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Hopefully Crash Bandicoot is next in line.
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I will never understand people's absurd fetishes for playing as ultra watered-down excuses for M-rated characters.Considering Joker's final smash had the blood from the original turned into sparkles and none of his fans complained, I don't think a bloodless Doomguy is impossible.
Which is EXACTLY what I posted. Your attempt to shut down my opinion just because it doesn't align with yours is extremely insulting. Stop.This thread is for speculation
Don't Musou games use fantasy versions of a bunch of historical figures, though? I imagine that would be hard to translate to a Smash game, no? Genuinely curious here.
Nor would Doom Slayer. Try again. Blood won't show up in Smash, bar mayyyyyybe a trailer.I'm talking about taking a chainsaw to a demon's chest to physically split its body open as geysers of blood spray out.
Ridley doesn't do things like that (on-screen, at least).
It still stands. You're trying too hard here to justify a premise you don't know. PP means nothing. Your argument doesn't even make any remote sense. "PP was at one point a bonus but now is paid DLC, yet he somehow hard disconfirms all Spirits because some of the FP is 3rd party"? Yeah, I'm not seeing how you're remotely coming to this conclusion.Not for the argument that I'm making.Not really at all.
Are. You. Serious.Nor would Doom Slayer.
The chainsaw isn't obligatory to add on his moveset.Are. You. Serious.
I can't even link you proof because I got in trouble for posting it before, lmao. That's how ****ed up and violent it is. I can't even post it here.
Look up "Doom Slayer chainsaw" on YouTube and feel bad for being wrong.
Not some. MOST. MOST of the Fighter Pass is 3rd party at this point, and Plant isn't even considered part of it. Which was my point."PP was at one point a bonus but now is paid DLC, yet he somehow hard disconfirms all Spirits because some of the FP is 3rd party"?
Then allow me to refer you to what I posted earlier:The chainsaw isn't obligatory to add on his moveset.
Interesting to bring up that it may be spirits or Mii costumes. We still haven't gotten the Jackie Mii costume who is a female fighting game character, and a Tekken rep or SNK rep could come with female fighter Mii costumes (or maybe someone like Athena is an SNK rep). Good info, thanks!I think I brought them up before but these leaks are currently hot in Japan.
These leaks got some things right but not that super big to make them credible enough yet imo. The first two are from the same person but the last one is not.
DQ Heroes and AoCF Switch port became true but the first could be just piggybacking and latter might be just a lucky guess.
Reimu is technically a fighting game character as well but I don't think it's the case though. But the third leak could be just talking something similar to the rumored Minecraft content treatment. Maybe spirits or Mii costumes.
Hm. Reimu would be interesting, though very niche. People were talking about Nakoruru a lot when it came to Samurai Shodown. Dunno who else it could be.I think I brought them up before but these leaks are currently hot in Japan.
These leaks got some things right but not that super big to make them credible enough yet imo. The first two are from the same person but the last one is not.
DQ Heroes and AoCF Switch port became true but the first could be just piggybacking and latter might be just a lucky guess.
Reimu is technically a fighting game character as well but I don't think it's the case though. But the third leak could be just talking something similar to the rumored Minecraft content treatment. Maybe spirits or Mii costumes.
Ah, I see, thanks. I knew it had something to do with 3 kingdoms, but wasn't aware of all of this. Maybe they could pick one of the more original characters instead of the ones based on historical figures then? I figure a Musou character could use a lot of AoE, though I have no idea how well that kind of playstyle would fare.Aside from the licensed games and spinoffs, Musou games do use historical figures with a couple of fictional characters as well. As far as the translation between Warriors and Smash goes, I think it wouldn't be too hard. All the characters in Musou games already have a moveset that could be implemented in Smash, and the only work around would have to be balancing it. As far as them being historical figures go, Hades and Medusa are based from Greek Mythology but are Kid Icarus' take on them, and they're spirits in the game. I think you could put a character like Cao Cao in Smash and not go through some sort of licensing nightmare since it's Omega Force's take on him.
- Dynasty Warriors is based on the Romance in the Three Kingdowms novel, which is also based on the 3 Kingdoms era of China (it was originally a fighting game)
- Samurai Warriors is based on the Sengoku period
- There's also Warriors Orochi which is a big crossover between the 2 but adding characters from Chinese and Japanese history & mythology (and most recently Greek mythology for some reason)
I don't see your point. If they adapt the same move into Smash, it'd likely just work like Omega Yato.Are. You. Serious.
I can't even link you proof because I got in trouble for posting it before, lmao. That's how ****ed up and violent it is. I can't even post it here.
Look up "Doom Slayer chainsaw" on YouTube and feel bad for being wrong.
... Because people like Doomguy as a character?Not some. MOST. MOST of the Fighter Pass is 3rd party at this point, and Plant isn't even considered part of it. Which was my point.
Then allow me to refer you to what I posted earlier:
I will never understand people's absurd fetishes for playing as ultra watered-down excuses for M-rated characters.
That said, your willingness to accept that kind of thing doesn't make him more likely.
Extreme violence isn't a crucial aspect of Bayo's character, true. Strange giraffe proportions, getting naked and swearing are much more intrinsic to her. Her catchphrase is "don't f*ck with a witch".Reminder that Doom Slayer is too violent for Smash.
Bayonetta's games containing extreme violence doesn't mean that violence is an important aspect of Bayonetta's character, whereas Doom Slayer/Doomguy is the human embodiment of bloody gory violence, which has no place in Smash.
Agreed, just like how your distaste towards it doesn't decreases his chances.That said, your personal willingness to accept that kind of garbage doesn't increase his chances.
Your personal willingness to accept a watered down G-rated Doom character doesn't make him more likely.I don't see your point. If they adapt the same move into Smash, it'd likely just work like Omega Yato.
Except it does, because my distaste comes from a place of logic.Agreed, just like how your distaste towards it doesn't decreases his chances.
Yeah, I know all the moves. I play the games.Are. You. Serious.
I can't even link you proof because I got in trouble for posting it before, lmao. That's how ****ed up and violent it is. I can't even post it here.
Look up "Doom Slayer chainsaw" on YouTube and feel bad for being wrong.
If I recall correctly, Sakurai kind of made two groupings of characters, “cool” and “cute” when he did a interview about Isabelle getting into smash, maybe the remaining DLC characters will follow this pattern of a balance of cool and cute.While I don't think it's a cut and dry pattern like this it does line up with Nintendo trying to appease fans of all types and gather new demographics to Smash. Persona was a smash hit and Joker a modern icon especially among RPG fans. PS4 players would potentially get a Switch and Smash to play as him (and he sold the Fighters Pass for me as he's my pipe dream). DQ was for Japanese gamers of all ages. Banjo was for Xbox fans, people who left Nintendo for the Xbox or PS2 during the GameCube era.
With that in mind, I agree that we could see something more "casual" or "cute" for 4 and something more "mature" for 5.
Layton, Phoenix Wright, an Animal Crossing or Kirby newcomer, Minecraft Steve, or even something like an Undertale representative or a Harvest Moon/Stardew Valley farmer would all fall in line. Combination of soft or cartoonish aesthetics and casual source material with a wide reach.
Doomguy would be my prediction for 5, though Leon/Jill, Dovahkiin, 2B, Master Chief, Travis Touchdown, and even Ezio could potentially fill that slot out nicely.
The big thing to remember is that Nintendo is trying to court different types of gamers, which makes for an exciting pass.
As we should, because Bayonetta still doesn't belong in the game, but that's another subject.But things change for Smash. Don't think we weren't having almost the same debates back then about her.
Still never happening.Moreover, I'd direct you to a game called Quake Champions, in which Doomguy guest stars, and manages to not rip or tear anyone to pieces. He can function and be implemented in a toned down manner.
You can make a character from a R-rated product work for PG stuff with enough effort.Your personal willingness to accept a watered down G-rated Doom character doesn't make him more likely.
Except it does, because my distaste comes from a place of logic.
I agree. I think variety is very exciting and so far the pass has had a pleasant balance. Joker is obviously very stylish and cool. Banjo is a cute, fun little funny animal. Hero is a bit of both with Toriyama's distinct cartoony style blending with the noble heroic archetype. I feel like we will get one Cute (Fingers crossed for Layton, Phoenix, Style Savvy...) and one Cool, both from new series or even genres.If I recall correctly, Sakurai kind of made two groupings of characters, “cool” and “cute” when he did a interview about Isabelle getting into smash, maybe the remaining DLC characters will follow this pattern of a balance of cool and cute.
Of course it’s possible that the DLC doesn’t try to fit this mold, but I hope it does since I like variety in tones for characters.
It will also be without the BFG, because you can't say or even imply the word "****" in a Nintendo game that has Mario and Isabelle in it.If he's in, which is an if, it will be without blood and gore.
Not. Even. Close.Ridley, who is just as violent as Doom Slayer, pulling off equivalent stuff within the series.
Because at this point, there are simply no (realistic) characters who I really want in the game anymore. I'm pretty much fully satisfied with the roster. The only ideas left are the bad ones, in my opinion, and I should be allowed to express those thoughts. I don't care how many people disagree with me.Why not instead post about a character you'd like to see in Smash and what they'd bring to the table?
Hmm... anyone else who'd take Nero over Dante? Not that I think he has a a chance. It's just he's my favorite DMC character, and a robot arm is too cool to pass.Hey hey, looks like stuff is getting heated here. If you'd like to hang out in this thread, engaging with "X character won't be in Smash" is a poor way to start things off. Why not instead post about a character you'd like to see in Smash and what they'd bring to the table? Many people far wiser than I have said that if you've nothing nice to say, then you ought to not say it at all.
I'm not familiar with Musou games - not to **** on fans or anything, but the gameplay simply isn't for me.
Don't Musou games use fantasy versions of a bunch of historical figures, though? I imagine that would be hard to translate to a Smash game, no? Genuinely curious here.
Also, did you happen to miss THIS post, where I did JUST THAT, Mr. Big Helpful and Super Special Awesome Moderator?Why not instead post about a character you'd like to see in Smash and what they'd bring to the table?
This is an interesting thought; Dante's certainly a lot more iconic since he's in erry DMC. There's a lot to work with Nero's robotic arm for gameplay though. A Shulk-like stance system with his various devil breakers could be super rad. I also have a huge love of actual combat tethering mechanics; not tethering to a ledge, things more like MvC Spencer or Joker's non-Arsene Up-B where he brings you down to him. It'd be super sick in a platform fighter like Smash since a big draw to them is freedom of movement. Imagine Nero tethering to the bottom of a platform to get a swing going or something like that.Hmm... anyone else who'd take Nero over Dante? Not that I think he has a a chance. It's just he's my favorite DMC character, and a robot arm is too cool to pass.
This is like comparing the violence in The Dark Knight to the violence in Logan. Yes, you can verbally describe what is happening as being incredibly violent. But the difference in how it's presented is crucial. Ridley is a violent character, but Doomguy is orders of magnitude more violent.Definitely is. He's extremely violent in many of his attacks. Dragging people across the ground and stabbing them hard with his tail. Not seeing a serious difference here. Maybe cause there's not. He's severely violent in the Metroid canon. He kills multiple people(just like he did in his reveal trailer), especially in Other M, where it was confirmed he mutilated multiple characters. Do you even pay attention to the Metroid canon? Ridley is one of the most violent Nintendo characters in gaming history. Not even Ganondorf pulled anything remotely close, and he's the second most violent character. Worst he did was snap a neck and did stuff that was censored into a cleaner variant. Like freezing the Zoras entirely in OOT. We actually aren't shown what happened to tons of characters, just that they appeared to have moved outside of Hyrule Town. Most violent stuff he does is to Link, and that's not even in OOT. He also bleeds blood in OOT, in both Ganon and Ganondorf forms. Which are rated E10+.
There's violent Nintendo villains, very violent ones.
How old are you?BFG will not only be there, as it's his main weapon, he'll do so with censor swearing at best. Just like they did with the DK Rap. You're trying too hard here. FYI, it'll just be renamed Big Freaking Gun. You know, something that means the same thing? Or just call it BFG and never elaborate. There's no Trophy or Spirit descriptions.
This guy gets me.This is like comparing the violence in The Dark Knight to the violence in Logan. Yes, you can verbally describe what is happening as being incredibly violent. But the difference in how it's presented is crucial. Ridley is a violent character, but Doomguy is orders of magnitude more violent.
That's a big reason why I have fun playing Isabelle. I think a command grab that can pull you towards your opponent can be interesting, if not very useful.This is an interesting thought; Dante's certainly a lot more iconic since he's in erry DMC. There's a lot to work with Nero's robotic arm for gameplay though. A Shulk-like stance system with his various devil breakers could be super rad. I also have a huge love of actual combat tethering mechanics; not tethering to a ledge, things more like MvC Spencer or Joker's non-Arsene Up-B where he brings you down to him. It'd be super sick in a platform fighter like Smash since a big draw to them is freedom of movement. Imagine Nero tethering to the bottom of a platform to get a swing going or something like that.
Hero is a blend of both, but I feel like Sakurai really leaned into the "cool' factor for him. Just compare the the two trailers at the direct, Hero's focused on a cool fight while Banjo-Kazooie's focused on a funny running gag.I agree. I think variety is very exciting and so far the pass has had a pleasant balance. Joker is obviously very stylish and cool. Banjo is a cute, fun little funny animal. Hero is a bit of both with Toriyama's distinct cartoony style blending with the noble heroic archetype. I feel like we will get one Cute (Fingers crossed for Layton, Phoenix, Style Savvy...) and one Cool, both from new series or even genres.
With me just talking about Scorpion, I do think that his classic chain attack could be adapted into something like that if he got in Smash.That's a big reason why I have fun playing Isabelle. I think a command grab that can pull you towards your opponent can be interesting, if not very useful.
I think Banjo and Kazooie will fight with other team fighters () while Hero fights with "legacy characters" (/, /, / etc.).What do you guys think the DLC Classic Modes will be?
I'm thinking Hero will fight against other RPG protagonists () with Rathalos as a boss and Banjo will fight against N64 era icons or maybe help N64 era characters fight against their villains ( with , with ).
I don't see a difference when it comes to Smash, which is the point too.This is like comparing the violence in The Dark Knight to the violence in Logan. Yes, you can verbally describe what is happening as being incredibly violent. But the difference in how it's presented is crucial. Ridley is a violent character, but Doomguy is orders of magnitude more violent.
On the contrary, I think the difference is too big.The violence difference is... not exactly big.
If only you hadn't used the example of Wolverine as the "overly violent" character given how in all his other movies he's more toned down than Logan.This is like comparing the violence in The Dark Knight to the violence in Logan. Yes, you can verbally describe what is happening as being incredibly violent. But the difference in how it's presented is crucial. Ridley is a violent character, but Doomguy is orders of magnitude more violent.