating Sakurai's ability to create movesets.I just think Bomberman was made an AT cause it was hard to translate his repertoire to a playable Smash moveset. Same with Yuri Kozukata
Likely none at all. Well...actually you could easily use the voice clips and perhaps any particle effects specific to them, but the models and attacks would likely have to be redone from scratch since you can't just upscale things, and there's no guarantee their current abilities would fit into a fully designed moveset.I'm iffy on how much AT resources would be reused inthe inevitablea promotion.
You mean they made a contradiction? Because they really didn't.They did do this, since these statements were made they added an extra stage of development post-release when things that were decided in base can be re-evaluated and built upon.
They'll need at least ten times more voice clips and it's not guaranteed they can even get the original VA back, unless it's Charles Martinet. However, if said clips are recycled from their original game, then get some more from it.voice clips
True. Have you seen Marx's true form, though?Just be satisfied that you're already a boss, Marx.
I mean...we talked about Skaura for a little bit but then defaulted to the more obvious ones.Imagine if we actually do get another Sega character and it's not any of the ones were talking about lol
It renders those statements outdated. Where Smash stopped was different then, so saying that the role a character had in base was conclusive and absolute was true at that time, and now it's not, because now the game doesn't end when it launches.You mean they made a contradiction? Because they really didn't.
Well when I said that they could be reused, I wasn't trying to imply there was a sufficient amount of them. lolThey'll need at least ten times more voice clips and it's not guaranteed they can even get the original VA back, unless it's Charles Martinet. However, if said clips are recycled from their original game, then get some more from it.