Here is a Bowser Jr./Shadow Mario moveset I came up with a couple months back. What do you guys think?
B-Neutral--- Fire Ball---Bowser Jr. breathes a fireball, which travels for about as long as Wolf’s laser, but faster. Chargeable. When fully charged he spits out 3 fireballs at once.
B-Side---Sonic Roar---This move is from Mario Strikers Charged. It sends a large sound wave to resonate across the stage. It does moderate damage. More importantly, if used close up, it will stun opponent for about three seconds. It can wake up other players.
B-Up---Koopa Clown Car---Junior’s own personal Koopa Clown Car is being used as his recovery move. It can move in all directions, at about the same speed as R.O.B’s recovery move. It lasts about 5 seconds before it disappears.
B-Down---Transform---Bowser Jr. raises his paintbrush above his head and coats himself in paint, turning himself into Shadow Mario. It works just like Zelda’s transformation move, albeit, a bit faster.
Final Smash---Mecha Bowser---In honor of his father, Bowser Jr. has erected a giant metal monument to his dad, including a flamethrower and an endless array of Bullet Bills. When Jr. activates his Final Smash, the Mecha Bowser rises in the background to rain terror on Junior’s foes. He jumps on its head and lets loose a flamethrower by holding down the A-button. With a simple press of the B-button he can launch a Bullet Bill. You can change the direction the weapons launch. It lasts about 10 seconds before disappearing.
Shadow Mario Special Moves
B-Neutral---Paint Shot---Shadow Mario fires a ball of paint at his opponent. However, the paint may randomly select a different after-effect. A 1 in 5 chance of catching fire, slowly doing damage for 10 seconds, a 1 in 10 chance of freezing the opponent, and a 1 in 50 of doing 100% damage.
B-Over---Sticky Paint Ball---SM shoots a ball of gooey paint at his opponent, slightly slowing down reaction time and running speed. The more Sticky Paint Balls that hit the opponent, the slower they get.
B-Up---Paint Portal---Shadow Mario creates a portal below him with a stroke of his brush. He falls into it and disappears for a moment giving you a second to choose where the second portal reforms, which he then falls out of to safety. There is a downside to this otherwise, very good recovery move. You become very vulnerable when you land.
Down-B---Transform---Simply put, you change back to Bowser Jr.
Final Smash---Mecha Bowser---You revert back to Bowser Jr. and use Mecha Bowser as normal. Nothing special…