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Social Mother of the Cosmos: Rosalina [General/Social] Thread (Closed)

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ChikoLad

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In regards to the debate about Daisy: She does actually have a distinctly different personality from Peach. She's more energetic tomboy rather then happy girly-girl and she also punched out Bowser in Mario Party 3...and I say this while being a Rosalina fan (she's my fav. overall Mario series character).
The problem is that Miyamoto tends to prefer having the characters be mostly silent when playable for some reason, so the personalities don't shine through as much.
The fact remains that Daisy is described, by Official Sources, to be a Tomboy who's more rough and tumble then Peach is.
That said, I still see her as more of an Alternate Costume for Peach..but only because she has been relegated to Spin-Off Status..but I'd like to see her in regardless and am more then okay with it being as an alt.
One time punching Bowser doesn't differentiate her from Peach. Peach has beat up Bowser plenty of times too (Super Princess Peach, Super Mario 3D World, Smash Bros, just to name three examples). And while it might not count, there is that one official comic where Peach is total bad***, and at one point, disguises as Luigi (and vice versa), and basically blows up all of the Koopalings in what could nearly be described as a terrorist-level bombing. She's really hot tempered and energetic in this comic:



And I acknowledge that Daisy's bios says she is a tomboy, but she really doesn't show it. She's a bit more energetic than Peach in Mario Kart and Mario Party, but that's her only real difference (and Energetic =/= Tomboy). And as I keep pointing out, even though Daisy HAS been in a story, with dialogue (The Adventure Tours mode in Mario & Sonic at the Winter Olympic Games on DS, and the Story Mode in the 3DS version of Mario & Sonic at the London 2012 Olympic Games), she still doesn't come across as a tomboy even there. She's differentiated a bit from Peach in Adventure Tours (I can't speak for the Story Mode in London Games because I don't intend to play through it, but have not yet watched a play through either), but she doesn't come across as a tomboy in the slightest.

I don't hate Daisy, but I'm kinda sick of being told I should accept her as well differentiated from Peach, or a particularly engaging character. She's just main series Peach, with a more obnoxious voice and a somewhat different design. It's fine if people like her, but people really need to see what's fan interpretation and what isn't. And people need to stop eating up the "tomboy", she isn't a tomboy, and a few bios saying she is does not make it so when it directly contradicts how she dresses, and how she acts in games.

The problem is Rosalina , i hate that people treat her like a sexualized generic video game Girl.
Rosalina isn't sexualised officially...well, maybe a LITTLE bit (and I did read an interview that suggests her own creators may have the hots for her), but that's not really a bad thing since sexualisation isn't inherently bad, especially if it's an extremely distant element of the character to the point where you might not even notice it (really, the only Rosalina related things that come across as being intentionally sexy are her MK8 render and her voice sometimes soundinga little sultry - something Mercedes Rose did the most noticeably, actually - she had the sexiest laugh, I swear).

In regards to raunchy art of her, well, that's just Rule 34 for ya.

And to be honest, Laura Faye Smith actually sounds quite a bit like Mercedes Rose, just without an echo. And Mercedes Rose had some REALLY excited sounding voice clips in MKWii.

 

DevaAshera

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You may not see it purely because you don't like Daisy.
Its plain as day to me the differences between Peach and Daisy.
Particularly in the Sports Titles where her victory poses show her having far less girly poses then Peach.
As for how she dresses..she's a Princess, its kind of required of her to have to wear a dress..and the sports outfits are just based off her princess dress. That said, there are tomboys who like more feminine styles as well.
Fact is she does act different from Peach.

As for the Super Mario Adventures comic, which I love, that's more 'old' Peach from back in the Super Nintendo days where they were still developing her personality. That Peach was more of a Tomboy then the Girlier Peach we have these days. As for the other things you pointed out, well, Smash Bros. is non-canon, Super Princess Peach had Peach fight in the girliest ways possible, and she's still quite girly in Super Mario 3D World and never really punched Bowser in the latter two unlike Daisy.
It was also done purposely in Mario Party 3 to show that Daisy was more rough and tumble then Peach.

I will admit that she's lost some of what made her great though..she was better in Mario Tennis and Mario Party 3..Nintendo seems to be forgetting to make her more different in most titles these days, with exception to some of the sports titles like Mario Power Tennis and Mario Strikers.
 

Shirma Akayaku

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Two things. First, OMG THERE IS SO MUCH STUFF TO READ WHAT THE HELL!! I don't know if I can read it all from the 51st page to the 52nd page...

Second, I've been wondering after seeing Rosalina & Luma's down special in the screenshots...

...does anyone think that the range of Gravitational Pull increases if you pick up Special Attack points in Smash Run?

Think about how far Gravitational Pull would go around Rosalina... She could essentially pick up items and projectiles if her range were about the size of battle field.


Mario & Sonic Guy Mario & Sonic Guy , have we seen if any projectiles become Rosalina's if she uses Gravitational Pull? Could a person be hit by it?
 
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DevaAshera

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I wouldn't be surprised if Rosalina's Gravitational Pull ends up having a damaging variant as an option similar to Mario's Scolding Fluud variant.
 

DJ3DS

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I will admit that she's lost some of what made her great though..she was better in Mario Tennis and Mario Party 3..Nintendo seems to be forgetting to make her more different in most titles these days, with exception to some of the sports titles like Mario Power Tennis and Mario Strikers.
Largely I think Daisy has been relegated to being "Luigi's Peach" most recently.

have we seen if any projectiles become Rosalina's if she uses Gravitational Pull? Could a person be hit by it?
I think in the intro trailer for Rosalina you see the gravitational pull pick up a thrown projectile (koopa shell); it apparently wrecks blue shells as well.

Based on the deflection of FLUDD, I am hoping it does similar things to Charizard and Bowser's Fire Breath attack - imagine curving that around to hit someone behind you!
 

ChikoLad

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You may not see it purely because you don't like Daisy.
Its plain as day to me the differences between Peach and Daisy.
Particularly in the Sports Titles where her victory poses show her having far less girly poses then Peach.
As for how she dresses..she's a Princess, its kind of required of her to have to wear a dress..and the sports outfits are just based off her princess dress. That said, there are tomboys who like more feminine styles as well.
Fact is she does act different from Peach.

As for the Super Mario Adventures comic, which I love, that's more 'old' Peach from back in the Super Nintendo days where they were still developing her personality. That Peach was more of a Tomboy then the Girlier Peach we have these days. As for the other things you pointed out, well, Smash Bros. is non-canon, Super Princess Peach had Peach fight in the girliest ways possible, and she's still quite girly in Super Mario 3D World and never really punched Bowser in the latter two unlike Daisy.
It was also done purposely in Mario Party 3 to show that Daisy was more rough and tumble then Peach.

I will admit that she's lost some of what made her great though..she was better in Mario Tennis and Mario Party 3..Nintendo seems to be forgetting to make her more different in most titles these days, with exception to some of the sports titles like Mario Power Tennis and Mario Strikers.
I don't dislike Daisy, I'm completely neutral and unbiased regarding her. Her victory poses have never screamed "boyish" to me. They are still girly. Yes, she's a bit more energetic than Peach in her emotional expression, but that's her only concrete difference, and it isn't a very big one. It's basically splitting hairs, since Peach is actually quite energetic. At the end of the day, there is not enough to her to truly make me see her as this awesome character. She still feels like a blank slate to me.

And I consider Peach's methods of dealing with opponents in a fight as more rough and tumble than a simple punch to the face. Also, while Smash is not canon (though in relation to Mario, there is very little canon), it stays faithful to what these characters are supposed to be like (the only exceptions are regarding characters, like Rosalina, who if they had access to their full canon arsenal, they would be OP). So it's still relevant in character interpretation discussion. Similar to how I bring up Daisy's roles in the Mario & Sonic games (which actually help her case).

I've nothing against the CHARACTER, I just think she's often overhyped. The differences in them are plain as day to me too - they are just kind of insignificant.

-------

@ Shirma Akayaku Shirma Akayaku : I believe Special upgrades only effect the strength of special moves, in terms of damage output. Recoveries don't seem any better even with a lot of special upgrades.
 

Swiftie_Muggle

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Two things. First, OMG THERE IS SO MUCH STUFF TO READ WHAT THE HELL!! I don't know if I can read it all from the 51st page to the 52nd page...

Second, I've been wondering after seeing Rosalina & Luma's down special in the screenshots...

...does anyone think that the range of Gravitational Pull increases if you pick up Special Attack points in Smash Run?

Think about how far Gravitational Pull would go around Rosalina... She could essentially pick up items and projectiles if her range were about the size of battle field.


Mario & Sonic Guy Mario & Sonic Guy , have we seen if any projectiles become Rosalina's if she uses Gravitational Pull? Could a person be hit by it?

Rosalina player's name is Laura , how convenient...
 

ChikoLad

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^Lol, I thought the exact same thing. :p

I wouldn't think anything of it though.
 

ChikoLad

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Credit to @Hong for posting this in another thread!

Rosalina has some awesome Down Specials! I figured the Giant Luma would involve a Luma Shot custom special, but it's actually a custom version of Gravitational Pull!
 

ChikoLad

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I'm pretty sure everyone wants to see that!

I think that will be her equivalent to Wireframe Mac, but I want something like Hoodie Mac too, that's actually a new outfit altogether, and I have a few ideas.
 

Swiftie_Muggle

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Mario & Sonic Guy

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In case anyone didn't notice my post from the headcanon thread, someone did compose a story that explains how Rosalina gained her powers.

Someone made a story, which continues where Rosalina's Storybook left off. It basically reveals how Rosalina got her powers.

https://www.fanfiction.net/s/8890832/1/A-Mother-s-Love

Alternatively, you can go to the following link to read the story too...

http://rosalina-club.deviantart.com/art/A-Mothers-Love-Pt-1-424733708
 

NashRiskin

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Hey all,

So I went to SDCC and played over 120 matches and the majority of them were with Rosalina. I just wrote up a massive breakdown that I will be sharing in the coming days so look out for it!
 

DJ3DS

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Hey all,

So I went to SDCC and played over 120 matches and the majority of them were with Rosalina. I just wrote up a massive breakdown that I will be sharing in the coming days so look out for it!
Will you be posting a separate thread, or putting it in here?
 

NashRiskin

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It's about 10 pages long and I'll probably be posting it through a friends website so I'll probably link it here unless the mods think I should start a thread here with it....

Mods?
 

ChikoLad

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It's about 10 pages long and I'll probably be posting it through a friends website so I'll probably link it here unless the mods think I should start a thread here with it....

Mods?
Wait, as in...10 pages about just Rosalina, or 10 pages on the game in general?

Either way, I'm interested.
 

Krazy4Krash

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Those Gravitational Pull customisations are looking great, another reason to love the move. I was worried it would remain useless in item-less against characters without any projectiles, and those fulfill my desires.
 

Brickbuild101

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Im pretty sure something like this would happen
*The Rosalina that destroyed the universe reappears in a tunnel of light, and the Rosalina who lost her loved one appears in front of her giantly*
"Do you hear the baby stars? These newborns will grow up to become galaxies someday. When stars die, they turn to stardust and scatter across the cosmos. Eventually, that stardust reforms to create a new star... And so the cycle of life continues. But the cycle never repeats itself in quite the same way.... So...you'll see."

"OMG! TOTAL deja vu!"
 

Shirma Akayaku

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So wait, Luma counts as a projectile? I would just think that gravitational pull wouldn't affect Luma. If it did though, Luma would probably curve around her.
 

Mario & Sonic Guy

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So wait, Luma counts as a projectile? I would just think that gravitational pull wouldn't affect Luma. If it did though, Luma would probably curve around her.
Similarly, Fox's Reflector might not have any effect against the Luma Shot, unless it too can redirect the Luma a different direction.
 

Shirma Akayaku

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Similarly, Fox's Reflector might not have any effect against the Luma Shot, unless it too can redirect the Luma a different direction.
This is kinda what I'm thinking of (or what I'm basing my stuff on). I'm seeing Luma as its own separate, smaller, character and not turning into a projectile (or be temporarily being classified as one with the Luma Shot). If Charizard's new side special, Flare Blitz, could be reflected by Fox's Reflector, then it's most likely possible that Luma Shot would be reflected, but it seems highly unlikely that Flare Blitz would be reflected.




It's not the best comparison with the Luma Shot, but it's what comes to my mind currently.
 
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ChikoLad

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What if using Gravitational Pull on an enemy Luma makes them join you? :V

So then Rosalina dittos would be all about fighting for the possession of Luma? :p

(I don't actually think that will be the case, but it would be hilarious)
 

Swiftie_Muggle

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What if using Gravitational Pull on an enemy Luma makes them join you? :V

So then Rosalina dittos would be all about fighting for the possession of Luma? :p

(I don't actually think that will be the case, but it would be hilarious)
I Think that could be the best scenario ; She would be like Viola from SCV , she summons Luma then when she wants it back to her side then just use the gravitational pull ; it helps to have Luma near if you want to shoot it to the opponent for example
 

Shirma Akayaku

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What if using Gravitational Pull on an enemy Luma makes them join you? :V

So then Rosalina dittos would be all about fighting for the possession of Luma? :p

(I don't actually think that will be the case, but it would be hilarious)
That's an awesome idea. If it happened, it could work since the Luma colors are random, no matter the color / team Rosalina has.
At the same time, I think it's a bad idea in general (if pulled off incorrectly). Let's she does gravitational pull and during that animation, you have the opportunity to prevent Luma from joining the other Rosalina by damaging her. It could work that way.

Overall, I wouldn't want that to be implemented, but it's a cool idea though.
 
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ChikoLad

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I was asked for my thoughts on how the Pikachu VS Rosalina match-ups will work out, and this is what I could come up with:

Pikachu players definitely have some useful tools that will help them separate Rosalina & Luma if they are focusing on sticking together. Neutral B and Down B in particular will likely be a nuisance for Rosalina & Luma (especially Down B, it can basically form a wall between Rosalina & Luma). I also think that due to Rosalina's massive height, it might be possible to connect Pikachu's Down B even if Rosalina is hiding under the platform below, if the strike hits Pikachu. However, that will be easily punishable, as she seems like she can crouch walk, and her Up Smash or Up Tilt could easily hit Pikachu out of it from below.

However, dealing with Rosalina's supreme edge guarding capabilities (thanks to Luma, and her floatiness and excellent recovery) will be hell for Pikachu. While Quick Attack (Up B) might get past Luma if he's sent off stage, Rosalina can easily follow up on that since Pikachu will be helpless, and she can even bolster her strength by calling Luma back. Rosalina can also opt to keep Luma on stage or at the ledge, and then space herself out a bit to cover a lot of ground using the combined range of both Rosalina and Luma's Down Smashes (this technique was demonstrated by Bill Trinen, I believe. I know JC at least talked about it).

Overall, I think Pikachu will need to play defensively and intelligently against Rosalina, and use a lot of mindgames. Pure offense won't cut it, since Pikachu's attacks tend to have weak range, especially his aerials, while Rosalina is the complete opposite, with some very big and disjointed hitboxes, as well as having some multi-hit areials.. Also, don't let Rosalina directly above or below Pikachu, her Down and Up Aerials combined with her high movement speed in the air, means she's set for pretty much anything Pikachu may throw at her to counter her. Pikachu has the speed to run away and try to jump up and approach from the side before Rosalina's Down and Up Aerial animations finish.

Provided the hit stun in this game is good enough, Pikachu should be able to get some good combos in on Rosalina as soon as he gets a hit in, especially at higher percentages, since he has the agility to keep up with her when she is launched.

As far as K.O moves go, Pikachu will rely on Thunder to K.O Rosalina, maybe try to trick her into running into it. And of course, Pikachu should look to punish Rosalina with Smash attacks, but that could be risky, since Rosalina will easily counter-punish if Pikachu is slow on the uptake and tries to punish too late.

And Rosalina won't have much trouble K.O'ing Pikachu, since he's very light. Rosalina is actually pretty heavy, but she is floaty. Normally, I'd advise focusing on vertical K.Os when dealing with heavy-floaties, but Rosalina's Down Aerial is too good for Pikachu to consistently do that. Focus on getting a real solid K.O move on her. Spiking her to the bottom will likely be most reliable, out of an aerial combo, at least.
Does that sound reasonable to fellow future Rosalina mains?
 

Shirma Akayaku

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I was asked for my thoughts on how the Pikachu VS Rosalina match-ups will work out, and this is what I could come up with:



Does that sound reasonable to fellow future Rosalina mains?
To answer your question, I don't have an answer at the moment.

(Not related to Pikachu)
All I wanted to say is if we should also consider on how a Rosalina VS Rosalina & Luma matchup would work? I know it sounds stupid since a mirror match is all about who is the better and smarter player, but shouldn't we speculate on that kind of matchup anyways? After all, Rosalina would have to play differently against herself if her double had a Luma, right?
 

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I was asked for my thoughts on how the Pikachu VS Rosalina match-ups will work out, and this is what I could come up with:



Does that sound reasonable to fellow future Rosalina mains?
Everything looks pretty good. I just cannot wait for the game to come out and pick up even more Rosalina and learn more about her.
 
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Mario & Sonic Guy

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I kind of thought that the Rosalina vs. Pikachu matchup would favor Rosalina more, considering that Pikachu doesn't exactly have the best reach out there. Of course, I do wonder if Gravitational Pull can redirect Thunder, as that would really mess up Pikachu quite hard.
 

NashRiskin

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I wonder what happens when you use Gravitational Pull on a Luma Shot...
In my tests it didn't work but that was after it was reflected by Zelda so IDK

I was asked for my thoughts on how the Pikachu VS Rosalina match-ups will work out, and this is what I could come up with:



Does that sound reasonable to fellow future Rosalina mains?

From my play time I would say the match seems to highly favor Rosalina. The issue with the speculation is that the way Rosalina plays there is really a counter to everything in theory. She has so many various kinds a approach and functionally two full move sets. In my experiance (about 60-70 games at SDCC with her) Pikachu has little in the way of dealing with her in the game. Down B for Pika is SLOW. Down Smash doesn't have the same kind of sticky effect. Pika has a good grab game but Luma neutralizes that. Luma protects Rosa from neutral B and allows Rosa lots of protection since Pika isn't crazy mobile (though that rat can still get around. The key for pika (like most against Rosa) is remove the Luma ASAP w/o compromising your position i.e. getting sent off the edge. A good combo is about all Pika should get against a decent Rosalina w/o a Luma. Fair, and dair coming from the side seem like decent options as coming in on rosalina from a downward angle above her leave her Fair as the only real option and if baited leaves her option to attack (the Luma move corresponding to this move is not strong either). I fear for pika and a lot of the cast vs Rosa unless they can really put on the pressure and seriously out run the Luma positioning (I maintain that Sonic seems to be the best counter rn but the player I was up against a lot might just have been a strong player). Without extensive 1 v 1 testing it is really hard to say but Rosa has that IC feel only without as intense a set of weaknesses...

RosaLuma ftw.

This is kinda what I'm thinking of (or what I'm basing my stuff on). I'm seeing Luma as its own separate, smaller, character and not turning into a projectile (or be temporarily being classified as one with the Luma Shot). If Charizard's new side special, Flare Blitz, could be reflected by Fox's Reflector, then it's most likely possible that Luma Shot would be reflected, but it seems highly unlikely that Flare Blitz would be reflected.




It's not the best comparison with the Luma Shot, but it's what comes to my mind currently.
Zelda's B move and reflect Luma Shot but not Luma in general. From playing at SDCC

Similarly, Fox's Reflector might not have any effect against the Luma Shot, unless it too can redirect the Luma a different direction.
To reiterate, Zelda B could reflect Luma Shot but not Luma in general. As for the Rosa ditto, non item projectiles were the hardest to get a read on, however when used against meowth, the coins circled Rosa and dealt damage to opponents when down B was used.
 
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