I don't have much experience on the Mega MU, so I'll announce something.
School is up for me.
Which means?
Sadly. Writeups are going to be delayed till Saturday because I have a test I need to attend. Welp. Please understand. I'll have the writeups ready soon.
Not that it's THAT long of a wait.
[Luco note: Tritails quoted Greward here]
By standard do you mean even btw? Would've guessed no since that contradicts your first sentence.
BTW, on Luigi vs Ness:
Luigi and Ness is pretty similiar. Both likes to grab, but often times their aerials are... overlooked. Both have great grab games and aerial games.
Now the thing is. Luigi has to approach because of Magnet and PK Fire/Thunder. The former is quite easy to dodge and punish. the latter is... very player-dependent. It clashes with Fireball, but Luigi better off straight punishing Ness whenever he sees him wide open (Though, I doubt Ness will use this mindlessly). Ness' (And Lucas') F-smash is unique, it reflects things. DO NOT THROW A FIREBALL. Not when he is charging it. The reflected Fireballs go faster than you think. And Magnet heals Ness and can be roll/spotdodge/jump/JC U-smash cancelled, so spamming Fireballs is a big no-no.
SH battle, Ness can win if he spaces correctly. I recommend not fighting him head-on.
Once Luigi gets in... It's hell for Ness. But at least he is floaty, so he won't be getting trapped like Ganon or Falcon. When Ness gets a grab... it's kinda pain for Luigi. Ness' U-air is especially painful, so try to DI his D-throw by confusing him instead of picking the same DI over and over again (DI towards him, you get U-air juggles. DI away from him, you get F-air chains. Whatever takes your fancy). Ness' pummel is also absurdly fast, which means harder grab break, and easier B-throw kills. Luigi KO's Ness very well with HooHahNado and B-air off a D-throw, but Ness also KOs Luigi well with B-throw (Which kills at like 94% at the edge without rage. You definitely do not want him to face the back of you at the edge). However, unless you get PK Fire'd, it's actually can be hard for Ness to get a grab from my experience. He dashes slower than Luigi, and you can't grab in the air. However, his dash grab is faster than ours, like 1 frame faster, F7 if I'm not mistaken, and like I said, PK Fire can be fatal if we got caught in it. Ness can double his PK Fire and traps us for even longer. I know not of the solution, sadly.
Edgeguarding, Luigi does a very good job. F-air is good at interrupting Ness' loopy double jump and PKT. However, DO NOT TOUCH PKT'S TAIL! This will put you in hitstun long enough to eat a PKT2 in the face, which hurts... a lot. Just... just don't challenge the PKT2. You'll. Regret. It. Just don't.
On Luigi's recovery, Ness can mess you up with the tail of PKT, and the bolt sends you upwards, potentially putting you in a bad position as you are in questionable height whenever you can auto-cancels your aerials (F-air has 22 frames of landing lag... welp), and the tail can eat your double jump. PK Fire can also mess you up, if Nes is accurate. Take my advice, don't jump unless you are positive the fire is out, because it
follows your fall. His D-air spike, but it's rather a lackuster hitbox that comes out at frame 20. B-air is especially deadly here, and it's tricky to eyes.
Ness is one of the characters I haven't been labbing much, but from what I can see from FOW vs Mr. CC, what make a threat is Ness' B-air. Be careful around it, and it can KO...
Not giving a ratio because this is my thread. But if anyone is curious... fairly even, but slight Luigi advantage can be taken... 55:45 Luigi.
Wow. I said I won't in one sentence and did it anyway in another. Great consistency, self
.