MudkipUniverse
Smash Ace
Having a shorter turn around animation at the edge is tech?
wtf
wtf
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Sakurai never stated in that interview that wavedashing was supposed to be in the game or that it was intentional. He only stated that he noticed it during development.Oh, you right, my bad doe.
I'd say it's beyond reasonable doubt that the question was accurately translated, and that Sakurai was not dodging the question as many interpretations have it, but rather that his response in the affirmative (hence why the "Of course" has a comma directly after it, separating it and the clause where he notes their noticing of it) signals that they intentionally left it in. Now, if there was no comma there it'd be clear as day that he meant that it's obvious they knew about it. But, since there is one there, and since it's safe to say that he's not simply avoiding the question, the only real alternative is that he is affirming that it's obvious they left it in, then adding that choice to leave it in or not was brought about since it's so hard to miss.
Platform Tech ChaseOk, could have some use. Just new small spacing options. Cool, hopefully people don't freak out and call it Wavedashing again.
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Something about that cracked me the ****ed up.Jesus Key, This is why peolpe make fun of you on the Social Thread.
If Sakurai knew how much of an effect wavedashing would have, then he probably would have removed it in the beginning. It doesn't mean that he wanted it to be in the game, but he thought it would be inconsequential.I think that if Sakurai didn't want it to be in the game...he would have took it out! Tough concept, I know. Whether it was originally planned to be in the game or not is irrelevant. Sakurai could have took it out, but did not, which meant that he chose to let it remain in the game and therefore be possible.
to say something relevant to the original topic the tech looks nearly useless
you're right, but that has nothing to do with sakurai allowing wavedashing to be in the game. all that matters is what was going through sakurai's head 12 or so years ago when he was making the game and decided whether to keep wavedashing or send it into a burning hole of fire.If Sakurai knew how much of an effect wavedashing had, then he probably would have removed it in the beginning. It doesn't mean that he wanted it to be in the game, but he thought it would be inconsequential.
I miss that tech so much lol. The styling was too real in Melee and PM.With all this fancy sliding stuff involving pivots and everything in Smash 4, one would think they put moonwalking back in ;_;
When I saw Diddy do it without the edge I was likeLol, again a Diddy Kong buff.
Is that a joke?
This isn't a wavedashing thread, but you can't say Sakurai would have patched wavedashing if he knew its potential back then, maybe today but not back in 2001. Also by your logic Sakurai would patch the corner pivot dash sliding AT if he knew about it just like he did to DACUS and glide tossing since they all have similar properties. But even now I doubt he will patch it since it's too hard to execute and it's too slow for applications and has little reward and oh...he doesn't give a **** about competitive smash 4If Sakurai knew how much of an effect wavedashing would have, then he probably would have removed it in the beginning. It doesn't mean that he wanted it to be in the game, but he thought it would be inconsequential.
That is completely incorrect. Removing WD likely could have been as simple as adding one or two lines of code. (IF you land while air dodging, THEN speed = 0)Unless the physics were changed, there wasn't any for them to get rid of wavedashing without changing the air dodge.
It was only a jest.Let's have none of that here. This is about a Smash 4 tech, not Melee. Don't bring them into this.
All this will do is start arguments.
Umm, using an exploit that does nothing but add depth to the game is not being a weakling.I hate wavedashing. I think it's stupid to rely on a glitch to move around. Fight like a man, I say.
It at least looks a bit like it!With all this fancy sliding stuff involving pivots and everything in Smash 4, one would think they put moonwalking back in ;_;
lol so using an mobility option makes you "unmanly."I hate wavedashing. I think it's stupid to rely on a glitch to move around. Fight like a man, I say.
You can F Smash or F Tilt also,unless I am mistaken.It seems like the technique can make you vulnerable since the only thing you can do initially while you're turning around during a dash is jump.
Yeah, you can also do those attacks including grabs during the initial part of the turning-around animation. It just seems like you'll make yourself more vulnerable by waiting until near the end of the animation.You can F Smash or F Tilt also,unless I am mistaken.