VollrathFGC
Smash Cadet
- Joined
- Jul 13, 2018
- Messages
- 28
I’m bored and in class so why not? I’ve had some ideas on some characters
Goku
He isn’t making it but I thought it would be fun to start with him
I’m going to base my move set for him from DBFZ and one aspect of DB Sagas (you’ll see what I mean by that trust me)
Down B (Universal)
So Goku would start in his base form, down b would be chargeable and if you fill up a bar (that would deplete over time) you would transform into super saiyan, then if you charge it up again, you’d turn super saiyan blue kind of like how it works in Sagas (even if Sagas is a horrible game, I thought that would be fun)
Each version of Goku would have a different move set, however this would be the only universal move in terms of specials
Neutral B (Base)
A basic ki blast, works like Megaman’s pellets, nothing too special but kind of annoying
Neutral B (SSJ)
Kamehameha and it’s chargable, much like SSF2
Neutral B (Blue)
His command grab from DBFZ, now you may think “why go from his iconic move to some command grab?”
Well there’s good reason, pressure, imagine blocking some moves from Goku then suddenly command grab it scares you and wants to make you get out of there, and he can take advantage of it
Side B (Base)
It would be his shoulder charge in DBFZ (think falcon or Ganon dash attack but you can recover with it)
It will have 3 different distances that works like Fox’s or Falco’s recovery
Side B (SSJ)
I forget the name of the move, but you know when you use falcon side b in the air he hits you with a downward punch? Essentially that
Offstage this would spike you, on stage this would cause a tech chase situation, however if they block it, it’s super unsafe
Side B (Blue)
His instant transmission from DBFZ, this would be good block pressure cause if you’re in a certain area, you can choose which side of your opponent you’d show up on
If you side b to the left, you’ll be on their left, if you side b to the right, you’ll be on their right
The range would have to be pretty small though, cause recovery would be too easy... or maybe it should be cause you managed to work your way up to blue, here’s your reward
Up B (Base)
A basic teleport
Up B (SSJ)
Superdash, except you control it, much like Lucario’s up b
Up B (Blue)
I honestly couldn’t think of anything unique, so ig put Superdash here too
Fair (Universal)
His j.H that each Goku has in DBFZ would be his fair, it would spike the opponent
Up Air (Universal)
j.2H also used by each Goku, it will kill somewhat early but don’t rely on it
Bair (?)
I have no clue what to put here, I’d say maybe put something generic like a Fox bair or falcon bair, something like that
Dair (Base)
Basically Ridley’s dair but more powerful, will still probably suck as a move
Dair (SSJ)
I honestly have no idea I can find a move that would work that hasn’t been used already
Dair (Blue)
His dive kick, it would go diagonal, and would have to be a suicide move, and like every other dive kick in Smash, will probably suck
Jab (Universal)
Each autocombo from DBFZ that’s on the ground
Ftilt (Universal)
Each Goku’s standing medium in DBFZ
Dtilt (Universal)
They all have the same down medium in DBFZ
Utilt (Universal)
Something like a basic punch upward
Fsmash (Universal)
Standing heavy in DBFZ
Up Smash (Universal)
Down Heavy in DBFZ, will have front invul to replicate how it works in DBFZ
Down Smash (Base)
You know when Goku was fighting Jeice and Burtur? And when Goku essentially just pushed the air and both went flying? Use that
Yes I’m aware it’s in his autocombo, so make this smash a sort of counter like how it was originally used
Down Smash (SSJ)
Make it some sort of sweep like Ken or Ryu’s dsmash, cause I can’t think of anything
Down Smash (Blue)
Read SSJ
Closure
So again, this was just for fun, and something I was doing in my spare time
I’d love to see some ideas you guys have for other characters
Goku
He isn’t making it but I thought it would be fun to start with him
I’m going to base my move set for him from DBFZ and one aspect of DB Sagas (you’ll see what I mean by that trust me)
Down B (Universal)
So Goku would start in his base form, down b would be chargeable and if you fill up a bar (that would deplete over time) you would transform into super saiyan, then if you charge it up again, you’d turn super saiyan blue kind of like how it works in Sagas (even if Sagas is a horrible game, I thought that would be fun)
Each version of Goku would have a different move set, however this would be the only universal move in terms of specials
Neutral B (Base)
A basic ki blast, works like Megaman’s pellets, nothing too special but kind of annoying
Neutral B (SSJ)
Kamehameha and it’s chargable, much like SSF2
Neutral B (Blue)
His command grab from DBFZ, now you may think “why go from his iconic move to some command grab?”
Well there’s good reason, pressure, imagine blocking some moves from Goku then suddenly command grab it scares you and wants to make you get out of there, and he can take advantage of it
Side B (Base)
It would be his shoulder charge in DBFZ (think falcon or Ganon dash attack but you can recover with it)
It will have 3 different distances that works like Fox’s or Falco’s recovery
Side B (SSJ)
I forget the name of the move, but you know when you use falcon side b in the air he hits you with a downward punch? Essentially that
Offstage this would spike you, on stage this would cause a tech chase situation, however if they block it, it’s super unsafe
Side B (Blue)
His instant transmission from DBFZ, this would be good block pressure cause if you’re in a certain area, you can choose which side of your opponent you’d show up on
If you side b to the left, you’ll be on their left, if you side b to the right, you’ll be on their right
The range would have to be pretty small though, cause recovery would be too easy... or maybe it should be cause you managed to work your way up to blue, here’s your reward
Up B (Base)
A basic teleport
Up B (SSJ)
Superdash, except you control it, much like Lucario’s up b
Up B (Blue)
I honestly couldn’t think of anything unique, so ig put Superdash here too
Fair (Universal)
His j.H that each Goku has in DBFZ would be his fair, it would spike the opponent
Up Air (Universal)
j.2H also used by each Goku, it will kill somewhat early but don’t rely on it
Bair (?)
I have no clue what to put here, I’d say maybe put something generic like a Fox bair or falcon bair, something like that
Dair (Base)
Basically Ridley’s dair but more powerful, will still probably suck as a move
Dair (SSJ)
I honestly have no idea I can find a move that would work that hasn’t been used already
Dair (Blue)
His dive kick, it would go diagonal, and would have to be a suicide move, and like every other dive kick in Smash, will probably suck
Jab (Universal)
Each autocombo from DBFZ that’s on the ground
Ftilt (Universal)
Each Goku’s standing medium in DBFZ
Dtilt (Universal)
They all have the same down medium in DBFZ
Utilt (Universal)
Something like a basic punch upward
Fsmash (Universal)
Standing heavy in DBFZ
Up Smash (Universal)
Down Heavy in DBFZ, will have front invul to replicate how it works in DBFZ
Down Smash (Base)
You know when Goku was fighting Jeice and Burtur? And when Goku essentially just pushed the air and both went flying? Use that
Yes I’m aware it’s in his autocombo, so make this smash a sort of counter like how it was originally used
Down Smash (SSJ)
Make it some sort of sweep like Ken or Ryu’s dsmash, cause I can’t think of anything
Down Smash (Blue)
Read SSJ
Closure
So again, this was just for fun, and something I was doing in my spare time
I’d love to see some ideas you guys have for other characters