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Movement in Smash 4

LancerStaff

Smash Hero
Joined
Jan 28, 2014
Messages
8,118
Location
Buried under 990+ weapons
3DS FC
1504-5709-4054
Personally, I find myself using at least four when playing Smash.

You know things can change right? If it were to improve the game, I see no reason to avoid adding another button. Do we NEED another button though? Not really though it'd be nice if I could map tilts and smash attacks on separate buttons.
The simplicity is that you can perform every move that isn't a taunt with just the three, which is why I doubt we'll get a dash button or anything soon.

It could have changed, as Sakurai has shown I shown things have changed mid development, but momentum is seemingly unchanged for the most part.


Looking at Sonic do a jump after that reunion is a bit unsettling, but hey, things can change. However, if there is no change after E3 then it is official.

Unless they made the jump similar to street fighter when you gain more distance with a super jump. Maybe something like holding down then hitting jump to do a jump with greater moment, kind of like how in Mario 64 when you run, crouch and jump you do a longer jump. It wouldn't be the first time they introduced Mario-esq mechanics in smash. This would also bring back crouch canceling.
Don't forget that one jump in the LM trailer, where he dodges the charge shot. Looks like momentum to me...
 

TheMagicalKuja

Smash Champion
Joined
Jul 25, 2001
Messages
2,079
Location
I'm not telling you psychos
3DS FC
2020-0988-7919
You know what I'd like? If Tap Jump could be set so you can only use it in the air. Buttons work better for short hops, but when I'm being knocked skyward my first instinct is to slam up on the control stick, and that's harder to undo.
 
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