OmegaXXII
Fire Emblem Lord/ Trophy Hunter
Actually the funny thing is, is that I already own it, I just never played it, just needed opinions was all. ★*


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GO PLAY IT NOW!Actually the funny thing is, is that I already own it, I just never played it, just needed opinions was all. ★*
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Don't worry. It's a terrific game but just doesn't have that appeal like the first two.Actually the funny thing is, is that I already own it, I just never played it, just needed opinions was all. ★*
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Meh..Not yet, still need to finish up TTYD, I'm in Chapter 6 btw, plus I want to play Paper Mario 64, but I don't know if I should play it before Super P.Mario. ★*GO PLAY IT NOW!
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You don't have to. Super Paper Mario doesn't make a lot of references to the first game. Also Chapter 6 is my favorite. Choo choo~!Meh..Not yet, still need to finish up TTYD, I'm in Chapter 6 btw, plus I want to play Paper Mario 64, but I don't know if I should play it before Super P.Mario. ★*
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Oh yeah that. It's based off of the Mother system.Oh, btw there was one battle in SPM that was turn based. Hello Underwhere chomp chomps!
Oh, and another one to listen to:
Powerful Enemy Approaching
OMG! Spoils to my ears, I love it! I definey can't wait to face her, my favorite track btw was from that orange boss from chapter 3, so epic.Also: Shadow Queen battle song is terrifying. Listen to it as loud as you can. Love Thousand-Year Door.![]()
Lol sorry if I spoiled you. xD Tip: Stock up on a lot of items when facing her.OMG! Spoils to my ears, I love it! I definey can't wait to face her, my favorite track btw was from that orange boss from chapter 3, so epic.★
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Oh it's normal for people who play Paper Mario.Yeah sorry i'm probably obsessed with SPM music lol.
That alright, I'm close to finish it up anyway. xDLol sorry if I spoiled you. xD
Oh and Macho Grubba. Jolene's story was so touching.
Don't worry. Mimi isn't that far into Super paper Mario.Spoiler tags please★
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Jill Valentine
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In light of Resident Evil's two titles being released on the 3DS, I have decided to put together a single post devoted to everything Resident Evil could bring to Super Smash brothers. So without further delay, let's get started!
The M Rating: Has no issue when it comes to Smash. Snake himself is an M rated character and his games have similar content to Resident Evil. No gore, or blood would be added to any of the things or characters Resident Evil would offer to Smash. Zombies would have a similar look/feel as the redeads in Melee. The guns and knives would work like claws and bullet seed. They wound spew guts, or anything like that. We know Resident Evil can go T rated, because Jill, Wesker, Chris, and even NEMISIS have toned it down to be playable in UMvC. So really, I find no problems with allowing Jill Valentine into the series. Once you see her potential moveset, I think you will agree.
Here is a Redead, a Zombie type character who the rest of the RE Zombies will look similar to. So keep this in mind when you see some of the Zombies you are about to see. The gore would be toned down MAJORLY
[COLLAPSE="Jill Valentine Moveset"]
A – Jill throws a right hook
A, A – Jill throws a left hook
A, A, A – Jill does a bicycle kick/flip kick (Stolen from Sheva)
Forward A –Smacks the opponent with the back of a rifle
Down A – She Pokes with her knife
Up A – She slashes above her from right to left
Up Smash – Tosses a grenade a few feet above her and it makes a small explosion (Similar to Zelda’s Up Air)
Forward Smash – Jill pulls out one of those pins that heal you, and stabs the opponent. (She gains 1% if she uses this successfully)
Down Smash – Jill does a short kick that is meant to trip the opponent.
Forward Air – Shoots a very short distance bullet from her magnum
Backward Air – Rams the back of a shotgun behind her. This move has decently a long reach
Up Air – Does a flip kick, which ends with her leg pointing directly to the sky.
Neutral B - You click B quickly and she fires a pistol(short range, but being hit at very close range causes you the opponent to "writhe in pain"), if you hold it down for a second she pulls out a shotgun(Medium range, if you get hit you get hit close range you have a large knockback, and extended getting up time), and if you hold it for two seconds she pulls out Rebecca Chamber's her grenade launcher(long range, and does a good deal of damage and sends the foe flying, but nothing that causes an extended period of "get up/writhing”"(When an opponent is “writhing/slow get up” its similar to them being dizzy, they are still able to be attacked)
Forward B – Jill pulls out her knife and makes a sort of barrier of slashing. Things like projectiles are canceled out(not deflected) and disappear when they hit this barrier. If you are to get by hit by the slices the following will happen. Her first slash will go across the face, second will go to the body, she will then trip you, and lastly do her double knee to the face attack. You are able to escape from these combos, similar to how Marth’s Neutral B works.
Down B Jill can use one of her grenades, which work like the following:
- Standing/Running/Jumping she throws a Hand Grenade – Blow Up
- When crouching she throws a Incendiary Grenade – Causes a small fire on the field, which opponents can be burned by
- When Short jumping she throws a Flash Grenade – Causes Temporary Stunning
Up B – Jill aims her Grenade launcher at the ground and shoots, which blasts her up into the air. She is temporary invincible, like Snake, until she starts to fall.
Forward Throw – She grabs the opponent, and knocks them away with a single punch
Backwards Throw – She pushes the opponent behind her, jumps up, and kicks them backwards.
Up Throw – Jill screams “Chris!” and Chris Redfield jumps out from behind her and uppercuts the opponent before falling back behind her and disappearing. She then thanks him.
[/collapse]Here are some possible Alternate costumes and color schemes for Jill:
Jill's Color scheme's:
Basic Color and Costume
Chris Redfeild Color scheme
Claire Redfeild Color scheme
RE5 Purple Suit Color scheme
Rebecca Chambers Color scheme
Possible Alternate Costumes:
Resident Evil 5 "Cloaked Woman"
RE5 Suit
Resident Evil Mercenaries Outfit
[COLLAPSE="Boss character, Assist Trophy, and Trophy Characters"]Nemesis would play like a slower moving character. He would have his select moves, and run walk around the field, shooting off missiles, and punching the crap out of everyone. his moves would do massive damage, and have major knockback. Fortunately, he is slow, so getting in to hit him isn't too difficult.![]()
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Alber Wesker would appear on the field, crack his knuckles, crack his neck and move into a fighting stance. He would have one hand in front of him, while the other slowly is being pulled back. Then out of no where, in a puff of purple smoke, he dissapears only to reappear punching Peach across the stadium. His fist would make a noise similar to Jigglypuff's Down B. He would then adjust his glasses, smirk and disappear in another puff of smoke.
Here are some trophy ideas:
Albert Wesker
Nemisis
Chris Redfeild
Sheva alomar
Claire Redfeild
Zombie
*Note that the zombie trophy would also encompass the Zombie Dogs as well.
Rebecca Chambers
Leon Kennedy
[/COLLAPSE]
[COLLAPSE="Resident Evil Level Idea: Village"]![]()
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In a small African village where life was once quiet and simple, something has gone terribly wrong. What was once a calm town has now been overturned by an outbreak of Zombies. A terrorist organization has caused a massive outbreak of Zombies that have ravaged the locals and their livestock. Here, in this small village, is where a new type of stage lies.
This stage has a simple design: __--__----__
__ equals normal ground
-- is a small hut, on the right of it is an opening. You can walk into there and corner yourself if you feel that is your best option
---- is a rooftop
Here, you begin your battle as you do in every stage. That is, until you hear a siren. Then Zombies (Three types, Normal, Dogs, and Large ones) start to pour in from the left and right. You now have to fend off these monsters or they will grab you like a redead and rack your percentage up. The dog Zombies dive at you, like a forward attack, and the Big Zombies charge up an attack, like a smash attack. The zombies get progressively harder as you continue on. You do have breaks in between sirens where you have a chance to fight your opponents. This stage will also have a round counter at the top, and it will keep score of how many rounds you have survived, for funsies.
In general, this stage is a survival Horror Stage. I thought it could be an interesting twist that smash has yet to see.
Music:
Resident Evil the Mercenaries 3D -A Warrior Filled with Hope
Resident Evil M3D - Contamination
Resident Evil M3D - Rust in summer
RE M3D -Title theme
RE5 - Majini In Flames
RE5 - Winds of Madness[/COLLAPSE]
Can you review my moveset whenever? :3I'll put it in my signature and maybe I'll finally make my first real review of an SSB 4 moveset (Not MYM).
I will. I'll do your Toad moveset. Right now though I'm making a few images for the Paper Mario moveset.I'll review it.....
RIGHT NOW
In exchange, you review mine too if you can.
@Omega: When I have nothing to do. I just do it to help
Well I know there's animations based off of 64 but I wanted to do TTYD.Don't worry. I think you won't have to.
I found sprite animations of Paper Mario! I'll try finding it