Mario & Sonic Guy
Old rivalries live on!
Let's just hope that her dash grabs are reliable to use.Rosie has the Force Choke, so I'm sure she'll hold her own. :V
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Let's just hope that her dash grabs are reliable to use.Rosie has the Force Choke, so I'm sure she'll hold her own. :V
That's definitely a possibility, I can see why that would be troublesome.Something pretty serious that I thought of today:
It's probably too early to call, but do you think Rosalina will be banned in 2v2 tourneys because of Luma? I think having a pair of Rosalina players on one team will be banned for definite, but there is still a lot of potential for Rosalina to be banned from 2v2 games altogether, at least if paired with specific fighers (such as pairing Rosalina with Mega Man or any other character with a focus on ranged attacks, which might encourage REALLY campy play).
It's just that there is still the worry that, by principle, a 2v2 with Rosalinas occupying one side is essentially a 4v2, as Luma has it's own distinct moveset.Absolutely not, or rather we absolutely don't know. She might be the worst character in the game, in which case she wouldn't have to get banned.
Every character, from what we know, could be amazing or terrible. Both is 100% equally possible at this point.
From what I understand, with Rosalina being a puppeteer type of fighter, any chances of her being the worst fighter seems nearly impossible. Someone did bring up that puppeteer fighters are typically high tiered, all thanks to their ability to deliver a lot of pressure with their 2-in-1 fighting style.Absolutely not, or rather we absolutely don't know. She might be the worst character in the game, in which case she wouldn't have to get banned.
Every character, from what we know, could be amazing or terrible. Both is 100% equally possible at this point.
It don't think it reflects, it just negates projectiles and draws in items. This will be AWESOME in many matchups though. Think how fun it'll be to snatch Diddys bananas and get rid of them with this move.
The down special, Gravitational Pull, looks very interesting and potentially quite powerful. You can see in the direct that when she uses it to avoid Lucario's Aura Sphere it orbits her a couple of times before vanishing. I wonder if this allows you to hit the person who shot the projectile with it as it orbits her? If so, this could be a very useful move with myriad offensive and defensive applications, especially in 4-player matches.
It makes the projectile rotate around her before it disappears, watch the direct from 25:03 to see what I mean.It don't think it reflects, it just negates projectiles and draws in items. This will be AWESOME in many matchups though. Think how fun it'll be to snatch Diddys bananas and get rid of them with this move.
Ah, you mean Mario's water. Looks awesome, huh?It makes the projectile rotate around her before it disappears, watch the direct from 25:03 to see what I mean.
Maybe Luma appears over time, maybe it's a taunt with the same animation. Only time will tell...Yep, having the same thoughts lately. The assumed neutral b where she fiddles the wand, supposedly to summon a Luma, seems fishy.
It just appears right in the middle of the the animation, and then there's the scene where she does the exact same "move" and nothing happens, which of course might just be because there's already a summoned Luma somewhere, but maybe it doesn't work the way we are lead to believe.
And I don't remember the Direct clearing that up.
No, Rosalina used Gravitational Pull on Lucario's Aura Sphere, and it orbited around her really quickly before she negated it (made it disappear). The question is, can it damage others as it orbits her? If so, it may be a more useful move than we first anticipated.Ah, you mean Mario's water. Looks awesome, huh?
Olimar could pluck out new Pikmin at any time. As for Rosalina, the Luma Shot also serves as a move that calls back the Luma, so you'd think that it could also be used to call a new Luma into battle if one isn't already present.Maybe Luma appears over time, maybe it's a taunt with the same animation. Only time will tell...
True... That would be crazy if it forms a temporary shield.No, Rosalina used Gravitational Pull on Lucario's Aura Sphere, and it orbited around her really quickly before she negated it (made it disappear). The question is, can it damage others as it orbits her? If so, it may be a more useful move than we first anticipated.
I think I'm actually the only one who is happy that she's not appearing in Mario Golf: World Tour. Think about it: if they start using her in every single game, she will lose that "special" feel she has, and people will get tired of her. She'll end up being another Daisy. It's better if she keeps her appearances scarce so it's always significant.If only camelot could see her beauty ;_;
I honestly feel as though this is one of the best tools in the game; even if it doesn't have any offensive capabilities. I mean; it is quite ridiculous already. I wouldn't mind if it damages other enemies as it orbits her, but I don't think it is necessary.No, Rosalina used Gravitational Pull on Lucario's Aura Sphere, and it orbited around her really quickly before she negated it (made it disappear). The question is, can it damage others as it orbits her? If so, it may be a more useful move than we first anticipated.
This would be AMAZING. She could steal others' projectiles for a brief amount of time. But I don't know... Wouldn't that be kind of broken?No, Rosalina used Gravitational Pull on Lucario's Aura Sphere, and it orbited around her really quickly before she negated it (made it disappear). The question is, can it damage others as it orbits her? If so, it may be a more useful move than we first anticipated.
You can never know until you try; I suppose. If I am not mistaken, this also applies to items. Clearly, this is one of the better moves in the game.This would be AMAZING. She could steal others' projectiles for a brief amount of time. But I don't know... Wouldn't that be kind of broken?
Changing ownership is not what I mean though.I do agree that it's a great tool to have, but let's not forget that, at least in tournament landscape, it's essentially a shine with way longer duration (and probably no hitbox), meaning projectile loaded characters will constantly try to bait it out (which is fun) and will have a huge window to do horrible things to you if they successfully do so.
And I don't see why Down B would switch ownership of projectiles, it's supposed to be like a black hole. And having it not arbitrarily change ownership of projectiles would definitely emphasize that.
When items are turned OFF, that problem becomes a moot point on most occasions.The one major weakness is that it could possibly be used against her. Something could be thrown at her by say, Sonic, then he could instantly follow with a Spin Dash. If Rosalina used gravitational pull to negate the thrown object, she'd be screwed unless she has at least some invulnerability frames, but I'm not sure she has.
It may just only end up being a matter of time though until she loses that special feel/rarity, or reaches Daisy status in number of game/spinoff appearances, sadly. But yeah, I'm glad she didn't appear in Mario Golf too, for the time being. Keep her scarce, but present for what matters most.I think I'm actually the only one who is happy that she's not appearing in Mario Golf: World Tour. Think about it: if they start using her in every single game, she will lose that "special" feel she has, and people will get tired of her. She'll end up being another Daisy. It's better if she keeps her appearances scarce so it's always significant.
Yeah, she hasn't appeared in Olympics yet and she didn't appear in Mario Tennis Open, so it's good. I prefer her to have important roles in the main games. And don't worry, her presence is undeniable now that she's in Smash Bros. That's like the peak of her "career".It may just only end up being a matter of time though until she loses that special feel/rarity, or reaches Daisy status in number of game/spinoff appearances, sadly. But yeah, I'm glad she didn't appear in Mario Golf too, for the time being. Keep her scarce, but present for what matters most.
I 100% agree, no matter how many times she appears, she'll always be something special as long as they don't ruin her personality. which like you said hasn't been hurt at all (although her voice is kinda bad in MK8, but could be worse.)I'm personally not against Rosalina appearing in lots of games. What makes Rosie special to me is not the amount of games she appears in (because really, many characters appear infrequently in the Mario universe), it's the fact that she is pretty much the only character with strong charcaterisation in the main Mario platformers, as well as having a strong backstory and some actual character development, but enough mysteries to keep me guessing. Her Storybook is also a particularly special thing, especially when you know the story behind how it was included in the game. I also feel like she is very easy to connect with, especially after the extremely personal 120 Star Ending of Super Mario Galaxy.
As long as this characterisation does not get outright ruined (and it hasn't been), I am fine with her just being in these non-canon spin-offs. And to be frank, I'd love to see her have her own series of games to star in, maybe through carrying the Galaxy torch and letting Mario continue doing whatever he does. I just think she has so much untapped potential, and she deserves her own series like Yoshi and Wario.