Conviction
Human Nature
Regarding character moveset
I see there being two main things to it.
Distinction- Characters' having movesets that are distinct to games they been in. Things that most people think about when making a character moveset. An example being, Link's Skyward Strike. That move is distinct from a game that most people would recognize or call iconic.
Creation- LOL didn't really have a better word to describe my thought process. This is where characters like Fox, Captain Falcon, etc. just have made up moves cleverly disguised borrowed moves. This factor is the reason any character can have a moveset. Long as someone can punch or kick, give the character to someone with a little creativity and the character will come back with a moveset.
In my opinion I rather characters with more of distinction instead of creation. I love it when I see a character that holds moves relative to their respective gaming series. This is one of the reason I'm severely disappointed in Sonic's moveset. No Light Dash, No Bounce Attack? I say, the more distinction you can give a character in the moveset the better. There's nothing wrong with creativity though.
I see there being two main things to it.
Distinction- Characters' having movesets that are distinct to games they been in. Things that most people think about when making a character moveset. An example being, Link's Skyward Strike. That move is distinct from a game that most people would recognize or call iconic.
Creation- LOL didn't really have a better word to describe my thought process. This is where characters like Fox, Captain Falcon, etc. just have made up moves cleverly disguised borrowed moves. This factor is the reason any character can have a moveset. Long as someone can punch or kick, give the character to someone with a little creativity and the character will come back with a moveset.
In my opinion I rather characters with more of distinction instead of creation. I love it when I see a character that holds moves relative to their respective gaming series. This is one of the reason I'm severely disappointed in Sonic's moveset. No Light Dash, No Bounce Attack? I say, the more distinction you can give a character in the moveset the better. There's nothing wrong with creativity though.