Broly
Smash Lord
anyone need help?
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LMFAO, I say that all the time!how do you shot web
LOL, i dunno. my friend would always say it when i showed him something new n now i say it.lol? is that a reference to an old game i should know about?
ah yeah..hmm, 1st, i on the marth thread but i can help.
peach is very slow n wavedash is not very good in going forward. best way to cover ground is to float, try to this as close to ground as possible as it gives u the ability to move n attack at the same time. i hope that helped a bit
lol @ 4chan referencehow do you shot web
lol @ 4chan reference
n e ways...
Match up: Marth mirror [ditto]
Yes, about spacing. I've heard that if Marth [A] fairs Marth while Marth is shielding, Marth [A] can avoid a grab if he tips it. I haven't actually done that, but it has been done on me when I tried to grab and I waas Fsmashed... It didn't happen again, but I was wondering if there is an actual safe spacing distance that even if Marth [A or B] wiffs his fair AND hits a shield, he can avoid a grab or jc shield attack. Just wondering what that excat spacing was cuz I'm starting to have some serious problems with Marths nowadays, esp the ones that fair alot.
Also,
Match up: Marth/Ganon
My crew leader [The Great Gonzalez] likes to fair alot with Ganon. Makes plenty of sense why. However, whenever he fairs my shield, I try to jc grab him, but his neutral [A] magically comes out faster and hits me, and that's if he grazes the knuckles of his fair across my shield at the max distance. I can wait for the [A] to come out, but I'll be too far away...... Is there a way I can get around the distance [hitlag is no problem] to punish?
Note: This also goes for the other chars I use [spacies], not just Marth. It just happens to my Marth the most cuz he grabs the most.
~L1F3
I've never considered that! Thanks. I knew I had some time to do something, but what exactly I didn't know... Until know. Yeah, the counter thing I've tried in the past, but he found a way around it so I dropped it... But I can always bring it back, sicne I haven't used it in months....gannon,
TURN-B COMBO. i honestly luv fighting gannon/falcon players as the weight is easy to combo n edgeguard. gannon grabs are annoying, but if u di then turn b right after u can get him. f-airs from gannon are tough but u can do one of two things: time ur up-tilt,up-air, or u can counter. either way, u need timing
Speaking of inexperienced Marths...How do you avoid f-throw to f-smash/tipper? Which way should you DI?f-throws are good for early tippers if ur playing an inexperienced marth.
OOO, Mew2king posted, lol. i actually like ur up-tilt to d-air move, but i grew up on kens marth. but i hope i can get a chance to try my marth against u in the future. hard to play w/ just my face, but i managei'm the one who told Ken about spamming counter vs PC about 2 weeks before MLG Dallas happened because back then I admired Ken a lot and I wanted him to win. I also taught him to use Nair vs the light shield trick as the 2nd hit of nair hits fox off the stage and makes him edge guardable, which you see Ken do to Chillin at MLG Orlando on Fountain of Dreams (right side edge).
That's because you're amazing. [/brown nosing]i'm the one who told Ken about spamming counter vs PC about 2 weeks before MLG Dallas happened...I also taught him to use Nair vs the light shield trick as the 2nd hit of nair hits fox off the stage and makes him edge guardable, which you see Ken do to Chillin at MLG Orlando on Fountain of Dreams (right side edge).
i definitly would use it as a combo starter and a way to figure the type of player the opponent is. i usually check for his/her di, approch, and tech directions to understand wut he wants to do, and how i should attack him. shield breaking is really for turn-b's n standard b to break it. but, i rarely look to break spacies shield, only to floaters like peach, samus n jiggzm2k [off-topic] the oc remix song u have on ur myspace is ringing a bell with me but i cant tell for crap what game its from; i wanna say kirby, but pokemon maybe?
...and broly, one more question: how should the fair be used against spacies? shield pressure? or only as a definite combo starter?
natural born talent my friendBroly...dude...you have to teach me how to play with my face.
Fixed for accuracy.most of your advice is really nonspecific.
plus some of it is hard to understand.
just trying to inform you.
also, for advice from experienced players, i'd recommend the topic by Cactuar. He is fantastic.
i say neither, lol this is y. when an opponent is on edge, most will shield when seeing a marth rush at him. so, tipper will just knock him onto the edge. f-airs are ok w/ spacies i.e. fox, falco, because of combo starters but, may not give the quick kill. i would use the d-tilt, poke, for 2 reasons. 1. the attack has a high chance of hitting the feet of most characters even w/ block and 2. the projection of the character after poke will either be an arch goin down, or straight in one direction. both are good to set-up edge guard.On an opponent near an edge, wavedash> tipper vs. sh> retreating fair> follow up.
lol, no one has complained yet, n well cactuar has a too good sig to critiq marths. lolmost of your advice is really nonspecific.
plus some of it is hard to understand.
just trying to inform you.
also, for advice from experienced players, i'd recommend the topic by Cactuar. it is fantastic.
dash dance to sword dance technique is the best bet. falcons weight is ideal to use moves that project him upwards for easy combos. also, this provides an easy way to protect ur self from falcons sh knee, neutral, etc. try also f-tilts and pokes to back him off n slow down the pace w/ grabs to up-throw w/ up-wutever 4 dmg n ko opprotunities. hope this stuff helpshow do i space my self from falcon ?
very true. tousche if u will lol.well you're not gonna complain to someone about any advice you get after asking for some. : )
jab, nair, fair work wellhow do you swat away turnips without getting hit by them haha
can i ask how you plan on giving spacing tips? spacing is just making so you attack while not being attacked back, for marth essential to his game from a gay standpoint, plus thats where the best part of his sword is. the only spacing tip you can really give is to use DD WD and DI in good ways so you dont get hit. go practice. theres nothing else you can say.
I don't know what your talking about, I hope this is the first time ever that my sarcasm meter failed. I CC a ton with Marth and it is extremely effective. If you know how to tech decently on the ground while CCing (something like CC while holding diagonally forward or back) can be a lifesaver. Except in situations where you know you shouldn't CC or certain DI is needed to escape when your on the ground you should almost always DI down after anything you attempt. Whiffed Fsmash, grab, etc. to CC grab or dtilt works wonders rather than getting knocked away.ewwww dont CC with marth... bad habit. trust me, i do it a lot. and by DI i meant from a jump.
wtf !? cc is so use full for smash DI cause when falco jabs uu can get smash DI behind him an survive with 120% without cc is that much harder and cc holds u on the floor by marth ditos . . .well cc is bad because it messes up your DI at higher %. the only time i suggest CCing is at low % edgeguarding and you think they will come up with an attack, just CC and dtilt them (they wasted their jump) and edgehog.