• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Social Mother of the Cosmos: Rosalina [General/Social] Thread (Closed)

Status
Not open for further replies.

RelaxAlax

That Smash Guy
Joined
Aug 11, 2013
Messages
1,318
Location
Ontario
From what I've seen in the direct, she looks like a faster Ganon. Big on range and height, maybe not as strong.

She's got a meteor smash (I think), a recovery that's quick, long distance and can sweetspot edges, even the down special could have use given how wide of a range it covers, but idk how good it would really be with all that lag after. The star bits seem ... very useless. Unless they can be shot farther, or if they can stun enemies.

Overall I think it's safe to say I'm gonna try my dangdest to main her.
 

Jackson

Smash Lord
Joined
Feb 4, 2014
Messages
1,331
Location
Alexandria, Virginia
Cool. This seems like an intelligent group of players, hopefully we can all find out some cool techs and stuff really early after the game releases, and build the foundations for her metagame.
 

ChikoLad

Purple Boi
Joined
Jan 11, 2014
Messages
23,084
Something pretty serious that I thought of today:

It's probably too early to call, but do you think Rosalina will be banned in 2v2 tourneys because of Luma? I think having a pair of Rosalina players on one team will be banned for definite, but there is still a lot of potential for Rosalina to be banned from 2v2 games altogether, at least if paired with specific fighers (such as pairing Rosalina with Mega Man or any other character with a focus on ranged attacks, which might encourage REALLY campy play).
 

B!ggad

Smash Apprentice
Joined
Jun 24, 2006
Messages
166
Location
Germany
Absolutely not, or rather we absolutely don't know. She might be the worst character in the game, in which case she wouldn't have to get banned.

Every character, from what we know, could be amazing or terrible. Both is 100% equally possible at this point.
 

Jackson

Smash Lord
Joined
Feb 4, 2014
Messages
1,331
Location
Alexandria, Virginia
Something pretty serious that I thought of today:

It's probably too early to call, but do you think Rosalina will be banned in 2v2 tourneys because of Luma? I think having a pair of Rosalina players on one team will be banned for definite, but there is still a lot of potential for Rosalina to be banned from 2v2 games altogether, at least if paired with specific fighers (such as pairing Rosalina with Mega Man or any other character with a focus on ranged attacks, which might encourage REALLY campy play).
That's definitely a possibility, I can see why that would be troublesome.
 

ChikoLad

Purple Boi
Joined
Jan 11, 2014
Messages
23,084
Absolutely not, or rather we absolutely don't know. She might be the worst character in the game, in which case she wouldn't have to get banned.

Every character, from what we know, could be amazing or terrible. Both is 100% equally possible at this point.
It's just that there is still the worry that, by principle, a 2v2 with Rosalinas occupying one side is essentially a 4v2, as Luma has it's own distinct moveset.

I just think it should be one of the first things that should be looked into when people start assessing Rosalina's abilities.
 
Last edited:

Mario & Sonic Guy

Old rivalries live on!
Joined
Sep 18, 2007
Messages
22,426
Location
Mushroom Kingdom
NNID
TPitch5
3DS FC
5327-1637-5096
Absolutely not, or rather we absolutely don't know. She might be the worst character in the game, in which case she wouldn't have to get banned.

Every character, from what we know, could be amazing or terrible. Both is 100% equally possible at this point.
From what I understand, with Rosalina being a puppeteer type of fighter, any chances of her being the worst fighter seems nearly impossible. Someone did bring up that puppeteer fighters are typically high tiered, all thanks to their ability to deliver a lot of pressure with their 2-in-1 fighting style.

Whether or not this will apply to Smash Bros. remains to be seen, but at this point in time, Rosalina seems to be a very tricky fighter for most fighters to contain. Of course, the main challenge would be utilizing the Luma effectively.
 

ChikoLad

Purple Boi
Joined
Jan 11, 2014
Messages
23,084
I predict Rosalina to be somewhat niche, as she looks like the most difficult character to master by far. However, I believe the best Rosalina players will be among the best players of Smash 4. If not a lot of people master her, not a lot of people will get around her tricks.
 

NintenRob

Rising YouTuber
Writing Team
Joined
Feb 8, 2014
Messages
5,561
Location
Australia
NNID
trpdm.wilton
*cries*
How is it that a character can get into Smash Bros but not Mario Golf.
*Burst into tears*
It just isn't fare Camelot, how could you put in a stupid Paratrooper but not the fare lady Rosalina
*Town starts to flood*
I HATE CAMELOT
*Runs home and doesn't leave my room for a week*
WAAAA waa :'-(
 

ChikoLad

Purple Boi
Joined
Jan 11, 2014
Messages
23,084
Don't worry, Rosie was just feeling generous and gave the Mario Golf player slot to someone else. :3
 

Mamp

Smash Apprentice
Joined
Jan 27, 2014
Messages
134

The down special, Gravitational Pull, looks very interesting and potentially quite powerful. You can see in the direct that when she uses it to avoid Lucario's Aura Sphere it orbits her a couple of times before vanishing. I wonder if this allows you to hit the person who shot the projectile with it as it orbits her? If so, this could be a very useful move with myriad offensive and defensive applications, especially in 4-player matches.
 

NintenRob

Rising YouTuber
Writing Team
Joined
Feb 8, 2014
Messages
5,561
Location
Australia
NNID
trpdm.wilton
Rosalina is going to be so amazing.

If only camelot could see her beauty ;_;
 

Jackson

Smash Lord
Joined
Feb 4, 2014
Messages
1,331
Location
Alexandria, Virginia

The down special, Gravitational Pull, looks very interesting and potentially quite powerful. You can see in the direct that when she uses it to avoid Lucario's Aura Sphere it orbits her a couple of times before vanishing. I wonder if this allows you to hit the person who shot the projectile with it as it orbits her? If so, this could be a very useful move with myriad offensive and defensive applications, especially in 4-player matches.
It don't think it reflects, it just negates projectiles and draws in items. This will be AWESOME in many matchups though. Think how fun it'll be to snatch Diddys bananas and get rid of them with this move.
 
Last edited:

Mamp

Smash Apprentice
Joined
Jan 27, 2014
Messages
134
It don't think it reflects, it just negates projectiles and draws in items. This will be AWESOME in many matchups though. Think how fun it'll be to snatch Diddys bananas and get rid of them with this move.
It makes the projectile rotate around her before it disappears, watch the direct from 25:03 to see what I mean.
 

TheLegendOfVenusaur

Smash Apprentice
Joined
Apr 15, 2014
Messages
151
Location
Solarbeamin' to the moon.
Yep, having the same thoughts lately. The assumed neutral b where she fiddles the wand, supposedly to summon a Luma, seems fishy.

It just appears right in the middle of the the animation, and then there's the scene where she does the exact same "move" and nothing happens, which of course might just be because there's already a summoned Luma somewhere, but maybe it doesn't work the way we are lead to believe.

And I don't remember the Direct clearing that up.
Maybe Luma appears over time, maybe it's a taunt with the same animation. Only time will tell...
 

ChikoLad

Purple Boi
Joined
Jan 11, 2014
Messages
23,084
Ah, you mean Mario's water. Looks awesome, huh?
No, Rosalina used Gravitational Pull on Lucario's Aura Sphere, and it orbited around her really quickly before she negated it (made it disappear). The question is, can it damage others as it orbits her? If so, it may be a more useful move than we first anticipated.
 

Mario & Sonic Guy

Old rivalries live on!
Joined
Sep 18, 2007
Messages
22,426
Location
Mushroom Kingdom
NNID
TPitch5
3DS FC
5327-1637-5096
Maybe Luma appears over time, maybe it's a taunt with the same animation. Only time will tell...
Olimar could pluck out new Pikmin at any time. As for Rosalina, the Luma Shot also serves as a move that calls back the Luma, so you'd think that it could also be used to call a new Luma into battle if one isn't already present.
 

Jackson

Smash Lord
Joined
Feb 4, 2014
Messages
1,331
Location
Alexandria, Virginia
No, Rosalina used Gravitational Pull on Lucario's Aura Sphere, and it orbited around her really quickly before she negated it (made it disappear). The question is, can it damage others as it orbits her? If so, it may be a more useful move than we first anticipated.
True... That would be crazy if it forms a temporary shield.
 

C3CC

Smash Lord
Joined
Nov 3, 2007
Messages
1,047
Location
United States
It makes me laugh that whenever there's a projectile around, there comes Trollsalina like NOPE

She will be awesome. I can't wait to play as her. She's my favorite character in the Mario universe along with Bowser. I still can't believe she's actually in.

If only camelot could see her beauty ;_;
I think I'm actually the only one who is happy that she's not appearing in Mario Golf: World Tour. Think about it: if they start using her in every single game, she will lose that "special" feel she has, and people will get tired of her. She'll end up being another Daisy. It's better if she keeps her appearances scarce so it's always significant.
 
Last edited:

Morbi

Scavenger
Joined
Jun 21, 2013
Messages
17,168
Location
Speculation God, GOML
No, Rosalina used Gravitational Pull on Lucario's Aura Sphere, and it orbited around her really quickly before she negated it (made it disappear). The question is, can it damage others as it orbits her? If so, it may be a more useful move than we first anticipated.
I honestly feel as though this is one of the best tools in the game; even if it doesn't have any offensive capabilities. I mean; it is quite ridiculous already. I wouldn't mind if it damages other enemies as it orbits her, but I don't think it is necessary.
 

C3CC

Smash Lord
Joined
Nov 3, 2007
Messages
1,047
Location
United States
No, Rosalina used Gravitational Pull on Lucario's Aura Sphere, and it orbited around her really quickly before she negated it (made it disappear). The question is, can it damage others as it orbits her? If so, it may be a more useful move than we first anticipated.
This would be AMAZING. She could steal others' projectiles for a brief amount of time. But I don't know... Wouldn't that be kind of broken?
 
Last edited:

Morbi

Scavenger
Joined
Jun 21, 2013
Messages
17,168
Location
Speculation God, GOML
This would be AMAZING. She could steal others' projectiles for a brief amount of time. But I don't know... Wouldn't that be kind of broken?
You can never know until you try; I suppose. If I am not mistaken, this also applies to items. Clearly, this is one of the better moves in the game.
 

ChikoLad

Purple Boi
Joined
Jan 11, 2014
Messages
23,084
The one major weakness is that it could possibly be used against her. Something could be thrown at her by say, Sonic, then he could instantly follow with a Spin Dash. If Rosalina used gravitational pull to negate the thrown object, she'd be screwed unless she has at least some invulnerability frames, but I'm not sure she has.

However, if Luma is nearby, he could be used to protect her. However, he does perform a bit of a dance when Rosie uses the move. So unless that dance is cancellable with an attack input, even Lima might not be able to protect her from follow up attacks.
 

B!ggad

Smash Apprentice
Joined
Jun 24, 2006
Messages
166
Location
Germany
I do agree that it's a great tool to have, but let's not forget that, at least in tournament landscape, it's essentially a shine with way longer duration (and probably no hitbox), meaning projectile loaded characters will constantly try to bait it out (which is fun) and will have a huge window to do horrible things to you if they successfully do so.

And I don't see why Down B would switch ownership of projectiles, it's supposed to be like a black hole. And having it not arbitrarily change ownership of projectiles would definitely emphasize that.
 

ChikoLad

Purple Boi
Joined
Jan 11, 2014
Messages
23,084
I do agree that it's a great tool to have, but let's not forget that, at least in tournament landscape, it's essentially a shine with way longer duration (and probably no hitbox), meaning projectile loaded characters will constantly try to bait it out (which is fun) and will have a huge window to do horrible things to you if they successfully do so.

And I don't see why Down B would switch ownership of projectiles, it's supposed to be like a black hole. And having it not arbitrarily change ownership of projectiles would definitely emphasize that.
Changing ownership is not what I mean though.

If Lucario shot the Aura Sphere at Rosie, she used Gravitational Pull, and then another character jumped over her, would that character take damage? Even if the game still recognises Lucario as the owner, will damage the third fighter unless it's hitbox disappears as it spins around Rosie.

If this is what happens, this could be an extremely useful 2v2 technique. Rosalina's partner could intentionally shoot projectiles at her so she could make them spin around her before they disappear, which could damage any foes coming near her.
 

B!ggad

Smash Apprentice
Joined
Jun 24, 2006
Messages
166
Location
Germany
Ohh :)

Silly me always exclusively thinking in 1on1 terms. Now that's a possibitly that'd be amazing and even make sense.
 

C3CC

Smash Lord
Joined
Nov 3, 2007
Messages
1,047
Location
United States
Don't you guys think the name "Gravitational Pull" is a little bit too long? I'd prefer "Gravity Pull". It's shorter and it sounds cooler, methinks.
 

Mario & Sonic Guy

Old rivalries live on!
Joined
Sep 18, 2007
Messages
22,426
Location
Mushroom Kingdom
NNID
TPitch5
3DS FC
5327-1637-5096
The one major weakness is that it could possibly be used against her. Something could be thrown at her by say, Sonic, then he could instantly follow with a Spin Dash. If Rosalina used gravitational pull to negate the thrown object, she'd be screwed unless she has at least some invulnerability frames, but I'm not sure she has.
When items are turned OFF, that problem becomes a moot point on most occasions.
 

Ridley_Prime

Proteus Geoform
Joined
Sep 18, 2007
Messages
8,631
NNID
AlphaWarDragon87
3DS FC
0774-4845-6886
Switch FC
SW-7888-8563-5773
I think I'm actually the only one who is happy that she's not appearing in Mario Golf: World Tour. Think about it: if they start using her in every single game, she will lose that "special" feel she has, and people will get tired of her. She'll end up being another Daisy. It's better if she keeps her appearances scarce so it's always significant.
It may just only end up being a matter of time though until she loses that special feel/rarity, or reaches Daisy status in number of game/spinoff appearances, sadly. But yeah, I'm glad she didn't appear in Mario Golf too, for the time being. Keep her scarce, but present for what matters most.
 

Mario & Sonic Guy

Old rivalries live on!
Joined
Sep 18, 2007
Messages
22,426
Location
Mushroom Kingdom
NNID
TPitch5
3DS FC
5327-1637-5096
Keeping Rosalina's spin-off involvement minimal may also help her maintain that special feel. So far, the only spin-offs that she's been playable in are from the Mario Kart series.
 

C3CC

Smash Lord
Joined
Nov 3, 2007
Messages
1,047
Location
United States
It may just only end up being a matter of time though until she loses that special feel/rarity, or reaches Daisy status in number of game/spinoff appearances, sadly. But yeah, I'm glad she didn't appear in Mario Golf too, for the time being. Keep her scarce, but present for what matters most.
Yeah, she hasn't appeared in Olympics yet and she didn't appear in Mario Tennis Open, so it's good. I prefer her to have important roles in the main games. And don't worry, her presence is undeniable now that she's in Smash Bros. That's like the peak of her "career".







... Unless she gets her own game :|.................
 

ChikoLad

Purple Boi
Joined
Jan 11, 2014
Messages
23,084
I'm personally not against Rosalina appearing in lots of games. What makes Rosie special to me is not the amount of games she appears in (because really, many characters appear infrequently in the Mario universe), it's the fact that she is pretty much the only character with strong charcaterisation in the main Mario platformers, as well as having a strong backstory and some actual character development, but enough mysteries to keep me guessing. Her Storybook is also a particularly special thing, especially when you know the story behind how it was included in the game. I also feel like she is very easy to connect with, especially after the extremely personal 120 Star Ending of Super Mario Galaxy.

As long as this characterisation does not get outright ruined (and it hasn't been), I am fine with her just being in these non-canon spin-offs. And to be frank, I'd love to see her have her own series of games to star in, maybe through carrying the Galaxy torch and letting Mario continue doing whatever he does. I just think she has so much untapped potential, and she deserves her own series like Yoshi and Wario.
 

NintenRob

Rising YouTuber
Writing Team
Joined
Feb 8, 2014
Messages
5,561
Location
Australia
NNID
trpdm.wilton
I'm personally not against Rosalina appearing in lots of games. What makes Rosie special to me is not the amount of games she appears in (because really, many characters appear infrequently in the Mario universe), it's the fact that she is pretty much the only character with strong charcaterisation in the main Mario platformers, as well as having a strong backstory and some actual character development, but enough mysteries to keep me guessing. Her Storybook is also a particularly special thing, especially when you know the story behind how it was included in the game. I also feel like she is very easy to connect with, especially after the extremely personal 120 Star Ending of Super Mario Galaxy.

As long as this characterisation does not get outright ruined (and it hasn't been), I am fine with her just being in these non-canon spin-offs. And to be frank, I'd love to see her have her own series of games to star in, maybe through carrying the Galaxy torch and letting Mario continue doing whatever he does. I just think she has so much untapped potential, and she deserves her own series like Yoshi and Wario.
I 100% agree, no matter how many times she appears, she'll always be something special as long as they don't ruin her personality. which like you said hasn't been hurt at all (although her voice is kinda bad in MK8, but could be worse.)
 

ChikoLad

Purple Boi
Joined
Jan 11, 2014
Messages
23,084
Her voice in MK8 is the same as 3D World, but I actually love it. It may sound a tad young for her, but she sounds so precious that I just don't care. When Rosalina jumps off a huge waterfall with Plessie in 3D World, her giddy laughter is the most adorable thing since Kirby. I know some people find it OOC, but I beg to differ. Just because Rosalina is mostly reserved and honestly, pretty sad and lonely looking, doesn't mean she can't have fun or be happy every now and then. She deserves to be happy!
 
Status
Not open for further replies.
Top Bottom