So.. This is a nearly frame perfect tech? I don't like frame perfect techs, but this looks like an awesome mix-up/approach. And, I assume the 0.80 is "melee meters per frame"?
I'll refer to it as Sheik's Vudu [Dash/Apprach/Boost] so to continue to give my respects to the amazing Vudujin.
EDIT:
Test done with @
protato on his stream, found that frame perfect (22 frame initation off max-distance battlefield platform) needles lead to further distance than simple run off + max drift, and that frame 19 needles give comparable distance to max drift. You have to put stick to neutral and input b on the same frame, and there's a modest window in which you can activate before falling off in which you can needle and still shoot them out.
The Input:
Stick to Neutral AND Press B during same frame at any point during run. A lenient window for a 1 frame input.
*REMEMBER TO LET GO OF DIRECTION ON FRAME PRIOR SO IT GOES TO NEUTRAL DURING THE NEXT FRAME.
Frame *16: Just a placeholder, Sheik is near the ledge and is in run
Frame 17: Sheik does the input, and it
FAILS. Sheik will ledge cancel her own needles and you will lose any charge without releasing any
Frame 18: Earliest possible input.
BETTER than run-off needle already as run-off needle leads to Sheik plummeting Stick to Neutral AND Press B during same frame.
Frame 19: Input is possible, better than frame 18 for distance.
Frame 20: Input is possible, about as good as natural drift in terms of distance
Frame 21: Input is possible, better than frame 20 for distance
Frame 22: Latest possible input. Noticeably further in distance than run-off + drift w/o needles.
Frame 23: Sheik falls off platform
*16 is an arbitrary number as you can do it at any point during a run
So you have a 5 frame window
before you fall off a ledge to do a 1 frame combination of stick to neutral and pressing b to release needles. Doing so let's you lunge forward with your needles, giving you an approach option.
Benefits:
+Significantly longer needle approach
+All the follow-ups of any needle approach
+Sheik's range off a platform is noticeably larger.
+Needles are amazing anyways, auto-cancels and etc
+Relatively lenient timing window for the input, as any of the 5 possible frames appears to be better than run-off needle alone.
+Can be practiced alone, at home, without anyone
+If you mis-space, you auto-cancel anyways, so you're pretty safe.
Drawbacks:
-Potential to release chain with input failure
-Potential to skid animation with input failure
-Distance varies, meaning it's hard to space with precisely
-Potential to lose all needles if done just before the viable input window
-1 frame co-input
-Dependent on quality of control stick
Evaluation of Drawbacks:
~Chain sucks, but it's only if
you screw up.
~Skid animation can be interrupted with a lot of things so not much risk there.
+Needles on the ground are always nice, and you auto-cancel anyways
+Neutral free-fall state so you have fair/nair protection
-1 frame input is tricky
-Control sticks suck
A video of this will likely be made in not too long thanks to Protato having done this on stream.
I'm practicing this on battlefield and it feels both easy and extremely big for Sheik. You can use it to run off platform or stage for deep edgeguards (fair after needle), it's a great approach.. this is great.