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New Smash Bros for WiiU

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Aurane

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Alright moving on... so new Fzero rep yes or no?

:phone:
Eh, I don't know the series well, but Samurai Goroh looks kinda neat. He better not say something like, "Goroh... STAB!" :awesome:

EDIT: Off topic, but new sprite:

My Victini Blog's on hold until I get some other work done.
 

Holder of the Heel

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Ghirahim, Paper Mario, and Geno are all that is needed to make an amazing Smash Bros. sequel.
 

TheFirstPoppyBro

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In all honesty, I wanted Geno in Brawl. After Brawl was out, my opinion of Geno drastically decreased, to the present time, where the mention of Geno makes me think "Meh... He'd be okay, but I wouldn't mind if he wasn't."

:phone:
 

Johnknight1

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I think most of us Geno fans have realized that he really doesn't have much of a shot to be playable in smash due to legal restrictions. I think that includes Sakurai. Geno would, however, make an excellent character.

If only Nintendo owned Geno... :(
 

Johnknight1

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Anybody else see this awesome tidbit=??? (asage's link reminded me of it)

It still makes me laugh, after all these times.

Also, Samurai Goroh would be awesome. However, I doubt his chances. He has a shot, for sure, but not much from what I can tell.

Edit:

Something funny/hilarious/amazing just happened:

My dad: Woaw, there's an iPhone apt to see how you will look not just when you're old, but old and fat.
Me: There's an apt for everything.
My dad: I wonder what you would look like that John.
Me: You are a living picture of that dad!

:grin ::laugh: :chuckle:
 
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i killed tupac :awesome:
Shut the **** up
In case you didn't get why it's funny, the Villagers, like Toads, all have a very distinct look, actions, and goals. You have your own, but really they're all pretty much the same. No one would be left wondering "Who the hell is this?"

They also embody what Animal Crossing is about more than Tom Nook. I mean, Animal Crossing is all about you, not enslavement. And they actually DO THE STUFF that people say Tom Nook could borrow.

Just because they're generic doesn't make them any less recognizable.
Actually, this makes sense.

Villagers are pretty much more than Tom Nook imo. To be honest, just give me any character from the series because I'm fine with any
Eventually, I'm gonna try for a not-fighting moveset similar to Phoenix Wright for Tom Nook. Note, this doesn't mean I'm visualizing him with a similar playstyle, but rather that his attacks deliberately make him look out of place amidst the action.
Item mode - Search items

Selling mode - Sell stuff

Troll mode - Win the game

I'm visualizing him with the same playstyle for fun but seriously... If Tom Nook were in the game, he better have the ability to sell stuff
 

Oasis_S

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Is it so hard to just NOT reply to him? He's blatantly a goat thief, trying to get your goats, and you're just like "Here. Have all my goats. *toss over fence*" (Protip: saying "stop" IS ALSO an invitation into your goat trees)



For Sm4sh.
 

Aurane

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Is it so hard to just NOT reply to him? He's blatantly a goat thief, trying to get your goats, and you're just like "Here. Have all my goats. *toss over fence*"



For Sm4sh.
Totally makes sense. Thank you, Oasis. But wait, if I listen to you, then they should listen to me, because...
I've said to ignore him at least 5 times in the last friggin 2 weeks! >.< (not mad at u, no worries)
 

SmashChu

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Yes, but they don't have set item spawn points, unlike Melee. They have set times, but that won't matter when they kill you just because you attacked.
The item will spawn somewhere on the map. Which means the player with map control gets the most items. Pretty much stops planking. Still, someone trying to argue that it's random because I know when but not where it will be is spliting hairs. Doesn't magically ruin this mysterious force people have made up called "competitiveness." (Last part isn't against you, but a general thing)

Sure, some items are fine. Franklin Badge, Motion Sensor Bomb(only explosive item that won't kill you just because you attack), Beam Sword. Those do take skill to use.
Kind of why I think they should be on. There is a dimension of where you should go. Some like from SRK think almost all items should be on where others say fewer. My problem with Smashboards is they want ALL of them off.

Competitive Players =/= Elitists. I'm more of a casual myself. But if you honestly think those two are the same, you're silly. Even casuals are elitists too. It has nothing to do with being a competitive player(in Smash). Also, aren't you telling us that we're wrong and we should never play it that way? Like an Elitist? In other words, you're being rather hypocritical here. I don't see why putting your time and energy into a game to play for fun and money is "wrong" in any possible way either. I am not a fan of elitists, and frankly, they exist, and they're not all competitive people either.
First, casual is a word that needs to die. All it means is someone who is not competitive. People need to find a different word.

As for the rest of it, you haven't been around a lot of competitive communities have you?
 

SmashChu

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Last night Berserker re-posted something by another Smashboards user who said that on Gamestop's Facebook page they had a comment asking people who they wanted in the next Smash Bros. Well as you can imagine it garnered a great deal of comments and I just casually went through just about every comment to get an idea of what people were suggesting. I'll share the link:

http://www.facebook.com/GameStop/posts/327305540622712
Interesting.

So how did this change things here?
 
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The item will spawn somewhere on the map. Which means the player with map control gets the most items. Pretty much stops planking. Still, someone trying to argue that it's random because I know when but not where it will be is spliting hairs. Doesn't magically ruin this mysterious force people have made up called "competitiveness." (Last part isn't against you, but a general thing)
Honestly though, I have no problem with items. I even play it with my competitive friends (Not in tourneys though). Maybe it's just that items can be a bit of a comeback which everyone's frustrated of just like X - Factor. Sometimes, I myself get surprised or even a bit frustrated when I get killed by a MK when he's at 150% and he throws a baseball bat at me.

I THINK the problem other than it being a bit of a comeback is either that it's a bit of an interruption or the players just dislike items in general. I'm not sure. You decide and you counter it. To be honest, I just play smash competitive or any competitive how it is. I just adapt to it so I really don't care about the "issue" which is why I don't mind the problem of items that much.
 

Starphoenix

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Interesting.

So how did this change things here?
Nothing much, even though it garnered a good deal of comments. Sadly I skimmed through most of them and extrapolated some of the names that kept popping up. Mewtwo, Roy and Megaman were by far the most requested. Below them I'd say Ridley, King K. Rool, Mario characters, Isaac and, surprisingly, Ghirahim and Pacman probably rounded out the lesser percentages. The rest were either stupid suggestions, which there were plenty of, or third party characters that had little too no chance. This is not supposed to be scientific but just my rummaging through of the 3000+ comments.

Also, as for returning characters from Brawl, Bowser, Captain Falcon and Sonic had a high amount of votes.
 

Verde Coeden Scalesworth

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The item will spawn somewhere on the map. Which means the player with map control gets the most items. Pretty much stops planking. Still, someone trying to argue that it's random because I know when but not where it will be is spliting hairs. Doesn't magically ruin this mysterious force people have made up called "competitiveness." (Last part isn't against you, but a general thing)
No, it doesn't stop planking. Nor is it REALLY broken, save Meta Knight's. And yeah, it kind of does. It's still a random event because of how gameplay is. You should be concentrating on your opponent, not items that are broken and will kill you for just playing the game normally.

Kind of why I think they should be on. There is a dimension of where you should go. Some like from SRK think almost all items should be on where others say fewer. My problem with Smashboards is they want ALL of them off.
They're fine off, for starters. Second, who the hell cares about them? They don't matter, since they clearly do not want to try our fun way of playing. And yes, people do find this fun, so there's no reason not to play it this way. And only some want them off. Items manipulate the match in general when it's supposed to be character vs character. We have to have some stages on, and because of the character design, it's impossible to find one neutral stage.

First, casual is a word that needs to die. All it means is someone who is not competitive. People need to find a different word.
Exactly. Our Tournaments are Competitive, Non-Tournaments are Casual.

As for the rest of it, you haven't been around a lot of competitive communities have you?
Yeah, I actually have. And frankly, our rules try to take out any randomness as much as possible. Because we want to test skills NOT related to randomized items that hurt you. Likewise, items are just not that serious of play. It changes up match-ups beyond heavily, and it's not a good balancing factor of characters, either. Characters should be balanced on their own, not related to outside forces. If they're not, adding in an outside force will not balance them in any possible way, it'll just make it worse. Likewise, no, you can't predict where items will be, since they have no exact spawn points, and are literally unpredictable. Which is pretty much random for all intents and purposes. There's really nothing competitive they add, nor are they skills related to the characters themselves.

As I said before, it's great if you like to play with items and 4-way, but not everybody does, and nobody is wrong in their preference either.
 

Aurane

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Hey, Metal Overlord, I beat Metal Sonic:

Normal: 50 seconds
Hard: 1 min, 19 seconds

Just found a glitch in Sonic Generations... Lulz

If you jump when Deathegg (1st boss) lands, you won't bounce on the walls. But you can't hurt him, so it's useless.
 

SmashChu

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Ehh. probably wasting my time with this.....
No, it doesn't stop planking. Nor is it REALLY broken, save Meta Knight's. And yeah, it kind of does. It's still a random event because of how gameplay is. You should be concentrating on your opponent, not items that are broken and will kill you for just playing the game normally.
Your argument falls apart here because your ignorant. You know nothing about items and assume they are broken. You are just drinking the kool-aid.

Why does it stop planking:Map control. Planking is giving up map control to camp a ledge. You can't do that with items because the player on the stage can keep you there all game and take what he wants. It's clear you don't what map control means.
By saying they are "broken," you just drink the kool-aid. let me explain this: the whole freaking point of an item is that it gives you some sort of an advantage. having an advantage is not broken. Competitive players are suppose to leverage that. The reality is they whine instead which is why I call them babies and n00bs (it's no different than someone complaining about a gun in counter strike). Also note that every character can get an item and at mid level each player has one. The whole problem is they say "random is bad," and call it a day. items spawn randomly but no item in the game ends magically makes your stock one less or takes you to the victory screen with your name there.

They're fine off, for starters. Second, who the hell cares about them? They don't matter, since they clearly do not want to try our fun way of playing. And yes, people do find this fun, so there's no reason not to play it this way. And only some want them off. Items manipulate the match in general when it's supposed to be character vs character. We have to have some stages on, and because of the character design, it's impossible to find one neutral stage.
No, but they are trying to say they are the best, The same argument which has never been beaten is that you can't be the best unless you consistently win with items. Some will say you can't because they are random. But seeing as someone won EVO 2008, which used items, it would prove my point.

The bold is why I'm wasting my time. The point of the game is who us the best. And items and stages are a part of that. I.e. In Starcraft, no one cares how good you aare with X race if you can only win by playing Lost Temple. This is why those competitive n00bs shield warpstars.

Exactly. Our Tournaments are Competitive, Non-Tournaments are Casual.
You missed the point. Casual is just a nice way of saying ******. It also doesn't mean anything as it's just a box to put the out group in.

Yeah, I actually have. And frankly, our rules try to take out any randomness as much as possible. Because we want to test skills NOT related to randomized items that hurt you. Likewise, items are just not that serious of play. It changes up match-ups beyond heavily, and it's not a good balancing factor of characters, either. Characters should be balanced on their own, not related to outside forces. If they're not, adding in an outside force will not balance them in any possible way, it'll just make it worse. Likewise, no, you can't predict where items will be, since they have no exact spawn points, and are literally unpredictable. Which is pretty much random for all intents and purposes. There's really nothing competitive they add, nor are they skills related to the characters themselves.
My comment has nothing to do with the rules.

But just for fun, I can beat idra 3-0 by 3 Rax SCV All In- IT'S RANDOM. A zerg player beat another zerg once by 6 pooling twice. Bronze players can beat Grandmasters as that has a change of just working (although less than using it on a Gold). Starcraft is by far a more competitive game than Smash is or will be.
 

TheFirstPoppyBro

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I say nerf Pit's Side Special. Do you know how irritating it is to get caught in that move at 0% and come out at 80%? VERY.

:phone:
 

Aurane

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I see things have been a little mellow. Thank god.

Here's this new Fakemon info I made. I was bored, and remember that this was once a project I was working on.

Naturaso, the Spirit Wolf
Type: Normal/Fire, Water, or Grass (Depending on the item she holds).
Ability: Season Guard:
This ability protects Naturaso from all status moves, and has no weaknesses. Also, if she holds one of three items called Soul Jades, she'll change types.
Special Items:
Flare Soul Jade: Raises Attack and Defense.
Tree Soul Jade: Raises Sp. Attack and Sp. Defense.
Aqua Soul Jade: Raises Defense and Sp. Defense.
Height/Weight:
4'11"/121 lbs.
Special moves:
Wolves Blitz:
PWR: 120. Type: Normal. Accuracy: 100, PP: 5
Attacks with feral rage, but lowers Defense and Sp. Defense.

Season Shout:
PWR: --, Type: Normal, Accuracy: --, PP: 10
The user shouts high to the air, raising Speed, Defense, and Sp.Defense of a friend by 1.

Jade Ripper:
PWR: 180, Type: (Depends on held Soul Jade), Accuracy: 95%, PP: 5
The user slashes the opponent with a Jade shaped like a Halo. The user's stats are lowered depending on the held item (Soul Jade=Lowers Defense, Sp.Defense, and Speed. None= Lowers Defense and Sp.Defense.).

Pokedex information:
The legendary Pokemon of the Seasons. It's said to be able to change the weather with just a howl.
This Pokemon roams the world by using it's special weapon, the Jade Sword, which can turn into Wings.

Pictures: None yet.

Just something I wanted to share.

Well, I'm out for now. Cya.
 

Big-Cat

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Yes, but you play a character (the Animal Crossing Villager). Plus let's be honest: Unless the Animal Crossing team makes him, the smash development would have to go out of their way to combine random moves, items, etc into a move set for Nook.

That's a lotta work. They couldn't do that for Ridley. RIDLEY! Why would they do that for Tom Nook=???
Capt. Falcon, Fox, Zelda, and Ice Climbers say hi.

Shut the **** up

Actually, this makes sense.

Villagers are pretty much more than Tom Nook imo. To be honest, just give me any character from the series because I'm fine with any

Item mode - Search items

Selling mode - Sell stuff

Troll mode - Win the game

I'm visualizing him with the same playstyle for fun but seriously... If Tom Nook were in the game, he better have the ability to sell stuff
Actually, I can imagine him "buying" attacks and tossing you bells as a counter. It would look like Elisabeth's Etincelles animation wise, but instead of a strike of light, he throws out bells .
 

Oasis_S

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I think what he should have said is that it doesn't make sense to make up a moveset for Tom Nook when there are actual moves you could derive from Animal Crossing (for the Villager :awesome:).
 

TheFirstPoppyBro

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You know... I've been thinking... What were we talking about again? XD

:phone:
 

PsychoIncarnate

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It seems in Japan, Windwaker sold twice as well as Twilight Princess.

Apparently the do love their toon Link.
 

Darksol55

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Does anyone have any ideas on how they could improve Zelda in the next smash? I think part of the problem is that they create sheik as a character that is supposed to be used with zelda as opposed to separate one, so they compliment each other. If this is the case however, they need to find a way to make the transformation quicker and more seamless. I actually wouldn't mind them separating them and replacing sheik with impa, but that could go either way.
 

Big-Cat

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I think what he should have said is that it doesn't make sense to make up a moveset for Tom Nook when there are actual moves you could derive from Animal Crossing (for the Villager :awesome:).
You could argue the other way around as well.

And while it has yet to happen in Smash, need I remind everyone that Tron Bonne and Zero were chosen to be the representatives of their respective Megaman series and not Volnutt and X? And in TvC, we had Roll and Zero instead of Classic and X. Animal Crossing could be a first in this regard. At least here, it would make more sense than, say, including Paula over Ness in the first Smash.

@Darksol55
Look up Zelda in Project M. She's absolutely gorgeous there.
 

Shadow312

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Does anyone have any ideas on how they could improve Zelda in the next smash? I think part of the problem is that they create sheik as a character that is supposed to be used with zelda as opposed to separate one, so they compliment each other. If this is the case however, they need to find a way to make the transformation quicker and more seamless. I actually wouldn't mind them separating them and replacing sheik with impa, but that could go either way.

I'm pretty surprised Zelda is regarded poorly around here. I remember always doing well with her. Her across B is amazing.
 
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