So after a wild update yesterday I've decided to swap unexpected for something a little more requested. On top of that it will be a little more subdued than some of my past entries. Not meaning I'm sacrificing quality by any means. But as far as stage mechanics are concerned this one is the least "gimmicky" of them all. Everyone has wanted this stage, much clamoring and whining have ensued. Yet we have never seen it? Until now!
Behold! The frightening, dark tower of the Koopa King himself! Bowser's Castle is as menacing and as conceited as the big turtle/ox thing himself. Over time I have seen many ideas for this stage that usually involve you fighting inside the castle. I'm going a different route. You will be fighting outside atop the castle. This will be more of a "traditional" stage in that it isn't a walk off. You can fall to your deat-err KO... The stage itself will be similar to Super Mario World's Bowser fight, in that you fight on the roof of the castle, except not 16bit and under detailed...
It will be large, after all Bowser is a big king and he needs all the space for his minions. There will be three platforms above the roof of the caste. The sky is dark red, lightning flashing in the background, airships floating in the sky, Koopa Troopa's patrolling the air, Bullet Bill Cannon's line the hills, and Goomba's march in the hills along the backdrop. Menacing stuff indeed. If you look really closely at one of the stars you can see one of Bowser's dark galaxies being formed, cameo paying tribute to Super Mario Galaxy. The lava moat surrounding the bottom of the castle boils while the Podoboos hop about with the occasional eyeing from a Blargh beneath the pool. Off on one of the rooks the Koopa Clown Car is chained down, obviously because Bowser doesn't want some Goomba joy riding in it and dropping a massive bowling ball into the castle. :D
While not as wild as many of the other stages, this stage would be a classic in it's own right. The many background cameos alone make this stage very unique and enjoyable.
Stage Example:
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Stage Name: Bowser's Castle
Stage Icon: Mushroom
Super Mario World/SMB3 -
Castle/Boss Fortress (Brawl)
Super Mario Bros 3 -
Pipe Land (World 7)/
Dark Land (World 8)
Super Mario Bros 3. -
Airship Theme (Brawl)
Super Mario World -
Bowser
Super Mario World 2: Yoshi's Island -
Final Boss
Super Mario 64 -
Bowser in the Sky
Super Mario Galaxy -
Desperation
Super Mario Galaxy 2 -
Koopa Road
New Super Mario Bros. Wii -
Volcano
New Super Mario Bros. Wii -
Castle
Mario & Luigi: Bowser's Inside Story -
Vs. Dark Boswer
Mario Sports Mix -
Bowser Jr. Blvd
Wario Land: Shake It -
Mt. Lava Lava
For anyone wondering why Galaxy 2's Bowser music was not listed please refer back to my Starship Mario concept. Overall I'm pleased with this, but I've hit a dilemma. Where do I go for my next stage idea? I am unable to accurately pick a stage for Kirby or Zelda as their latest titles have not been released yet. But one idea sticks out to me, so I will see how that develops. Until next time!